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The King of Fighters XV/Yashiro Nanakase/Strategy
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General Gameplan
Neutral
Pressure
Yashiro's CD (+ when spaces) mixed with 214B and 426P gives Yashiro lots of options to continue his pressure and setup some meaties.
Mixups
Defense
Safejumps
Forward throw (corner) > 2A > forward jump (4f)
41236C ~ 236A (in a juggle, corner) > full jump (4f)
41236A/C ~ 236C (ground, corner) > short hop (4f)