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Art of Fighting 2/Ryo Sakazaki: Difference between revisions

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[[File:ryo-aof2-artwork.jpg|right|frame]]
[[File:ryo-aof2-artwork.jpg|right|thumb]]




=Special Moves=
==Special Moves==
'''Koh-ken''' - qcf + A
'''Koh-ken''' - qcf + A
* Ryo shoots a blast of ki energy from his palm
* Ryo shoots a blast of ki energy from his palm
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=Super Moves=
==Super Moves==
'''Haohshokoken''' - f, hcf + A
'''Haohshokoken''' - f, hcf + A
* Ryo creates a wall of ki energy to attack opponent
* Ryo creates a wall of ki energy to attack opponent
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=Hidden Super Moves=
==Hidden Super Moves==
'''RyuukoRanbu''' - qcf, hcb + C
'''RyuukoRanbu''' - qcf, hcb + C
* Ryo rushes to opponet to deliver a barrage attack
* Ryo rushes to opponet to deliver a barrage attack


[[Category: AOF2]]
{{Navbox AOF2}}
 
[[Category:Art of Fighting 2]]

Revision as of 08:21, 13 November 2019


Special Moves

Koh-ken - qcf + A

  • Ryo shoots a blast of ki energy from his palm
  • Ryo can perform this move in the air as well. A version shoot downward; B version shoots straight.

Kohon - dp + A

  • Ryo performs an anti-air uppercut

Kyokugenryuu Renbuken - qcb + A

Hienshippu-Kyaku - db, f + A

  • Ryo launches himself forward to deliver a kick attack

Zanretsu-Ken - f, b, f + A

  • Ryo stands still and attacks with multiple punches


Super Moves

Haohshokoken - f, hcf + A

  • Ryo creates a wall of ki energy to attack opponent


Hidden Super Moves

RyuukoRanbu - qcf, hcb + C

  • Ryo rushes to opponet to deliver a barrage attack
Art of Fighting 2
General

ControlsFAQSystem

Characters

Eiji KisaragiJack TurnerJohn CrawleyKingLee Pai LongMickey RogersMr. BigRobert GarciaRyo SakazakiTakuma SakazakiTemjinYuri Sakazaki