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The King of Fighters XV/Chizuru Kagura: Difference between revisions
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|moveId=chizuru_cla | |moveId=chizuru_cla | ||
|description= | |description= | ||
* | * Links/frame traps into cl.D | ||
}} | }} | ||
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{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=chizuru_clb | |moveId=chizuru_clb | ||
|description= | |description= | ||
* | * Generally outclassed by close A, but does more damage. | ||
}} | }} | ||
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*Placeholder | *Placeholder | ||
}} | }} | ||
====AdvanceStrike==== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=chizuru_214cd | |||
|description= | |||
*Same animation and range as her CD. | |||
}} | |||
====jump CD==== | ====jump CD==== | ||
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|moveId=chizuru_6a | |moveId=chizuru_6a | ||
|name=Jo Katsu Zheng Zheng | |name=Jo Katsu Zheng Zheng | ||
|captions = "Deactivation: Ringing" | |captions = "Deactivation: Ringing" / Raw Version (Hitbox), Cancel Version | ||
|input=6A | |input=6A | ||
|description=* Chizuru performs a downward hand swipe. | |description=* Chizuru performs a downward hand swipe. | ||
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|moveId=chizuru_22a,chizuru_22b,chizuru_22c,chizuru_22d,chizuru_22ac,chizuru_22bd | |moveId=chizuru_22a,chizuru_22b,chizuru_22c,chizuru_22d,chizuru_22ac,chizuru_22bd | ||
|name=212 Katsu Otsu Shiki Choumon no Issin | |name=212 Katsu Otsu Shiki Choumon no Issin | ||
|captions = "Action 212: Painful Reproach of One's Duplicate Style" | |captions = "Action 212: Painful Reproach of One's Duplicate Style" / A Version (Hitbox), B Version, C Version, D Version, AC Version,, BD Version | ||
|input=22A/B/C/D/AC/BD | |input=22A/B/C/D/AC/BD | ||
|description6=* Chizuru send out a clone that does an aerial attack. This causes a hard knockdown on hit and is generally safe on block. | |description6=* Chizuru send out a clone that does an aerial attack. This causes a hard knockdown on hit and is generally safe on block. | ||
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|moveId=chizuru_214a,chizuru_214c,chizuru_214ac | |moveId=chizuru_214a,chizuru_214c,chizuru_214ac | ||
|name=212 Katsu Shinsoku no Norito (P) | |name=212 Katsu Shinsoku no Norito (P) | ||
|captions = "Action 212: Ritual Prayer of Extreme Speed" | |captions = "Action 212: Ritual Prayer of Extreme Speed" / A Version (Hitbox),,, C Version,,,EX Version | ||
|input=214A/C/AC | |input=214A/C/AC | ||
|description3=* A or C can be pressed during the move to cause Chizuru to attack earlier in the animation. | |description3=* A or C can be pressed during the move to cause Chizuru to attack earlier in the animation. | ||
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|moveId=chizuru_214b,chizuru_214d,chizuru_214bd | |moveId=chizuru_214b,chizuru_214d,chizuru_214bd | ||
|name=212 Katsu Shinsoku no Norito (K) | |name=212 Katsu Shinsoku no Norito (K) | ||
|captions = "Action 212: Ritual Prayer of Extreme Speed" | |captions = "Action 212: Ritual Prayer of Extreme Speed"/ B Version (Hitbox),, D Version,, EX Version | ||
|input=214B/D/BD | |input=214B/D/BD | ||
|description3=* B or D can be pressed during the move to cause Chizuru to attack earlier in the animation. | |description3=* B or D can be pressed during the move to cause Chizuru to attack earlier in the animation. | ||
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|moveId=chizuru_623a,chizuru_623c,chizuru_623ac | |moveId=chizuru_623a,chizuru_623c,chizuru_623ac | ||
|name=100 Katsu Tenjin no Kotowari | |name=100 Katsu Tenjin no Kotowari | ||
|captions = "Action 100: Truth of the Heavenly God" | |captions = "Action 100: Truth of the Heavenly God" / A Version, C Version,,EX Version | ||
|input=623A/C/AC | |input=623A/C/AC | ||
|description3=* Chizuru sends a clone who flies in the air and does a spinning uppercut. This is her DP. | |description3=* Chizuru sends a clone who flies in the air and does a spinning uppercut. This is her DP. | ||
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}} | }} | ||
===108 Katsu Tamayura no Shitsune=== | ===108 Katsu Tamayura no Shitsune=== | ||
{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=chizuru_236a,chizuru_236c,chizuru_236ac | |moveId=chizuru_236a,chizuru_236c,chizuru_236ac | ||
|name=108 Katsu Tamayura no Shitsune | |name=108 Katsu Tamayura no Shitsune | ||
|captions = "Action 108: Fleeting Moment of a Koto's Sound" | |captions = "Action 108: Fleeting Moment of a Koto's Sound" / A Version,, C Version,,,EX Version | ||
|input=236A/C/AC | |input=236A/C/AC | ||
