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Samurai Shodown VI/Tables: Difference between revisions
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*Even when unarmed your Rage build is determined by the strength of button you have pressed. Obviously, for unarmed attacks you should always stick with using the C-button so you can build the most Rage on block. | *Even when unarmed your Rage build is determined by the strength of button you have pressed. Obviously, for unarmed attacks you should always stick with using the C-button so you can build the most Rage on block. | ||
*Throws, command throws and movement specials do not build any meter whatsoever. | *Throws, command throws and movement specials do not build any meter whatsoever. | ||
*Special moves which use AB, AC, AD, CE and other combinations usually count as light specials, but there are exceptions such as [[Samurai Shodown VI/Yunfei|Yunfei]]'s jAC which builds as much meter as a C-button special. | *Special moves which use AB, AC, AD, CE and other button combinations usually count as light specials, but there are exceptions such as [[Samurai Shodown VI/Yunfei|Yunfei]]'s jAC which builds as much meter as a C-button special. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" |
Revision as of 02:10, 1 May 2021
Spirit | Weapon Gauge | WG (Rage) | WG (Rage Explosion) | WG Recovery Rate | WG Max Bonus | Damage Taken | Defensive Rage Build | Rage Max Bonus | Rage Duration |
---|---|---|---|---|---|---|---|---|---|
I (怒) | 100% | 180% | - | 80% | 110% | 98% | 73% | 120% | 70% |
II (真) | 110% | 130% | - | 100% | 120% | 99% | 97% | 90% | 95% |
III (斬) | 100% | 120% | - | 100% | 115% | 99% | 79% | 110% | 80% |
IV (天) | 95% | 110% | 120% | 110% | 120% | 98% | 100% | 85% | 100% |
V (零) | 100% | 120% | 150% | 90% | 130% | 100% | 94% | 100% | 60% |
VI (剣) | 95% | 100% | - | 120% | 115% | 100% | - | 100% | - |
0 (魔) | 100% | 110% | - | 120% | 120% | 98% | 87% | 100% | - |
VII (獣) | 100% | 120% | - | 100% | 110% | 103% | 64% | 135% | 100% |
VIII (祭) | 100% | 110% | 120% | 100% | 115% | 100% | 86% | 100% | 100% |
Attack Type | Hit | Block | Whiff |
---|---|---|---|
Normal (A, D) | 100% + 1 | 1 | 0 |
Normal (B) | 100% + 1 | 2 | 0 |
Normal (C) | 100% + 1 | 3 | 0 |
Special (A, D) | 100% + 1 | 1 | 3 |
Special (B) | 100% + 1 | 2 | 3 |
Special (C) | 100% + 1 | 3 | 3 |
Secret Move (BC) | 100% + 1 | 1 | 5 |
Hyper Guard (AB) | - | - | -40 |
Weapon Flipping Technique (AB, AD) | -184 | -184 | -184 |
Notes
- Every character has 200 pixels of health.
- You may store up to 184 pixels of Rage before it maxes out.
- An attack which deals zero damage will round up to add one pixel of Rage on hit.
- Even when unarmed your Rage build is determined by the strength of button you have pressed. Obviously, for unarmed attacks you should always stick with using the C-button so you can build the most Rage on block.
- Throws, command throws and movement specials do not build any meter whatsoever.
- Special moves which use AB, AC, AD, CE and other button combinations usually count as light specials, but there are exceptions such as Yunfei's jAC which builds as much meter as a C-button special.
Character | Damage Taken | Rage Retention | Rage Duration | Hyper Slash |
---|---|---|---|---|
Iroha | 110% | 115 | 9 seconds | 66 |
Andrew | 102% | 154 | 11 seconds | 80 |
Yoshitora | 102% | 154 | 11 seconds | 77 |
Haohmaru | 100% | 142 | 10 seconds | 89 |
Sugoroku | 101% | 74 | 6 seconds | 82 |
Ocha-Maro | 100% | 168 | 13 seconds | 89 |
Cham Cham | 110% | 97 | 6 seconds | 73 |
Gen-An | 109% | 115 | 14 seconds | 89 |
Sieger | 99% | 184 | 14 seconds | 94 |
Wan-Fu | 100% | 97 | 6 seconds | 96 |
Earthquake | 100% | 108 | 7 seconds | 80 |
Nicotine | 117% | 307 | 10 seconds | 87 |
(Murasaki) Nakoruru | 109% | 168 | 7 seconds | 70 |
Hanzo | 108% | 263 | 16 seconds | 84 |
Genjuro | 100% | 103 | 8 seconds | 94 |
Ukyo | 113% | 263 | 16 seconds | 75 |
Galford | 106% | 115 | 10 seconds | 84 |
Kyoshiro | 101% | 109 | 10 seconds | 73 |
Mina | 120% | 154 | 8 seconds | 66 |
Yunfei | 107% | 307 | 25 seconds | 75 |
Kusaregedo | 95% | 168 | 9 seconds | 91 |
Jubei | 101% | 205 | 15 seconds | 84 |
Charlotte | 100% | 109 | 12 seconds | 77 |
Tam Tam | 105% | 115 | 12 seconds | 75 |
Rimururu | 110% | 103 | 7 seconds | 68 |
Basara | 118% | 142 | 16 seconds | 82 |
Shizumaru | 110% | 154 | 8 seconds | 80 |
Gaira | 97% | 97 | 9 seconds | 84 |
Kazuki | 108% | 97 | 6 seconds | 80 |
Sogetsu | 105% | 205 | 9 seconds | 77 |
Rera | 115% | 205 | 10 seconds | 73 |
Sankuro | 101% | 109 | 8 seconds | 80 |
Yumeji | 115% | 205 | 15 seconds | 70 |
Rasetsumaru | 104% | 109 | 8 seconds | 82 |
Enja | 97% | 38 | 8 seconds | 91 |
Suija | 108% | 263 | 18 seconds | 82 |
Amakusa | 111% | 103 | 6 seconds | 66 (near 80) |
Mizuki | 105% | 142 | 10 seconds | 91 |
Zankuro | 98% | 168 | 8 seconds | 98 |
Gaoh | 105% | 205 | 9 seconds | 87 |
Rasetsu Galford | 108% | 115 | 10 seconds | 84 |
Poppy | 111% | 64 | 10 seconds | - |
Shikuru Mamahaha | 112% | 103 | 14 seconds | - |
Pak Pak | 108% | 43 | 7 seconds | - |
Chample | 110% | 56 | 9 seconds | - |
Kim Ung Che | 100% | 97 | 9 seconds | 84 |
Kuroko | 105% | 115 | 15 seconds | 89 |