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SNK Heroines: Tag Team Frenzy/Skullo Mania: Difference between revisions

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{{TOClimit|2}}
[[File:SNKH Skullo Mania Profile.png|right]]
[[File:SNKH Skullo Mania Profile.png|right]]


==Gameplay Overview==
==Profile==
After finding re-employment in a very good position, he was living a productive life as a salaryman. However, he was troubled by the fact that he had been changing into Skullo Mania without any recollection of it happening. This uneasiness gave birth to new powers. Then he was transformed into a woman.


==Normals==
He has a pet dog named Pochiro.


'''Close'''
==Gameplan==


cl. L:


*
===Recommended Partners===


cl. H:


*
==Normal Moves==
====== <font style="visibility:hidden" size="0">c.L</font> ======
{{MoveData
|image=SNHK_Skullo Mania_cL.png
|caption=
|image2=SNHK_Skullo Mania_cLL.png
|caption2=
|image3=SNHK_Skullo Mania_cLLL.png
|caption3=
|name=c.L
|input=
|data=
{{AttackData-SNKH
|version=5L
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=5LL
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=5LLL
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


'''Far'''
====== <font style="visibility:hidden" size="0">c.H</font> ======
{{MoveData
|image=SNHK_Skullo Mania_cH.png
|caption=
|name=c.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=Can be jump canceled on guard.
}}
}}


Far L:
====== <font style="visibility:hidden" size="0">f.L</font> ======
{{MoveData
|image=SNHK_Skullo Mania_fL.png
|caption=
|name=f.L
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


*
====== <font style="visibility:hidden" size="0">f.H</font> ======
{{MoveData
|image=SNHK_Skullo Mania_fH.png
|caption=
|name=f.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


====== <font style="visibility:hidden" size="0">j.L</font> ======
{{MoveData
|image=SNHK_Skullo Mania_jL.png
|caption=
|name=j.L
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


Far H:
====== <font style="visibility:hidden" size="0">j.H</font> ======
{{MoveData
|image=SNHK_Skullo Mania_jH.png
|caption=
|name=j.H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


*
====== <font style="visibility:hidden" size="0">66H</font> ======
{{MoveData
|image=SNHK_Skullo Mania_66H.png
|caption=
|name=66H
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=Wall-bounces. This move is also the ender of a c.L > c.H gatling.
}}
}}


'''Dash'''
==Universal Mechanics==
====== <font style="visibility:hidden" size="0">Forward Throw</font> ======
{{MoveData
|image=SNHK_Skullo Mania_FT.png
|caption=
|name=Forward Throw
|input=6L+G
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}


Dash H:
====== <font style="visibility:hidden" size="0">Back Throw</font> ======
{{MoveData
|image=SNHK_Skullo Mania_BT.png
|caption=
|name=Back Throw
|input=
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}


*
====== <font style="visibility:hidden" size="0">Air Throw</font> ======
{{MoveData
|image=SNHK_Skullo Mania_AT.png
|caption=
|name=Air Throw
|input=j.5L+G
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=Unblockable
|HTC=SKD
|BTC=
|spirit=
|description=Throw. Causes soft knockdown.
}}
}}


 
====== <font style="visibility:hidden" size="0">Assist</font> ======
'''Jump'''
{{MoveData
 
|image=SNHK_Skullo Mania_SP.png
j. L:
|caption=
 
|name=Assist
*
|input=5I
 
|data=
j. H:
{{AttackData-SNKH
 
|damage=
*
|startup=
 
|active=
==Throws==
|recovery=
 
|hitAdv=
'''Forward throw:'''
|blockAdv=
 
|HTC=
* xxx dmg
|BTC=
* Causes (soft or hard knockdown)
|spirit=
*
|description=Requires SP Item.
 
}}
 
}}
'''Back throw:'''
 
* xxx dmg
* Throws opponent
 
 
 
'''Air throw:'''
 
* Throws opponent behind
 
==SP==
 
'''Assist:'''
 
* (assist info)


==Special Moves==
==Special Moves==
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
|image=SNHK_Skullo Mania_5S.png
|caption=
|image2=SNHK_Skullo Mania_5SEX.png
|caption2=
|name=Five S
|input=5S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


5S -
====== <font style="visibility:hidden" size="0">2S</font> ======
{{MoveData
|image=SNHK_Skullo Mania_2S.png
|caption=
|image2=SNHK_Skullo Mania_2SEX.png
|caption2=
|name=Two S
|input=2S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


Without Spirit:
====== <font style="visibility:hidden" size="0">4S</font> ======
{{MoveData
|image=SNHK_Skullo Mania_4S.png
|caption=
|image2=SNHK_Skullo Mania_4SEX.png
|caption2=
|name=Four S
|input=4S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


EX Item:
====== <font style="visibility:hidden" size="0">6S</font> ======
*
{{MoveData
|image=SNHK_Skullo Mania_6S.png
|caption=
|image2=SNHK_Skullo Mania_6SEX.png
|caption2=
|name=Six S
|input=6S
|data=
{{AttackData-SNKH
|version=Normal
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
{{AttackData-SNKH
|header=no
|version=EX
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


 
====== <font style="visibility:hidden" size="0">j.S</font> ======
 
{{MoveData
6S -
|image=SNHK_Skullo Mania_jS.png
 
|caption=
Without Spirit:
|image2=SNHK_Skullo Mania_jSEX.png
 
|caption2=
EX Item:
|name=Jay S
*
|input=j.S
 
|data=
 
{{AttackData-SNKH
4S -
|version=Normal
 
|damage=
Without Spirit:
|startup=
 
|active=
EX Item:
|recovery=
*
|hitAdv=
 
|blockAdv=
 
|HTC=
2S -
|BTC=
 
|spirit=
Without Spirit:
|description=
 
}}
EX Item:
{{AttackData-SNKH
*
|header=no
 
|version=EX
 
|damage=
j.S -
|startup=
 
|active=
Without Spirit:
|recovery=
 
|hitAdv=
EX Item:
|blockAdv=
*
|HTC=
|BTC=
|spirit=
|description=
}}
}}


==Dream Finish==
==Dream Finish==
====== <font style="visibility:hidden" size="0">5D</font> ======
{{MoveData
|image=SNHK_Skullo Mania_5D1.png
|caption=
|image2=SNHK_Skullo Mania_5D2.png
|caption2=
|name=Five D
|input=5D
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


