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The King of Fighters XV/Ryo Sakazaki/Combos: Difference between revisions
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| 2B > 2B > 2A > 214BD > 646A || 267 || 90 || 0.5 || 0.3 || Anywhere || Good damage from a low starter with good corner carry and hard knockdown, but low stun. | | 2B > 2B > 2A > 214BD > 646A || 267 || 90 || 0.5 || 0.3 || Anywhere || Good damage from a low starter with good corner carry and hard knockdown, but low stun. | ||
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| (cl.A/cl.B/2A >) 2C > 6A > 214BD > 646A || 324(315) || 130(160) || 0.5 || 0.34(0.37) || Anywhere || Higher damage combo from a heavy starter | | (cl.A/cl.B/2A >) 2C > 6A > 214BD > 646A || 324 (315) || 130 (160) || 0.5 || 0.34 (0.37) || Anywhere || Higher damage combo from a close heavy or light starter. | ||
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Revision as of 10:39, 23 February 2022
Combos
Meterless
Combo | Damage | Stun | Meter Cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2A > 646A | 179 | 60 | 0 | 0.25 | Anywhere | Less stun, but gives untechable knockdown and confirmable into 2363214(Ranbu) midscreen. |
2B > 2A > 214D | 179 | 180 | 0 | 0.25 | Anywhere | |
2B > 2B > 2A > 214B | 154 | 190 | 0 | 0.20 | Anywhere | |
(cl.A/cl.B/2A >) 2C > 646A | 204 (217) | 70 (100) | 0 | 0.29 (0.31) | Anywhere | Close heavy starter combo with hard knockdown. Can be linked into from a close light starter. |
(cl.A/cl.B/2A >) 2C > 6A > 214D | 218 (230) | 210 (240) | 0 | 0.29 (0.31) | Anywhere | Gives more damage and stun, but no hard knockdown. |
2C > 646C > 623C | 276 | 180 | 0 | 0.48 | Anywhere | High damage combo from a near-point-blank heavy starter. |
5C > 214D | 171 | 150 | 0 | 0.23 | Anywhere | Conversion from a far poke. |
2B > 2A > 214D > 623C | 272 | 290 | 0 | 0.45 | Corner | Corner combo from a low starter. |
(cl.A/cl.B/2A >) 2C > 6A > 214D > 623C | 318 (323) | 320 (350) | 0 | 0.50 (0.53) | Corner | High damage corner combo from a close heavy or light starter. |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2B > 2A > 214BD > 646A | 267 | 90 | 0.5 | 0.3 | Anywhere | Good damage from a low starter with good corner carry and hard knockdown, but low stun. |
(cl.A/cl.B/2A >) 2C > 6A > 214BD > 646A | 324 (315) | 130 (160) | 0.5 | 0.34 (0.37) | Anywhere | Higher damage combo from a close heavy or light starter. |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |