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The King of Fighters XV/Iori Yagami/Strategy: Difference between revisions
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| Midscreen || climax > jump forward CD 4f | | Midscreen || climax > jump forward CD 4f | ||
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==Countering Iori== | ==Countering Iori== |
Revision as of 03:33, 3 May 2024
General Gameplan
Neutral
Pressure
Mixups
Defense
Safe Jumps
Corner | 2363214 A/C > whiff 5B > hyperhop forward j.C (4f) | |
Corner | 2363214 A/C > 236236 AC > whiff 5A > forward jump CD (4f) | |
Corner | 624D backdash > forward jump CD (4f) | |
Corner | 624BD > whiff 2B > hyper hop forward j.C (4F) | |
Midscreen | 624D > 624B > neutral hop CD (4f) | |
Midscreen | 3x214A > jump forward CD or superjump forward 4B (6f) | |
Midscreen | 3X214A/C manual time forward hop CD (4f) (hard) | |
Midscreen | OTG 236AC > jump forward CD (4f) (can just hold 9, or 8 in the corner) | |
Midscreen | climax > jump forward CD 4f |