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Art of Fighting 2/Yuri Sakazaki: Difference between revisions
Stressedin (talk | contribs) Added move descriptions |
Stressedin (talk | contribs) Added super move description |
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==Super Move== | ==Super Move== | ||
'''Haohshokoken''' - f, hcf + A | '''Haohshokoken''' - f, hcf + A (641236 + A) [75% spirit meter] | ||
* Yuri creates a wall of ki energy to attack opponent | * Yuri creates a wall of ki energy to attack opponent | ||
* Has slow startup compared to other super moves | |||
* Can be dodged with a well timed jump or wall jump | |||
==Hidden Super Move/Desperation Move== | ==Hidden Super Move/Desperation Move== |
Revision as of 02:33, 5 August 2023
Backstory
After her father dissappeared when she was young, Yuri became heavily dependent on Ryo. This dependency helped motivate Ryo to become a better fighter, but was to her detriment when she was kidnapped by Mr. Big. After being saved by Ryo and Robert, she was able to convince her father Takuma to train her, which he reluctantantly agreed to as he began to teach her the basics before she was invited to the King of Fighters tournament.
Special Moves
Ko'ou Ken - qcf + A (236 + A) [20% spirit meter]
- Yuri shoots a blast of ki energy from her palm
- This attack is similar to Ryo's fireball
- With red spirit bar, this move will have very short range
KyokugenryuuSaiha - qcb + A (213 + A) [20% spirit meter]
- Yuri creates a shield of energy
- This attack can stop air attacks, pokes, or dashes with the right timing
- With red spirit bar the duration of the move becomes significantly shorter
Raioh-ken - qcf + B (236 + B) [25% spirit meter]
- Yuri jumps in the air and throws a ki blast diagonally down-forward
- The blast will usually end up around the middle of the screen
- With red spirit meter, the blast will not leave past her palms
Enbukyaku - qcb + B (213 + B) [20% spirit meter]
- A series of 4 quick attacks
- This move will not change based on spirit meter but will drain it nonetheless
HyakuRetsu Binta - f, b, f + A (646 + A) [40% spirit meter]
- Yuri rushes forward and attacks with multiple slaps
- This move has priority over many other moves and pre-jump frames
- If blocked, you recover quickly enough to repeat the move to try and punish someone trying to punish you
- This move will not come out with red spirit bar
Super Move
Haohshokoken - f, hcf + A (641236 + A) [75% spirit meter]
- Yuri creates a wall of ki energy to attack opponent
- Has slow startup compared to other super moves
- Can be dodged with a well timed jump or wall jump
Hidden Super Move/Desperation Move
Hienhouoh-Kyaku - f, b, hcb + BC
- Yuri rushes to opponet to deliver a barrage of bicycle kicks