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{{ComboLegend-KOFXV}}
{{ComboLegend-KOFXV}}
{{CharNavbox_XV}}
{{CharNavbox_XV}}
==Combo Notation Guide==
{|class="wikitable"
! Notation !! Meaning
|-
| '''X Starter''' || Use the corresponding starter(s) from the 'Starters' section of this page.
|-
| '''>''' || Cancel the previous move into the following move.<br />If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
|-
| ''',''' || Link the previous move into the following move.
|-
| '''(X)''' || A move in brackets must whiff (not hit).<br />Can also mean the move must be Kara Canceled.
|-
| '''~''' || Cancel the previous special into the following special.
|-
| '''cl.''' || Close to opponent.
|-
| '''f.''' || Far from opponent.
|-
| '''j.''' || Jumping move.
|-
| '''AA''' || Anti-air. Hit the opponent while they're mid-air.
|-
| '''[X]''' || Hold input briefly.
|-
| '''X/Y''' || Do either X move or Y move in a combo (Both final damage & stun values will be shown).
|-
| '''X * N'''<br>'''{X} * N''' || Repeat 'X' input 'N' amount of times.<br>Multiple inputs will be bundled into "{}".
|-
|}
==Starters==
'''Keep in mind:''' The combos in the "Combos" section have been tested using the first starter in each category '''(the combos in Bold)'''.<br/>
The other starters in each table should also work in each case, but may not.
===Light Starters===
{|class="wikitable sortable"
! Combo !! Damage !! Notes
|-
| '''2B/cl.B > 2A/5A''' || 38 || Standard low light starter.
|-
| cl.A/2A, cl.C/5C || 91 || Light confirm into heavy link.  Be aware of conversions where you get 5C instead of cl.C
|}
===Heavy Starters===
{|class="wikitable sortable"
! Combo !! Damage !! Notes
|-
| '''j.D > cl.C/2C''' || 136 || Standard jump-in starter.
|-
| j.B > cl.A, cl.C || 131 || Cross-up starter and confirm.
|-
| cl.D || 80 || Go to punish normal.
|-
| 2C || 70 || Main poke and hit confirm tool.
|}
===Other Starters===
{|class="wikitable sortable"
! Combo !! Damage !! Notes
|-
| CD || 75 ||
|}
('''Note:''' 'Other Starters' won't be referenced in the 'Combos' section.)


==Combos==
==Combos==
===Rush Auto Combo===
===Rush Auto Combo===
'''Meterless:'''<br>
{|class="wikitable sortable"
'''1 Bar:'''<br>
! Combo!! Damage !! Meter cost !! notes
'''2 Bars:'''<br>
|-
'''3 Bars:'''<br>
|  cl.A > A > A > B || || 0 || Rush combo ending in a special move
|-
|  cl.A > A > A > C || || 1 || Rush combo ending in a super
|-
|  cl.A > A > A > D || || 2 || Rush combo ending in a Max super
|-
|  cl.A > A > A > A || || 3 || Rush combo ending in a Climax super
|}


===Meterless===
===Meterless===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| 632146A > 41236A > 214A > 214A > 214C > 623A || 261 || 290 || || || Corner ||  
| 632146A > 41236A > 214A > 214A > 214C > 623A || 274 || 290 || || || Corner ||
|-
| j.D > cl.C/2C > 6B > 214D || 268 || 280 || || || Anywhere ||  
|}
|}


===EX===
===EX===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| 5C > 6B > j.214BD > 214B > 623C || 380 || || 0.5 || 0.45 || Corner ||  
| J.D > cl.D > 6B > j.214BD > 214K > 623C || 446 || 390 || 0.5 || Slightly Positive || Corner ||  
|-
|-
| 5C > 41236AC > 214A > 214A > 214C > 623C || 408 || || 0.5 || 0.5 || Corner || Meter neutral combo
| J.D > cl.D > 41236AC > 214A > 214A > 214C > 623C || 470 || 390 || 0.5 || Slightly Positive || Corner ||
|-
| j.D > cl.C/2C > 41236AC , 623C || 333 || 270 || 0.5 ||  || Anywhere || Run forward after 41236AC
|-
| 632146AC > 41236A > 214A > 214A > 214C > 623A || 373 || 250 || || || Corner ||  
|}
|}


===1 Bar===
===1 Bar===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| 5D > 6B > j.214BD > 214BD > 214D > 623C || 481 || || 1 || 0.45 || Corner ||  
| J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C || 526 || 390 || 1 || 0.55 || Corner ||  
|-
|-
| 5D > 41236AC > 214AC > 214A > 214C > 623C || 404 ||  || 1 || 0.45 || Corner ||  
| 5D > 41236AC > 214AC > 214A > 214C > 623C || 404 ||  || 1 || 0.45 || Corner ||  
|-
|-
| 2C > 6B > j.214D > 6321463214C ~ AB || 332 || || 1 || 0.25 || Anywhere ||  
| 632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214P || 384 || 250 || 1 || 0.5 || Corner ||
|-
| J.D > 2C > 6B > j.214D > 6321463214P ~ AB || 408 || 280 || 1 || 0.30 || Anywhere ||  
|}
|}