'''5D'''
====== <font style="visibility:hidden" size="0">2D</font> ======
{{MoveData
|image=SNHK_Skullo Mania_2D1.png
|caption=
|image2=SNHK_Skullo Mania_2D2.png
|caption2=
|name=Two D
|input=2D
|data=
{{AttackData-SNKH
|damage=
|startup=
|active=
|recovery=
|hitAdv=
|blockAdv=
|HTC=
|BTC=
|spirit=
|description=
}}
}}


'''(name of move):'''
==Combos==
''For information on combo notation, please refer to [[SNK_Heroines:_Tag_Team_Frenzy/Controls#Notation|this page]].''


===Mid-screen===
====1000 health====


'''2D'''


'''(name of move)''':
====500 health====


==Combos==


IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)
===Corner===
====1000 health====


far. = Far (i.e, doing a Light or Heavy farther away from the opponent)


xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)
====500 health====


~ = Means you press the next command immediately after (i.e, cl.H~2D)


jc. = Jump Cancel
===Corner-carry===
====1000 health====


dj. = Double Jump


walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.
====500 health====


dash = This means to dash to close distance.


==Videos==
==Videos==
{{#ev:youtube|f1TRWt_44y0}}
{{#ev:youtube|f1TRWt_44y0|||'''SNK Heroines - Skullomania Combos''' by [https://twitter.com/AriaMikado Mikadok]|frame}}
 
==Costumes==
[[File:SNKH Skullo Mania 1.png|250px]]


==External Links==
==External Links==
*[https://docs.google.com/spreadsheets/d/1ymluKechf6RzEm0hVAnpuE-F4l47IBilWh3ePCT4oxg/edit#gid=506884921 SNKH Skullo Mania Frame Data]


{{Navbox SNKH}}
{{Navbox SNKH}}

Revision as of 03:46, 25 May 2020

Profile

After finding re-employment in a very good position, he was living a productive life as a salaryman. However, he was troubled by the fact that he had been changing into Skullo Mania without any recollection of it happening. This uneasiness gave birth to new powers. Then he was transformed into a woman.

He has a pet dog named Pochiro.

Gameplan

Recommended Partners

Normal Moves

c.L
c.L
File:SNHK Skullo Mania cL.png
File:SNHK Skullo Mania cLL.png
File:SNHK Skullo Mania cLLL.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
5L - - - - - - - - -
5LL - - - - - - - - -
5LLL - - - - - - - - -
c.H
c.H
File:SNHK Skullo Mania cH.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Can be jump canceled on guard.

f.L
f.L
File:SNHK Skullo Mania fL.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
f.H
f.H
File:SNHK Skullo Mania fH.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
j.L
j.L
File:SNHK Skullo Mania jL.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
j.H
j.H
File:SNHK Skullo Mania jH.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
66H
66H
File:SNHK Skullo Mania 66H.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Wall-bounces. This move is also the ender of a c.L > c.H gatling.

Universal Mechanics

Forward Throw
Forward Throw
6L+G
File:SNHK Skullo Mania FT.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Back Throw
Back Throw
File:SNHK Skullo Mania BT.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Air Throw
Air Throw
j.5L+G
File:SNHK Skullo Mania AT.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - Unblockable SKD - -

Throw. Causes soft knockdown.

Assist
Assist
5I
File:SNHK Skullo Mania SP.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Requires SP Item.

Special Moves

5S
Five S
5S
File:SNHK Skullo Mania 5S.png
File:SNHK Skullo Mania 5SEX.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
2S
Two S
2S
File:SNHK Skullo Mania 2S.png
File:SNHK Skullo Mania 2SEX.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
4S
Four S
4S
File:SNHK Skullo Mania 4S.png
File:SNHK Skullo Mania 4SEX.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
6S
Six S
6S
File:SNHK Skullo Mania 6S.png
File:SNHK Skullo Mania 6SEX.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -
j.S
Jay S
j.S
File:SNHK Skullo Mania jS.png
File:SNHK Skullo Mania jSEX.png
Version Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
Normal - - - - - - - - -
EX - - - - - - - - -

Dream Finish

5D
Five D
5D
File:SNHK Skullo Mania 5D1.png
File:SNHK Skullo Mania 5D2.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -
2D
Two D
2D
File:SNHK Skullo Mania 2D1.png
File:SNHK Skullo Mania 2D2.png
Damage Startup Active Recovery Hit Adv Block Adv Hit Tag Cancel Block Tag Cancel Spirit Gauge Cost
- - - - - - - - -

Combos

For information on combo notation, please refer to this page.

Mid-screen

1000 health

500 health

Corner

1000 health

500 health

Corner-carry

1000 health

500 health

Videos

SNK Heroines - Skullomania Combos by Mikadok

Costumes

External Links

SNK Heroines: Tag Team Frenzy
General

ControlsCustomizationItemsPatch NotesSystem

Characters

Athena AsamiyaJeanneKula DiamondLeona HeidernLove HeartLuongMai ShiranuiMianMissXMui MuiNakoruruShermieSkullo ManiaSylvie Paula PaulaTerry BogardThief ArthurYuri SakazakiZarina