|description3=* Chizuru does a downward hand swipe that is engulfed in magic. Acts as an attack and a projectile reflect. It can reflect normal, EX and even supermove projectiles. | |description3=* Chizuru does a downward hand swipe that is engulfed in magic. Acts as an attack and a projectile reflect. It can reflect normal, EX and even supermove projectiles. | ||
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|moveId=chizuru_2141236a,chizuru_2141236c,chizuru_2141236ac | |moveId=chizuru_2141236a,chizuru_2141236c,chizuru_2141236ac | ||
|name=Uramen 85 Katsu Reigi no Ishizue | |name=Uramen 85 Katsu Reigi no Ishizue | ||
|captions="Reverse Action 85: Cornerstone of Zero Skill" | |captions="Reverse Action 85: Cornerstone of Zero Skill"/ A Version, C Version,, Max Version | ||
|input=2141236A/C/AC | |input=2141236A/C/AC | ||
|description3=* Chizuru performs a lunging palm strike. Removes opponent's special moves for a set amount of time. Go-to way to end combos, since the opponent is virtually left helpless afterwards. | |description3=* Chizuru performs a lunging palm strike. Removes opponent's special moves for a set amount of time. Go-to way to end combos, since the opponent is virtually left helpless afterwards. | ||
* C version has 10 extra frames of startup which can be useful for a delay in certain juggles but is otherwise identical to its A counterpart. | |||
* Level 1 version debuffs the opponent for 320 frames. Can sometimes whiff in midscreen combos. | * Level 1 version debuffs the opponent for 320 frames. Can sometimes whiff in midscreen combos. | ||
* Level 2 version debuffs the opponent for 400 frames. Will always work regardless of the screen position during combos. | * Level 2 version debuffs the opponent for 400 frames. Will always work regardless of the screen position during combos. | ||
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|moveId=chizuru_236236b,chizuru_236236d,chizuru_236236bd | |moveId=chizuru_236236b,chizuru_236236d,chizuru_236236bd | ||
|name=Uramen 1 Katsu San Rai no Fujin | |name=Uramen 1 Katsu San Rai no Fujin | ||
|captions = "Reverse Action 1: Battle Formation of the Three Rattling Winds" | |captions = "Reverse Action 1: Battle Formation of the Three Rattling Winds"/ Normal Version,, Max Version | ||
|input=236236B/D/BD | |input=236236B/D/BD | ||
|description3=* Chizuru sends a clone that moves forwards and does a flurry of attacks. This clone cannot be hit and acts like a slow-moving wall. Chizuru can freely move around while the clone is out, but she cannot use special | |description3=* Chizuru sends a clone that moves forwards and does a flurry of attacks. This clone cannot be hit and acts like a slow-moving wall. Chizuru can freely move around while the clone is out, but she cannot use any special move that involves clones - i.e. she can only use her reflector, seal super and climax. | ||
* Level 1 version lasts shorter. Usually not worth using for combos because level 2 version is better. Since this is cheaper however, it becomes a little more useful for mix-ups. Switch between an instant overhead hop A or 2B to get a slight conversion. | * Level 1 version lasts shorter. Usually not worth using for combos because level 2 version is better. Since this is cheaper however, it becomes a little more useful for mix-ups. Switch between an instant overhead hop A or 2B to get a slight conversion. | ||
* Level 2 version lasts longer and is ideally the best thing she can spend meter on, if you're not aiming to debuff your opponent. Allows for much better combos that can sometimes loop into itself. Unlike the level 1 version, here, Chizuru seems to be able to use her special moves a bit earlier, making certain combos possible. | * Level 2 version lasts longer and is ideally the best thing she can spend meter on, if you're not aiming to debuff your opponent. Allows for much better combos that can sometimes loop into itself. Unlike the level 1 version, here, Chizuru seems to be able to use her special moves a bit earlier, making certain combos possible. |
Latest revision as of 18:51, 4 February 2025

She convinces heirs of the other two clans, Kyo Kusanagi and Iori Yagami, to once again join forces and enter the latest KOF in the hopes of revealing the powers behind the appearance of the being known as Verse and the weakening of the seal on Orochi.
Hop: 37f
Backdash: 23f
Run Speed Ranking: 5
Movelist
(*) - EX OK
(!) - MAX OK
Throws
Command Normals
Special Moves
212 Katsu Otsu Shiki Choumon no Issin - +
/
/
/
(*)
212 Katsu Shinsoku no Norito - +
/
/
/
(*)
100 Katsu Tenjin no Kotowari - +
/
(*)
108 Katsu Tamayura no Shitsune - +
/
(*)
Super Special Moves
Uramen 85 Katsu Reigi no Ishizue - +
/
(!)
