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The King of Fighters XV/Iori Yagami/Strategy: Difference between revisions
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Iori Safe Jumps by B Cole
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! Position !! Safe Jumps X Frame Reversals !! Setup !! Visual Guide | ! Position !! Safe Jumps X Frame Reversals !! Setup !! Visual Guide | ||
|- | |- | ||
| '''Corner''' || 4f ||2363214 A/C > whiff | | '''Corner''' || 4f ||2363214 A/C > whiff 2A > forward jump j.C || {{#ev:youtube|o5KS-vwJ_eA |300px}} | ||
|- | |- | ||
| '''Corner''' || 4f ||2363214 A/C > 236236 AC > whiff 5A > forward jump CD || {{#ev:youtube|jPkJQVWYMCs|300px}} | | '''Corner''' || 4f ||2363214 A/C > 236236 AC > whiff 5A > forward jump j.CD || {{#ev:youtube|jPkJQVWYMCs|300px}} | ||
|- | |- | ||
| Corner || 4f ||624D backdash > forward jump CD | | Corner || 4f ||624D backdash > forward jump j.CD | ||
|- | |- | ||
| Corner || 4f ||624BD > whiff 2B > hyper hop forward j.C | | Corner || 4f ||624BD > whiff 2B > hyper hop forward j.C | ||
|- | |- | ||
| '''Midscreen''' ||4f || 624D > 624B > neutral hop CD || {{#ev:youtube|darxgtxljb8|300px}} | | '''Midscreen''' ||4f || 624D > 624B > neutral hop j.CD || {{#ev:youtube|darxgtxljb8|300px}} | ||
|- | |- | ||
| Midscreen || 6f || 3x214A > jump forward CD or superjump forward 4B | | Midscreen || 6f || 3x214A > jump forward CD or superjump forward 4B |
Revision as of 03:34, 5 April 2025
General Gameplan
Neutral
Pressure
Mixups
Defense
Safe Jumps
Position | Safe Jumps X Frame Reversals | Setup | Visual Guide |
---|---|---|---|
Corner | 4f | 2363214 A/C > whiff 2A > forward jump j.C | |
Corner | 4f | 2363214 A/C > 236236 AC > whiff 5A > forward jump j.CD | |
Corner | 4f | 624D backdash > forward jump j.CD | |
Corner | 4f | 624BD > whiff 2B > hyper hop forward j.C | |
Midscreen | 4f | 624D > 624B > neutral hop j.CD | |
Midscreen | 6f | 3x214A > jump forward CD or superjump forward 4B | |
Midscreen | 4f | 3X214A/C manual time forward hop CD (hard) | |
Midscreen | 4f | OTG 236AC > jump forward CD (can just hold 9, or 8 in the corner) | |
Midscreen | 4f | climax > jump forward CD |