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Samurai Shodown VI/Tables: Difference between revisions
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'''NOTE''': Values given here were provided by TenChiKaiByaku and are strictly provisional. Accurate calculations to come later. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ Spirit Data | |+ Spirit Data | ||
|- | |- | ||
! Spirit !! Weapon Gauge !! WG (Rage) !! WG (Rage Explosion) !! WG Recovery Rate !! | ! Spirit !! Weapon Gauge Size !! WG Size (Rage) !! WG Size (Rage Explosion) !! WG Recovery Rate !! Rage Damage Bonus !! Damage Taken !! Defensive Rage Build !! Rage Max Bonus !! Rage Duration | ||
|- | |- | ||
| I (怒) || 100% || 180% || - || 80% || 110% || 98% || 73% || 120% || 70% | | I (怒) || 100% || 180% || - || 80% || 110% || 98% || 73% || 120% || 70% |
Latest revision as of 22:54, 28 January 2023
NOTE: Values given here were provided by TenChiKaiByaku and are strictly provisional. Accurate calculations to come later.
Spirit | Weapon Gauge Size | WG Size (Rage) | WG Size (Rage Explosion) | WG Recovery Rate | Rage Damage Bonus | Damage Taken | Defensive Rage Build | Rage Max Bonus | Rage Duration |
---|---|---|---|---|---|---|---|---|---|
I (怒) | 100% | 180% | - | 80% | 110% | 98% | 73% | 120% | 70% |
II (真) | 110% | 130% | - | 100% | 120% | 99% | 97% | 90% | 95% |
III (斬) | 100% | 120% | - | 100% | 115% | 99% | 79% | 110% | 80% |
IV (天) | 95% | 110% | 120% | 110% | 120% | 98% | 100% | 85% | 100% |
V (零) | 100% | 120% | 150% | 90% | 130% | 100% | 94% | 100% | 60% |
VI (剣) | 95% | 100% | - | 120% | 115% | 100% | - | 100% | - |
0 (魔) | 100% | 110% | - | 120% | 120% | 98% | 87% | 100% | - |
VII (獣) | 100% | 120% | - | 100% | 110% | 103% | 64% | 135% | 100% |
VIII (祭) | 100% | 110% | 120% | 100% | 115% | 100% | 86% | 100% | 100% |
Attack Type | Hit | Block | Whiff |
---|---|---|---|
Normal (A, D) | 100% + 1 | 1 | 0 |
Normal (B) | 100% + 1 | 2 | 0 |
Normal (C) | 100% + 1 | 3 | 0 |
Special (Light) | 100% + 1 | 1 | 3 |
Special (Medium) | 100% + 1 | 2 | 3 |
Special (Heavy) | 100% + 1 | 3 | 3 |
Secret Move | 100% + 1 | 1 | 5 |
Hyper Guard | - | - | -40 |
Weapon Flipping Technique | -184 | -184 | -184 |
Notes
- Every character has 200 pixels of health.
- You may store up to 184 pixels of Rage before it maxes out.
- An attack which deals zero damage will round up to add one pixel of Rage on hit.
- Even when unarmed your Rage build is determined by the strength of button you have pressed. Obviously, for unarmed attacks you should always stick with using C so you can build the most Rage on block.
- Throws, command throws and movement specials do not build any meter whatsoever.
- Special moves which use AB, AC, AD, CE and other button combinations usually count as light specials, but there are exceptions such as Yunfei's jAC which is a heavy special.
Character | Damage Taken | Rage Retention | Rage Duration | Hyper Slash | Arrange Voice |
---|---|---|---|---|---|
Iroha | 110% | 180 | 9 seconds | 66 | No |
Andrew | 102% | 135 | 11 seconds | 80 | No |
Yoshitora | 102% | 135 | 11 seconds | 77 | No |
Haohmaru | 100% | 150 | 10 seconds | 89 | Yes |
Sugoroku | 101% | 300 | 6 seconds | 82 | No |
Ocha-Maro | 100% | 113 | 13 seconds | 89 | No |
Cham Cham | 110% | 225 | 6 seconds | 73 | No |
Gen-An | 109% | 180 | 14 seconds | 89 | Yes |
Sieger | 99% | 105 | 14 seconds | 94 | Yes |
Wan-Fu | 100% | 225 | 6 seconds | 96 | Yes |
Earthquake | 100% | 195 | 7 seconds | 80 | Yes |
Nicotine | 117% | 60 | 10 seconds | 87 | Yes |
Nakoruru (Murasaki) | 109% | 113 | 7 seconds | 70 | Yes |
Hanzo | 108% | 66 | 16 seconds | 84 | Yes |
Genjuro | 100% | 210 | 8 seconds | 94 | Yes |
Ukyo | 113% | 68 | 16 seconds | 75 | Yes |
Galford | 106% | 180 | 10 seconds | 84 | Yes |
Kyoshiro | 101% | 195 | 10 seconds | 73 | Yes |
Mina | 120% | 135 | 8 seconds | 66 | No |
Yunfei | 107% | 60 | 25 seconds | 75 | No |
Kusaregedo | 95% | 113 | 9 seconds | 91 | No |
Jubei | 101% | 98 | 15 seconds | 84 | Yes |
Charlotte | 100% | 195 | 12 seconds | 77 | Yes |
Tam Tam | 105% | 180 | 12 seconds | 75 | Yes |
Rimururu | 110% | 210 | 7 seconds | 68 | Yes |
Basara | 118% | 150 | 16 seconds | 82 | Yes |
Shizumaru | 110% | 128 | 8 seconds | 80 | Yes |
Gaira | 97% | 225 | 9 seconds | 84 | No |
Kazuki | 108% | 225 | 6 seconds | 80 | Yes |
Sogetsu | 105% | 98 | 9 seconds | 77 | Yes |
Rera | 115% | 98 | 10 seconds | 73 | No |
Sankuro | 101% | 195 | 8 seconds | 80 | No |
Yumeji | 115% | 90 | 15 seconds | 70 | No |
Rasetsumaru | 104% | 195 | 8 seconds | 82 | No |
Enja | 97% | 600 | 8 seconds | 91 | Yes |
Suija | 108% | 75 | 18 seconds | 82 | Yes |
Amakusa | 111% | 210 | 6 seconds | 66 | Yes |
Amakusa (Short) | 111% | 210 | 6 seconds | 80 | Yes |
Mizuki | 105% | 150 | 10 seconds | 91 | Yes |
Zankuro | 98% | 113 | 8 seconds | 98 | No |
Gaoh | 105% | 98 | 9 seconds | 87 | No |
Makai Gaoh | 100% | 180 | 12 seconds | 89 (51+51) | No |
Rasetsu Galford | 108% | 180 | 10 seconds | 84 | Yes |
Poppy | 111% | 210 | 10 seconds | - | No |
Shikuru Mamahaha | 112% | 128 | 14 seconds | - | No |
Pak Pak | 108% | 300 | 7 seconds | - | No |
Chample | 110% | 240 | 9 seconds | - | No |
Kim Ung Che | 100% | 225 | 9 seconds | 84 | No |
Kuroko | 105% | 78 | 15 seconds | 89 | No |