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The King of Fighters XV/Ryo Sakazaki/Strategy: Difference between revisions
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*...646A -> forward roll -> full jump D | *...646A -> forward roll -> full jump D | ||
=== Safe Jump Video === | |||
{{#ev:youtube|JCI4t5O00cE|||'''Ryo Safe Jumps by B Cole'''|frame}} | |||
==Countering Ryo== | ==Countering Ryo== |
Latest revision as of 18:40, 24 May 2022
General Gameplan
Neutral
Pressure
Mixups
Defense
Safejumps
D Throw
When cornered this throw doesn't just reverse positions, it gives you a simple safejump by doing:
- D throw -> microwalk -> full jump
646A
A great combo ender after launching with 214BD, doing more damage than just a 623C, plus setting up an easy 4-5f safejump from anywhere on screen.
- ...646A -> forward roll -> full jump D
Safe Jump Video
Countering Ryo
External Resources
Tampa Never Sleeps #8 - Feat. Layec in Winners Finals, Losers Finals, and Grand Finals.