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XV Broken/Clark Still: Difference between revisions
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===Far Standing Normals=== | ===Far Standing Normals=== | ||
====Far A==== | |||
{{MoveData | {{MoveData | ||
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====Far D==== | |||
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===Close Standing Normals=== | ===Close Standing Normals=== | ||
====Close A==== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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====Close B==== | |||
{{MoveData | {{MoveData | ||
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====Close C==== | |||
{{MoveData | {{MoveData | ||
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====Close D==== | |||
{{MoveData | {{MoveData | ||
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===Crouch Normals=== | ===Crouch Normals=== | ||
====Crouch A==== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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====Crouch B==== | |||
{{MoveData | {{MoveData | ||
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====Crouch C==== | |||
{{MoveData | {{MoveData | ||
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====Crouch D==== | |||
{{MoveData | {{MoveData | ||
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===Jump Normals=== | ===Jump Normals=== | ||
====Jump A==== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
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|name=Jump A | |name=Jump A | ||
|data= | |data= | ||
{{AttackData-KOFXV | |||
|version=jump | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
}} | }} | ||
{{AttackData-KOFXV | {{AttackData-KOFXV | ||
|version=hop | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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}} | }} | ||
====Jump B==== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name=Jump | |name=Jump B | ||
|data= | |data= | ||
{{AttackData-KOFXV | |||
|version=jump | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
}} | }} | ||
{{AttackData-KOFXV | {{AttackData-KOFXV | ||
|version=hop | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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}} | }} | ||
====Jump C==== | |||
=== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Jump C | ||
|data= | |data= | ||
{{AttackData- | {{AttackData-KOFXIV | ||
|version=jump | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
}} | }} | ||
{{AttackData-KOFXIV | |||
|version=hop | |||
{{ | |||
| | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
|description= * Enter move description here. | |description= * Enter move description here. | ||
* | |||
* | * | ||
}} | }} | ||
}} | }} | ||
====Jump D==== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Jump D | ||
|data= | |data= | ||
{{AttackData-KOFXV | |||
|version=jump | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
}} | }} | ||
{{AttackData-KOFXV | {{AttackData-KOFXV | ||
|version=hop | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|invul= | |invul= | ||
|description= * Enter move description here. | |description= * Enter move description here. | ||
* | * | ||
* | * | ||
}} | }} | ||
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|name=Jump CD | |name=Jump CD | ||
|data= | |data= | ||
{{AttackData-KOFXV | |||
|version=jump | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
}} | }} | ||
{{AttackData-KOFXV | {{AttackData-KOFXV | ||
|version=hop | |||
|damage= | |damage= | ||
|stun= | |stun= | ||
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|hitbox= | |hitbox= | ||
|invul= | |invul= | ||
|description= * Enter move description here. | |description= * Enter move description here. | ||
* | |||
* | * | ||
}} | }} | ||
}} | }} |
Revision as of 17:04, 14 February 2022
Introduction
Clark is a mercenary who has fought alongside Ralf on numerous battlefields. His rank is lieutenant, and in addition to Heidern-style assassination moves and martial arts, he specializes in wrestling throws and locks.
Always calm, he has earned immense trust from Ralf.
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Normals
Far Standing Normals
Far A
Far A |
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Far B
Far B |
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Far C
Far C |
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Far D
Far D |
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Close Standing Normals
Close A
Close A |
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Close B
Close B |
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Close C
Close C |
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Close D
Close D |
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Crouch Normals
Crouch A
Crouch A |
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Crouch B
Crouch B |
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Crouch C
Crouch C |
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Crouch D
Crouch D |
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Jump Normals
Jump A
Jump A |
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Jump B
Jump B |
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Jump C
Jump C |
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Jump D
Jump D |
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Blowback
Stand CD |
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Jump CD |
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