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SNK Heroines: Tag Team Frenzy/MissX: Difference between revisions
m Jotamide moved page Miss X (SNKH) to SNK Heroines: Tag Team Frenzy/MissX: Moved character page so that it appears as a subpage of the main SNKH article, also all official media has MissX name written like this |
Fixed level 1 headers, added character category |
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Line 1: | Line 1: | ||
[[Image:Characters_missx_thumb.png]] | [[Image:Characters_missx_thumb.png]] | ||
=Gameplay Overview= | ==Gameplay Overview== | ||
=Normals= | ==Normals== | ||
'''Close''' | '''Close''' | ||
Line 43: | Line 43: | ||
* | * | ||
=Throws= | ==Throws== | ||
'''Forward throw:''' | '''Forward throw:''' | ||
Line 63: | Line 63: | ||
* Throws opponent behind | * Throws opponent behind | ||
=SP= | ==SP== | ||
'''Assist:''' | '''Assist:''' | ||
Line 69: | Line 69: | ||
* (assist info) | * (assist info) | ||
=Special Moves= | ==Special Moves== | ||
5S - | 5S - | ||
Line 111: | Line 111: | ||
* | * | ||
=Dream Finish= | ==Dream Finish== | ||
'''5D''' | '''5D''' | ||
Line 122: | Line 122: | ||
'''(name of move)''': | '''(name of move)''': | ||
=Combos= | ==Combos== | ||
IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent) | IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent) | ||
Line 140: | Line 140: | ||
dash = This means to dash to close distance. | dash = This means to dash to close distance. | ||
=Videos= | ==Videos== | ||
{{#ev:youtube|pVpqj89sMb4}} | {{#ev:youtube|pVpqj89sMb4}} | ||
=External Links= | ==External Links== | ||
{{Navbox SNKH}} | {{Navbox SNKH}} | ||
[[Category:SNK Heroines Tag Team Frenzy]] | [[Category:SNK Heroines Tag Team Frenzy]] | ||
[[Category:MissX]] |
Revision as of 17:57, 29 May 2019
File:Characters missx thumb.png
Gameplay Overview
Normals
Close
cl. L:
cl. H:
Far
Far L:
Far H:
Dash
Dash H:
Jump
j. L:
j. H:
Throws
Forward throw:
- xxx dmg
- Causes (soft or hard knockdown)
Back throw:
- xxx dmg
- Throws opponent
Air throw:
- Throws opponent behind
SP
Assist:
- (assist info)
Special Moves
5S -
Without Spirit:
EX Item:
6S -
Without Spirit:
EX Item:
4S -
Without Spirit:
EX Item:
2S -
Without Spirit:
EX Item:
j.S -
Without Spirit:
EX Item:
Dream Finish
5D
(name of move):
2D
(name of move):
Combos
IAD = Instant Air Dash cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)
far. = Far (i.e, doing a Light or Heavy farther away from the opponent)
xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)
~ = Means you press the next command immediately after (i.e, cl.H~2D)
jc. = Jump Cancel
dj. = Double Jump
walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.
dash = This means to dash to close distance.