-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The King of Fighters XV/Ash Crimson: Difference between revisions
No edit summary |
Undo revision 75236 by Deezee Kujaku (talk) Tag: Undo |
||
Line 102: | Line 102: | ||
* '''Snowball Potential''': All of the above makes Ash very scary to approach. As his great zoning wears you down and forces you to approach him, he waits for the right opportunity to pop Sans-Culotte. One wrong move and into the ToD blender you go. Thus, Ash can be a great comeback character and is terrifying to fight without meter or strong mobility options. | * '''Snowball Potential''': All of the above makes Ash very scary to approach. As his great zoning wears you down and forces you to approach him, he waits for the right opportunity to pop Sans-Culotte. One wrong move and into the ToD blender you go. Thus, Ash can be a great comeback character and is terrifying to fight without meter or strong mobility options. | ||
* '''Charge Character''': Having charge means Ash can react to the options opponents bring much quicker and much easier than normal, and his anti air can't get crossed up. | * '''Charge Character''': Having charge means Ash can react to the options opponents bring much quicker and much easier than normal, and his anti air can't get crossed up. | ||
*Damn boi, he pretty. ♥ | |||
| cons= | | cons= | ||
* '''Stubby''': Ash has many short range normals, making midrange and close range combat difficult. | * '''Stubby''': Ash has many short range normals, making midrange and close range combat difficult. |
Revision as of 16:11, 29 May 2024
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Alternate Colors
- 13 Videos
- 14 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
2A 2A 2A xx [4]6B |
( = dmg |
1 Meter |
2C xx [4]6C, 236236K |
( = dmg |
2 Meters |
2C xx [4]6D A~B~C~D (6D xx 46D)xN*, [2]8D |
( = dmg |
* N being when Sans-Culotte's timer is about to run out
Gameplay Overview
Meet the Guile of KOF. Ash Crimson is a zoner-type charge-based character, with the signature projectile and uppercut gameplay ubiquitous with the genre. What Ash brings to the table however, is explosive combo potential with his Sans-Culotte install super. Since he lacks strong offense and mix-up potential, this trait turns him into a OHKO style of character that wants to force his opponent to make some sort of mistake and punish them with their life. Ash can function ok as a point character, as characters will have less anti-fireball tools when meterless, but he excels in the anchor position where he can cash out on your meter to finish a game. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
stand A
f.A
f.A
|
|
---|
Far B
stand B
f.B
f.B
|
|
---|
Far C
stand C
f.C
f.C
|
|
---|
Far D
stand D
f.D
f.D
|
|
---|
Close Standing Normals
Close A
close A
cl.A
cl.A
|
|
---|
Close B
close B
cl.B
cl.B
|
|
---|
Close C
close C
cl.C
cl.C
|
|
---|
Close D
close D
cl.D
cl.D
|
|
---|
Crouch Normals
Crouch A
crouch A
2A
2A
|
|
---|
Crouch B
crouch B
2B
2B
|
|
---|
Crouch C
crouch C
2C
2C
|
|
---|
Crouch D
crouch D
2D
2D
|
|
---|
Jump Normals
Jump A
jump A
j.A
j.A
|
|
---|
Jump B
jump B
j.B
j.B
|
|
---|
Jump C
jump C
j.C
j.C
|
|
---|
Jump D
jump D
j.D
j.D
|
|
---|
Blowback
Blowback
Blowback
CD
CD
|
|
---|
ShatterStrike
Shatterstrike
236CD
236CD
|
|
---|
AdvanceStrike
Advancestrike
214CD
214CD
|
|
---|
jump CD
jump CD
j.CD
j.CD
|
|
---|
Rush Moves
rush
cl.AA/c.AAX
cl.AA/c.AAX |
|
---|
Throws
Récompenses
Récompenses
(close) 4/6C
(close) 4/6C
|
|
---|
Vertus
Vertus
(close) 4/6D
(close) 4/6D
|
|
---|
Command Moves
Floreal
Floreal
4B
4B
|
|
---|
Floreal
Floreal
4D
4D
|
|
---|
Floreal • instant
Floreal instant
6D
6D
|
|
---|
Special Moves
Ventose
Ventose
[4]6A/C/AC
[4]6A/C/AC
|
|
---|
Nivose
Nivose
[2]8B/D/BD
[2]8B/D/BD
|
|
---|
Genie
Genie
214A/B/C/D/AC/BD
214A/B/C/D/AC/BD
|
|
---|
Germinal Caprice
Germinal Caprice
[4]6B/D/BD
[4]6B/D/BD
|
|
---|
Super Special Moves
Thermidor
Thermidor
236236A/C/AC
236236A/C/AC
|
|
---|
Pluviose
Pluviose
236236B/D/BD
236236B/D/BD
|
|
---|
Sans-culotte
Sans-culotte
A~B~C~D
A~B~C~D
|
|
---|
Climax Super Special Moves
Espoir
Espoir
2141236CD
2141236CD
|
|
---|
Misc
Alternate Colors
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|