-Happy New Year 2025!
The King of Fighters XV/Ralf Jones/Combos
Jump to navigation
Jump to search
Ralf Combos by Meno
Combo Notation Guide
Notation | Meaning |
---|---|
X Starter | Use the corresponding starter(s) from the 'Starters' section of this page. |
> | Cancel the previous move into the following move. If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel'). |
, | Link the previous move into the following move. |
(X) | A move in brackets must whiff (not hit). Can also mean the move must be Kara Canceled. |
~ | Cancel the previous special into the following special. |
cl. | Close to opponent. |
f. | Far from opponent. |
j. | Jumping move. |
AA | Anti-air. Hit the opponent while they're mid-air. |
[X] | Hold input briefly. |
P & K | P and K each denote "Any Punch (A or C)" and "Any Kick (B or D)" respectively. |
X/Y | Do either X move or Y move in a combo (Both final damage & stun values will be shown). |
X * N {X} * N |
Repeat 'X' input 'N' amount of times. Multiple inputs will be bundled into "{}". |
Starters
Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).
The other starters in each table should also work in each case, but may not.
Light Starters
Combo | Damage | Notes |
---|---|---|
2B > 3A | 76 | Standard low light confirm command cancelling 2B for a full combo. You can get two lights into 3A but only point blank. |
cl.B > 3A | 91 | Close B will always combo into 3A. |
2B > 5A/2A | 38 | Light confirm, slightly less range-dependent than the above but misses out on larger combos. |
Heavy Starters
Combo | Damage | Notes |
---|---|---|
cl.C/2C | 70 | Standard heavy starter. Both are command cancellable to 3A, but 3A is prone to whiffing from these. |
cl.C/2C > 3A | 131 | Command normal cancel. |
cl.D > 3A | 141 | cl.D into 3A will never whiff. |
2A, cl.C | 91 | Light-heavy link/frame trap. |
Other Starters
Combo | Damage | Notes |
---|---|---|
CD | 75 | |
f.C | 90 | Notable Quick Max starter, gives a juggle on anti-air counterhit. |
(Note: 'Other Starters' won't be referenced in the 'Combos' section.)
Combos
General Notes
- j.236P(all versions) can be used as an OTG followup after 2141236K anywhere and 236236P in the corner, doing more damage but giving up oki.
- 63214BD has four hits, some of which will whiff sometimes. However, combos using it will do more damage if the first hit whiffs due to each hit counting towards scaling. The combos below are listed assuming the most common hit count seen for each combo(usually three). Slight damage variance will occur due to this.
Rush Auto Combo
Combo | Damage | Meter cost | notes |
---|---|---|---|
cl.A > A > A > B | 155 | 0 | Rush combo ending in a special move. |
cl.A > A > A > C | 234 | 1 | Rush combo ending in a super. 282 Damage if OTG j.236P is added. |
cl.A > A > A > D | 373 | 2 | Rush combo ending in a Max super. 421 Damage if OTG j.236P is added. |
cl.A > A > A > A | 450 | 3 | Rush combo ending in a Climax super. |
Meterless
Combo | Damage | Stun | Meter Gain | Location | Notes |
---|---|---|---|---|---|
