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Created page with "{{CharNavbox_XV}} ==General Gameplan== === Meter Usage === ==Neutral== === Approaches === === Anti-Airing === === Keepout === === Whiff Punishes and Roll Punishes === ==Pressure== === Blockstrings === ==Mixups== ==Defense== ==Safejumps== ==Countering Goenitz== ==External Resources== {{#ev:youtube|t01ItkwVjHU|||'''Shun'ei Safe Jumps by B Cole'''|frame}} {{Navbox XV}} Category:Goenitz Category:The King of Fighters XV"
 
 
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{{CharNavbox_XV}}
{{CharNavbox_XV}}
==General Gameplan==
==General Gameplan==
 
* Rotate between tornado + 623A zoning and run-up/teleport rushdown
* Kill people with pre-emptive 426AC into full combo 
=== Meter Usage ===
=== Meter Usage ===
* YOLO 426AC(close EX tornado) sees a lot of use, as it is plus on block and gives a big combo on hit, but be wary of spending your meter too quickly
* 623AC is your go-to anti-air
* 624624P can be used as a reversal if the opponent is consistently using meaties or frametraps with little pushback


==Neutral==
==Neutral==
Line 28: Line 32:
==External Resources==
==External Resources==


{{#ev:youtube|t01ItkwVjHU|||'''Shun'ei Safe Jumps by B Cole'''|frame}}
{{#ev:youtube|HfMBXJ9GTbs|||'''KOF XV Geonitz Safe jump'''|frame}}





Latest revision as of 17:13, 14 October 2024

The King of Fighters XV

OverviewStrategyDataCombosReplays

General Gameplan

  • Rotate between tornado + 623A zoning and run-up/teleport rushdown
  • Kill people with pre-emptive 426AC into full combo

Meter Usage

  • YOLO 426AC(close EX tornado) sees a lot of use, as it is plus on block and gives a big combo on hit, but be wary of spending your meter too quickly
  • 623AC is your go-to anti-air
  • 624624P can be used as a reversal if the opponent is consistently using meaties or frametraps with little pushback

Neutral

Approaches

Anti-Airing

Keepout

Whiff Punishes and Roll Punishes

Pressure

Blockstrings

Mixups

Defense

Safejumps

Countering Goenitz

External Resources

KOF XV Geonitz Safe jump


Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters