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SNK Heroines: Tag Team Frenzy/MissX: Difference between revisions
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====== <font style="visibility:hidden" size="0">c.L</font> ====== | ====== <font style="visibility:hidden" size="0">c.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_cL.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_cLL.png | ||
|caption2= | |caption2= | ||
|image3= | |image3=SNKH_MissX_cLLL.png | ||
|caption3= | |caption3= | ||
|name=c.L | |name=c.L | ||
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====== <font style="visibility:hidden" size="0">c.H</font> ====== | ====== <font style="visibility:hidden" size="0">c.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_cH.png | ||
|caption= | |caption= | ||
|name=c.H | |name=c.H | ||
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====== <font style="visibility:hidden" size="0">f.L</font> ====== | ====== <font style="visibility:hidden" size="0">f.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_fL.png | ||
|caption= | |caption= | ||
|name=f.L | |name=f.L | ||
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{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage=22 | |damage=22 | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=0 | ||
|blockAdv= | |blockAdv=-2 | ||
|HTC= | |HTC=13 | ||
|BTC= | |BTC=11 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Miss X kicks with her right foot. This move has decent range and also can be cancelled into 5LL when delayed. Delaying into 5LL serves as a frame trap that beats mashing and jumping as well. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">f.H</font> ====== | ====== <font style="visibility:hidden" size="0">f.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_fH.png | ||
|caption= | |caption= | ||
|name=f.H | |name=f.H | ||
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{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage=52 | |damage=52 | ||
|startup= | |startup=11 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=-3 | ||
|blockAdv= | |blockAdv=-5 | ||
|HTC= | |HTC=19 | ||
|BTC= | |BTC=17 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Miss X does a roundhouse kick. This move has amazing horizontal range. It can also be used to frame trap off of f.L, but the f.L must be delayed. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">j.L</font> ====== | ====== <font style="visibility:hidden" size="0">j.L</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_jL.png | ||
|caption= | |caption= | ||
|name=j.L | |name=j.L | ||
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====== <font style="visibility:hidden" size="0">j.H</font> ====== | ====== <font style="visibility:hidden" size="0">j.H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_jH.png | ||
|caption= | |caption= | ||
|name=j.H | |name=j.H | ||
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====== <font style="visibility:hidden" size="0">66H</font> ====== | ====== <font style="visibility:hidden" size="0">66H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_66H.png | ||
|caption= | |caption= | ||
|name=66H | |name=66H | ||
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{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_FT.png | ||
|caption= | |caption= | ||
|name=Forward Throw | |name=Forward Throw | ||
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====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_BT.png | ||
|caption= | |caption= | ||
|name=Back Throw | |name=Back Throw | ||
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|BTC= | |BTC= | ||
|spirit= | |spirit= | ||
|description=Throw. Causes soft knockdown. Dash jump j.4L can be used as a crossup | |description=Throw. Causes soft knockdown. Dash jump j.4L can be used as a crossup afterward. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_AT.png | ||
|caption= | |caption= | ||
|name=Air Throw | |name=Air Throw | ||
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====== <font style="visibility:hidden" size="0">Assist</font> ====== | ====== <font style="visibility:hidden" size="0">Assist</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_SP.png | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
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====== <font style="visibility:hidden" size="0">5S</font> ====== | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_5S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_5SEX.png | ||
|caption2= | |caption2= | ||
|name=108 Shiki Yamibarai | |name=108 Shiki Yamibarai | ||
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====== <font style="visibility:hidden" size="0">2S</font> ====== | ====== <font style="visibility:hidden" size="0">2S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_2S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_2SEX.png | ||
|caption2= | |caption2= | ||
|name=100 Shiki Oniyaki | |name=100 Shiki Oniyaki | ||
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|BTC=17 | |BTC=17 | ||
|spirit=1 | |spirit=1 | ||
|description=Miss X's DP. It has really low startup (6 frames!). Her DP mainly covers vertical range | |description=Miss X's DP. It has really low startup (6 frames!). Her DP mainly covers vertical range and doesn't move forward very much. | ||
}} | }} | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
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====== <font style="visibility:hidden" size="0">4S</font> ====== | ====== <font style="visibility:hidden" size="0">4S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_4S.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_4SEX.png | ||
|caption2= | |caption2= | ||
|name=Kuzukaze | |name=Kuzukaze | ||
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|BTC= | |BTC= | ||
|spirit=1 | |spirit=1 | ||
|description=Same benefits as the regular version, but it comes out faster. | |description=Same benefits as the regular version, but it comes out faster and can be used freely until the EX item's effects wear off. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">6S</font> ====== | ====== <font style="visibility:hidden" size="0">6S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_6S.png | ||
|caption= A series of rekkas. | |caption= A series of rekkas. | ||
|image2= | |image2=SNKH_MissX_6SEX.png | ||
|caption2= | |caption2= | ||
|name=127 Shiki Aoibana | |name=127 Shiki Aoibana | ||
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|header=no | |header=no | ||
|version=EX | |version=EX | ||
|damage= | |damage=15,16,17 | ||
|startup= | |startup=13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=-3 | ||
|blockAdv= | |blockAdv=-5 | ||
|HTC= | |HTC=23 | ||
|BTC= | |BTC=21 | ||
|spirit= | |spirit=0 | ||
|description= | |description=Same benefits as the regular version, except the last rekka knocks the opponent in the air much higher than normal. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">j.S</font> ====== | ====== <font style="visibility:hidden" size="0">j.S</font> ====== | ||
==Dream Finish== | ==Dream Finish== | ||
====== <font style="visibility:hidden" size="0">5D</font> ====== | ====== <font style="visibility:hidden" size="0">5D</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_5D1.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_5D2.png | ||
|caption2= | |caption2= | ||
|name=Five D | |name=Five D | ||
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|data= | |data= | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage= | |damage=200 | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=HKD | ||
|blockAdv= | |blockAdv=-50 | ||
|HTC= | |HTC= | ||
|BTC= | |BTC= | ||
|spirit= | |spirit=4 | ||
|description= | |description=Miss X swings her kendo stick and knocks the opponent away. Has some invincibility on startup, but it doesn't lock into an animation. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2D</font> ====== | ====== <font style="visibility:hidden" size="0">2D</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=SNKH_MissX_2D1.png | ||
|caption= | |caption= | ||
|image2= | |image2=SNKH_MissX_2D2.png | ||
|caption2= | |caption2= | ||
|name=Two D | |name=Two D | ||
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|data= | |data= | ||
{{AttackData-SNKH | {{AttackData-SNKH | ||
|damage= | |damage=200 | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |hitAdv=HKD | ||
|blockAdv= | |blockAdv=-18 | ||
|HTC= | |HTC=- | ||
|BTC= | |BTC=- | ||
|spirit= | |spirit=4 | ||
|description= | |description=Miss X lunges forward and unleashes a barrage of quick attacks. Her dash is ridiculously fast and it locks into an animation. Use this super to avoid incoming items. | ||
}} | }} | ||
}} | }} | ||
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===Mid-screen=== | ===Mid-screen=== | ||
====1000 health==== | ====1000 health==== | ||
IAD j.H 5LLH 66H IAD j.H 66H c.H jc j.L 66H 6SSS 2D (406 damage) | |||
====500 health==== | ====500 health==== | ||
IAD j.H 5LLH 66H f.H (delay) 5S 66H IAD j.H 66H c.H jc j.L 66H 6SSS 2S (2 hits) 2D (435 damage) | |||
===Corner=== | ===Corner=== | ||
====1000 health==== | ====1000 health==== | ||
5LLL 6SSS c.H jc j.L 66H IAD j.H 66H 2S (2 hits) 2D (432 damage) | |||
====500 health==== | ====500 health==== | ||
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===Corner-carry=== | ===Corner-carry=== | ||
====1000 health==== | ====1000 health==== | ||
5LLL 6SSS c.H jc j.L 66H 66 IAD j.H 66H 2S (2 hits) 2D | |||
====500 health==== | ====500 health==== | ||
Latest revision as of 03:13, 10 December 2020
Profile
The rival of Kyo Kusanagi and one of the main characters of the KOF series--Iori Yagami (maybe). As a result of some prank (?) by someone else, MissX's appearance has been changed. Fights to return things to the way they used to be.
Don't try to figure out her (his?) true identity.
Gameplan
Recommended Partners
Normal Moves
c.L
c.L |
---|
c.H
c.H |
---|
f.L
f.L |
---|
f.H
f.H |
---|
j.L
j.L |
---|
j.H
j.H |
---|
66H
66H |
---|
Universal Mechanics
Forward Throw
Forward Throw 6L+G |
---|
Back Throw
Back Throw |
---|
Air Throw
Air Throw j.5L+G |
---|
Assist
Assist 5I |
---|
Special Moves
5S
108 Shiki Yamibarai 5S |
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2S
100 Shiki Oniyaki 2S |
---|
4S
Kuzukaze 4S |
---|
6S
127 Shiki Aoibana 6S |
---|
j.S
Dream Finish
5D
Five D 5D |
---|
2D
Two D 2D |
---|
Combos
For information on combo notation, please refer to this page.
Mid-screen
1000 health
IAD j.H 5LLH 66H IAD j.H 66H c.H jc j.L 66H 6SSS 2D (406 damage)
500 health
IAD j.H 5LLH 66H f.H (delay) 5S 66H IAD j.H 66H c.H jc j.L 66H 6SSS 2S (2 hits) 2D (435 damage)
Corner
1000 health
5LLL 6SSS c.H jc j.L 66H IAD j.H 66H 2S (2 hits) 2D (432 damage)
500 health
Corner-carry
1000 health
5LLL 6SSS c.H jc j.L 66H 66 IAD j.H 66H 2S (2 hits) 2D
500 health
Videos
Costumes