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| [[File:Art of Fighting 2 forwiki.jpg|right|frame]] | | [[File:Art of Fighting 2 forwiki.jpg|right|frame]] |
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| __TOC__
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| ==Introduction== | | ==Introduction== |
| The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks. | | The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks. |
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| ==Game Systems==
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| '''Attack Notations'''
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| A (tap) = Jab
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| A (press) = Punch
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| B (tap) = Kick
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| B (press) = Hard Kick
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| C (tap) = Jab or Kick (depending on the last attack)
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| C (close) = Throw
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| C (jump + close) = Air throw (certain characters)
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| C (jump against wall) = Triangle Jump
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| C + A = Uppercut
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| C + B = Low Strike
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| A + B + C = Recharge Spirit
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| A + B + C (when thrown) = Recovery
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| D = Taunt
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| f,f = Run
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| b, b = Dash Back
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| '''Movements'''
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| up (u)
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| (ub) up left - 7 8 9 - up right (uf)
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| (b) left - 4 5 6 - right (f)
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| (db) down left - 1 2 3 - down right (df)
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| down (d)
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| '''Movement Abbreviations'''
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| qcf - 236 - d/df/f - Quarter circle forward
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| qcb - 214 - d/db/b - Quarter circle backward
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| rqcb - 412 - b/db/d - Reverse Quarter circle backward
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| hcf - 41236 - b/db/d/df/f - Half circle forward
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| hcb - 63214 - f/df/d/db/d - Half circle backward
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| dp - 623 - f/d/df - Dragon Punch motion
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| rdp - 421 - b/d/db - Reverse Dragon Punch motion
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| charge - [4]6 or [2]8 - b~f or d~u - Hold in one direction then shift to the designated direction
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| hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motion
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| b~f - [4]6 - Hold back then press forward
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| d~u - [2]8 - Hold down then press up
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| db/f - 1,6 - press down back then forward
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| d/u - 2,8 - press down then up
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| d,d - 2,2 - press down twice
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| qcb hcf - 2141236 - Quarter circle back half circle forward
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| f/b/f - 6,4,6 - press forward back forward
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| '''Notation and Terminology'''
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| Sp. - Special Move
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| SM - Super Move Move
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| HSM - Hidden Super Move
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| j. - jump
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| ==Characters== | | ==Characters== |
Introduction
The sequel to Art of Fighting 1, AOF2 includes a full roster of playable characters and new attacks.
Characters