===2 Bars===
===2 Bars===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| 5C > 6B > j.214BD > 214BD > 214B > 623C > j.236236A || 564 || || 2 || 0.45 || Corner || j.236236A must be held for a bit before releasing
| J.D > cl.D > 6B > j.214BD > 214BD > 214B > 623C > j.6321463214P || 626 || 610 || 2 || 0.60 || Corner ||
|-
| 632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214PP || 466 || 250 || 2 || 0.5 || Corner ||  
|-
| J.D > 2C > 6B > j.214D > 6321463214PP ~ AB || 513 || 280 || 2 || 0.30 || Anywhere ||
|}
|}


===3 Bars===
===3 Bars===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| || || || || || Anywhere ||  
| J.D > 2C > 6B > j.214D > 6321463214P > 236236PP || 622 || 280 || 3 || 0.30 || Anywhere ||
|-
| J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C > 6321463214PP || 701 || 390 || 3 || 0.55 || Corner ||
|-
| 632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214P > 236236PP || 549 || 250 || 3 || 0.5 || Corner ||  
|}
|}


===4 Bars===
===4 Bars===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| || || || || || Anywhere ||  
| J.D > 2C > 6B > j.214D > 6321463214P > 2141236CD || 675 || 280 || 4 || 0.30 || Anywhere ||
|-
| J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C > 6321463214P > 236236PP || 791 || 390 || 4 || 0.55 || Corner ||  
|}
|}


===5 Bars===
===5 Bars===
{|class="wikitable"
{|class="wikitable sortable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
|-
| || || || ||  || Anywhere ||  
| J.D > 2C > 6B > j.214D > 6321463214PP > 2141236CD || 780 || 280 || 5 ||  || Anywhere ||  
|}
|}



Latest revision as of 05:04, 14 October 2024

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
X Starter Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be Kara Canceled.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input briefly.
X/Y Do either X move or Y move in a combo (Both final damage & stun values will be shown).
X * N
{X} * N
Repeat 'X' input 'N' amount of times.
Multiple inputs will be bundled into "{}".

Starters

Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).
The other starters in each table should also work in each case, but may not.

Light Starters

Combo Damage Notes
2B/cl.B > 2A/5A 38 Standard low light starter.
cl.A/2A, cl.C/5C 91 Light confirm into heavy link. Be aware of conversions where you get 5C instead of cl.C

Heavy Starters

Combo Damage Notes
j.D > cl.C/2C 136 Standard jump-in starter.
j.B > cl.A, cl.C 131 Cross-up starter and confirm.
cl.D 80 Go to punish normal.
2C 70 Main poke and hit confirm tool.

Other Starters

Combo Damage Notes
CD 75

(Note: 'Other Starters' won't be referenced in the 'Combos' section.)

Combos

Rush Auto Combo

Combo Damage Meter cost notes
cl.A > A > A > B 0 Rush combo ending in a special move
cl.A > A > A > C 1 Rush combo ending in a super
cl.A > A > A > D 2 Rush combo ending in a Max super
cl.A > A > A > A 3 Rush combo ending in a Climax super

Meterless

Combo Damage Stun Meter cost Meter Gain Location Notes
632146A > 41236A > 214A > 214A > 214C > 623A 274 290 Corner
j.D > cl.C/2C > 6B > 214D 268 280 Anywhere

EX

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > cl.D > 6B > j.214BD > 214K > 623C 446 390 0.5 Slightly Positive Corner
J.D > cl.D > 41236AC > 214A > 214A > 214C > 623C 470 390 0.5 Slightly Positive Corner
j.D > cl.C/2C > 41236AC , 623C 333 270 0.5 Anywhere Run forward after 41236AC
632146AC > 41236A > 214A > 214A > 214C > 623A 373 250 Corner

1 Bar

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C 526 390 1 0.55 Corner
5D > 41236AC > 214AC > 214A > 214C > 623C 404 1 0.45 Corner
632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214P 384 250 1 0.5 Corner
J.D > 2C > 6B > j.214D > 6321463214P ~ AB 408 280 1 0.30 Anywhere

2 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > cl.D > 6B > j.214BD > 214BD > 214B > 623C > j.6321463214P 626 610 2 0.60 Corner
632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214PP 466 250 2 0.5 Corner
J.D > 2C > 6B > j.214D > 6321463214PP ~ AB 513 280 2 0.30 Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > 2C > 6B > j.214D > 6321463214P > 236236PP 622 280 3 0.30 Anywhere
J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C > 6321463214PP 701 390 3 0.55 Corner
632146A > 41236A > 214A > 214A > 214C > 623A > 6321463214P > 236236PP 549 250 3 0.5 Corner

4 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > 2C > 6B > j.214D > 6321463214P > 2141236CD 675 280 4 0.30 Anywhere
J.D > 5D > 6B > j.214BD > 214BD > 214D > 623C > 6321463214P > 236236PP 791 390 4 0.55 Corner

5 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes
J.D > 2C > 6B > j.214D > 6321463214PP > 2141236CD 780 280 5 Anywhere

External Links

Athena Combos by Meno

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