Light/Heavy Starter > 236C, 2D | 246/250 | 285/190 | 33%/32% | Anywhere | Go-to basic meterless. |
Light/Heavy Starter > PPPP | 166/165 | 175/150 | 23%/22% | Anywhere | Uses the forbidden special for a meterless HKD. |
2B > 2B > 2B > 236A | 135 | 145 | 20.5% | Anywhere | Easier but less damaging confirm. |
CD, run, f.C | 138 | 170 | 16.5% | Anywhere | Easy CD confirm, works anywhere. |
CD, run, 236C, 236A | 223 | 320 | 40.5% | Non-cornered | Somewhat more difficult, but more rewarding. |
CD, 236B, 236C, 236A | 223 | 400 | 52.5% | Corner | Very strong corner route. Can swap 236A for the forbidden special for slightly less damage but HKD. |
0.5 Bar
Combo | Damage/Stun | Stun | Meter Cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Light/Heavy Starter > 236BD, 236C, 236A | 325/336 | 315/290 | 0.5 | 41%/40% | Anywhere | Go-to confirm but will whiff on max range 2C. 236A can be swapped out for PPPPP but the oki is poor midscreen. |
Light Starter > 63214BD, 236C, 236A | 339 | 315 | 0.5 | 41% | Anywhere | Technically does more damage than using EX Ralf Impact AND can combo directly from lights but shorter range creates consistency issues(e.g. it is guaranteed to whiff after cl.C midscreen). |
Light/Heavy Starter > 236BD, 236B, 236C, 236A | 366/380 | 395/370 | 0.5 | 53%/52% | Corner | Very good corner damage for half a bar. |
Light/Heavy Starter > 236BD, 236B, 236C, PPPPP | 360/374 | 375/350 | 0.5 | 52%/51% | Corner | Hard knockdown ender. |
CD, 236B, 63214BD, 236C, 236A | 304 | 400 | 0.5 | 52.5% | Corner | |
2B > 2B > 2B > 236AC | 173 | 45 | 0.5 | 4.5% | Anywhere | Bad combo if you cannot confirm 3A in time. |
1 Bar
Combo | Damage/Stun | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Light/Heavy Starter > 236BD, 63214BD, 236C, 236A | 371/400 | 315/290 | 1.0 | 41%/40% | Anywhere | |
Light/Heavy Starter > 236C > 236236[P] | 358/369 | 215/190 | 1.0 | 25%/24% | Anywhere | Idiot-proof confirm. |
Light/Heavy Starter > 236BD, 236B, 63214BD, 236C, 236A | 416/438 | 395/370 | 1.0 | 53%/52% | Corner | Requires a manual delay for 236A. |
CD, 236C, 236A > 2141236K | 331 | 320 | 1.0 | 40.5% | Non-cornered | |
CD, 236B, 236C, 236A > 2141236K | 356 | 400 | 1.0 | 52.5% | Corner | |
236CD, 63214BD, 236C, 236A | 329 | 220 | 1.0 | 33% | Anywhere | Grounded hit(can also work on AA with timing, but corner AA pickups are nigh impossible). |
Light/Heavy Starter > 236BD, 236C, 236A > 2141236K | 445/460 | 315/290 | 1.5 | 41%/40% | Anywhere | |
Light Starter > 63214BD, 236C, 236A > 2141236K | 468 | 315 | 1.5 | 41% | Anywhere | |
Light/Heavy Starter > 236BD, 236B, 236C, 236A > 2141236K | 474/500 | 395/370 | 1.5 | 53%/52% | Corner | |
CD, 236B, 63214BD, 236C, 236A > 2141236K | 400 | 400 | 1.5 | 52.5% | Corner | |
236CD, 236C, 236A > 236236P | 383 | 220 | 1.5 | 33% | Anywhere | Grounded hit(can also work on AA). |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Light/Heavy Starter > 236BD, 63214BD, 236C, 236A > 2141236K | 467/486 | 315/290 | 2.0 | 41%/40% | Anywhere | |
