Difference between revisions of "SNK Heroines: Tag Team Frenzy/Controls"
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==Button Layout== | ==Button Layout== | ||
===Consoles=== | ===Consoles=== | ||
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===Arcade=== | |||
LHI | |||
GSD | |||
Light Heavy Item | |||
Guard Special Dream Finish | |||
L+G = Throw | |||
H+G = Tag | |||
4/6+G = Roll | |||
[During Guard] 4/6 = Guard Cancel | |||
==Notation== | ==Notation== | ||
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{{Navbox SNKH}} | {{Navbox SNKH}} | ||
[[Category:SNK Heroines Tag Team Frenzy]] | [[Category:SNK Heroines: Tag Team Frenzy]] |
Latest revision as of 13:23, 30 May 2019
Button Layout
Consoles
PlayStation 4 | Nintendo Switch |
---|---|
Arcade
LHI GSD
Light Heavy Item Guard Special Dream Finish
L+G = Throw H+G = Tag 4/6+G = Roll [During Guard] 4/6 = Guard Cancel
Notation
up (u) | (ub) up left - 7 8 9 - up right (uf) (b) left - 4 5 6 - right (f) (db) down left - 1 2 3 - down right (df) | down (d)
Look at the numberpad on the right side of most keyboards. 8 is up, 2 is down, 4 is left, and 6 is right, so if, for example, you see something that says 66, it means to double tap forward. Other noteworthy notations that will be used are as follows:
IAD = Instant Air Dash
cl. = Close (i.e, doing a Light or Heavy normal right next to the opponent)
far. = Far (i.e, doing a Light or Heavy farther away from the opponent)
xx = Means you cancel into the next move immediately (i.e, 2S xx 5D)
~ = Means you press the next command immediately after (i.e, cl.H~2D)
jc. = Jump Cancel
dj. = Double Jump
walk() = This means you walk in the direction in the ()'s create the distance needed for the next move. So walk(4) means walk back, walk(6) means to walk forward.
dash = This means to dash to close distance.