Uramen 1 Katsu San Rai no Fujin -
+
/
(!)
Climax Super Special Move
Uramen 31 Katsu Kyuusen no Jouhari - +
+
Quick Combo Reference
0 Meter |
Anywhere |
2B 2B 5B 214C~P = 144 dmg |
0.5 Meter |
Anywhere |
2B 2B 5B 214AC~P, 6B 214D~K~214K = 258 dmg |
1 Meter |
Anywhere |
2B 2B 5B 214AC~P, 6B 214BD~K~214K, 623C = 360 dmg |
2 Meters |
Anywhere |
2B 2B 5B 214AC~P, 6B 214BD~K~214K, 236A 2141236P 236C = ~450 dmg + power seal |
Gameplay Overview
Chizuru is a character that focuses on overwhelming and confusing opponents with her clone moves, using strong normals to control neutral, and sealing her opponents' power with her signature super move. Execution wise, Chizuru is relatively straightforward, but true mastery of her will require using all of her extensive toolkit. Learning how to use all of her clone moves at different ranges and situations will be essential for high level play. In addition, she has powerful setups with her clone super move which are unique to Chizuru alone. | |
Pros | Cons |
|
|
Normals
Far Standing Normals
Far A
far A
A
A |
---|
Far B
far B
B
B |
---|
Far C
far C
C
C |
---|
Far D
far D
D
D |
---|
Close Standing Normals
Close A
close A
cl.A
cl.A |
---|
Close B
close B
cl.B
cl.B |
---|
Close C
close C
cl.C
cl.C |
---|
Close D
close D
cl.D
cl.D |
---|
Crouch Normals
Crouch A
crouch A
2A
2A |
---|
Crouch B
crouch B
2B
2B |
---|
Crouch C
crouch C
2C
2C |
---|
Crouch D
crouch D
2D
2D |
---|
Jump Normals
Jump A
jump A
j.A
j.A |
---|
Jump B
jump B
j.B
j.B |
---|
Jump C
jump C
j.C
j.C |
---|
Jump D
jump D
j.D
j.D |
---|
Blowback
Blowback
Blowback
CD
CD |
---|
ShatterStrike
Shatterstrike
236CD
236CD |
---|
AdvanceStrike
AdvanceStrike
214CD
214CD |
---|
jump CD
jump CD
j.CD
j.CD |
---|
Rush Moves
rush
cl.AA/c.AAX
cl.AA/c.AAX |
---|
Throws
Rei Getsu
Rei Getsu
(close) 4/6C
(close) 4/6C |
---|
Kai Ten
Kai Ten
(close) 4/6D
(close) 4/6D |
---|
Command Moves
Jo Katsu Zheng Zheng
Jo Katsu Zheng Zheng
6A
6A |
---|
Jo Katsu Cang Cang
Jo Katsu Cang Cang
6B
6B |
---|
Jo Katsu Cong Cong
Jo Katsu Cong Cong
3D
3D |
---|
Special Moves
212 Katsu Otsu Shiki Choumon no Issin
212 Katsu Otsu Shiki Choumon no Issin
22A/B/C/D/AC/BD
22A/B/C/D/AC/BD |
---|
212 Katsu Shinsoku no Norito (P)
212 Katsu Shinsoku no Norito (P)
214A/C/AC
214A/C/AC |
---|
212 Katsu Shinzoku no Norito Ten Zui (A/C)
212 Katsu Shinzoku no Norito Ten Zui (A/C)
214A/C/AC~214A/C
214A/C/AC~214A/C |
---|
212 Katsu Shinsoku no Norito (K)
212 Katsu Shinsoku no Norito (K)
214B/D/BD
214B/D/BD |
---|
212 Katsu Shinzoku no Norito Ten Zui (B/D)
212 Katsu Shinzoku no Norito Ten Zui (B/D)
214B/D/BD~214B/D
214B/D/BD~214B/D |
---|
100 Katsu Tenjin no Kotowari
100 Katsu Tenjin no Kotowari
623A/C/AC
623A/C/AC |
---|
108 Katsu Tamayura no Shitsune
108 Katsu Tamayura no Shitsune
236A/C/AC
236A/C/AC |
---|
Super Special Moves
Uramen 85 Katsu Reigi no Ishizue
Uramen 85 Katsu Reigi no Ishizue
2141236A/C/AC
2141236A/C/AC |
---|
Uramen 1 Katsu San Rai no Fujin
Uramen 1 Katsu San Rai no Fujin
236236B/D/BD
236236B/D/BD |
---|
Climax Super Special Moves
Uramen 31 Katsu Kyuusen no Jouhari
Uramen 31 Katsu Kyuusen no Jouhari
2141236CD
2141236CD |
---|
Misc
Alternate Colors
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