Light/Heavy Starter > 236BD, 236B, 63214BD, 236C, 236A > 2141236K | 512/534 | 395/370 | 2.0 | 53%/52% | Corner | |
Light/Heavy Starter > BC, cl.D > 3A > 236BD, 236C, 236A(1) > 2141236K | 431/446 | 405/380 | 2.0 | 8%/7% | Anywhere | 1000 Quick Max midscreen. |
Light/Heavy Starter > BC, cl.D > 3A > 63214BD, 236C > 236236P | 447/462 | 365/340 | 2.0 | 8%/7% | Anywhere | 1000 Quick Max midscreen alternate, more damage and corner carry but no OTG opportunity midscreen. |
Light/Heavy Starter > BC, cl.D > 3A > 63214BD, 236C, 236A > 2141236K | 482/503 | 465/440 | 2.0 | 8%/7% | Anywhere | 1250/1500 Quick Max. |
Light/Heavy Starter > BC, cl.D > 3A > 236BD, 236B, 236C, 236A > 2141236K | 494/516 | 545/520 | 2.0 | 8%/7% | Corner | 1250/1500 Quick Max corner. |
CD, 236C, 236A > 2141236BD | 418 | 320 | 2.0 | 40.5% | Non-cornered | |
CD, 236B, 236C, 236A > 2141236BD | 440 | 400 | 2.0 | 52.5% | Corner | |
Light/Heavy Starter > 236BD, 236C, 236A > 2141236BD | 541/567 | 315/290 | 2.5 | 41%/40% | Anywhere | |
Light Starter > 63214BD, 236C, 236A > 2141236BD | 564 | 315 | 2.5 | 41% | Anywhere | |
Light/Heavy Starter > 236BD, 236B, 236C, 236A > 2141236BD | 561/596 | 395/370 | 2.5 | 53%/52% | Corner | |
CD, 236B, 63214BD, 236C, 236A > 2141236BD | 484 | 400 | 2.5 | 52.5% | Corner |
3 Bars
Combo | Damage/Stun | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Light/Heavy Starter > 236A > 2141236K > 236236[AC] | 643/672 | 195/170 | 3.0 | 24%/23% | Anywhere | 236A route does more than 236C due to scaling. |
Light/Heavy Starter > BC, cl.D > 3A > 63214BD, 236C > 2141236CD | 618/633 | 365/340 | 3.0 | 8%/7% | Anywhere | 1000 Quick Max. |
Light/Heavy Starter > BC, cl.D > 3A > 236A > 2141236K > 2141236CD | 676/698 | 345/320 | 3.0 | 8%/7% | Anywhere | 1250 Quick Max. |
Light/Heavy Starter > BC, cl.D > 3A > 236C > 236236[P] > 2141236CD | 686/707 | 365/340 | 3.0 | 8%/7% | Anywhere | 1500 Quick Max. Do not release P too early or Climax will drop. |
CD, 236C, 236A > 2141236K > 236236[AC] | 521 | 320 | 3.0 | 40.5% | Non-cornered | |
CD, 236B, 236C, 236A > 2141236K > 236236[AC] | 546 | 400 | 3.0 | 52.5% | Corner | |
Light/Heavy Starter > 236BD, 236C, 236A > 2141236K > 236236[AC] | 653/688 | 315/290 | 3.5 | 41%/40% | Anywhere | Corner to corner. |
Light Starter > 63214BD, 236C, 236A > 2141236K > 236236[AC] | 676 | 315 | 3.5 | 41% | Anywhere | |
Light/Heavy Starter > 236BD, 236B, 236C, 236A > 2141236K > 236236[AC] | 702/724 | 395/370 | 3.5 | 53%/52% | Corner |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Light/Heavy Starter > 236A > 2141236K > 2141236CD | 695/730 | 195/170 | 4.0 | 24%/23% | Anywhere | 236A route does more than 236C due to scaling. |
Light/Heavy Starter > BC, cl.D > 3A > 236A > 2141236BD > 2141236CD | 783/814 | 345/320 | 4.0 | 8%/7% | Anywhere | 1250/1500 Quick Max. |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
j.D > D > 3A > MAX > CD > 2B*2 > 3A > 236CD > D > 3A > 236KK > 236B > 236C > 63214KK > 236C > 236A [522/1000] Stun follow-up: MAX > j.D > D > 3A > 236KK > 236B > 236C > 63214KK > 2141236K > CLIMAX [1046] |
Corner |