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The King of Fighters XV/Vanessa/Combos: Difference between revisions
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| ... > 4A > [4]6A, [4]6AC, 3D/CD || 325 || || 0.5 || || Anywhere || | | ... > 4A > [4]6A, [4]6AC, 3D/CD || 325 || || 0.5 || || Anywhere || | ||
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| 2B > 2B > 2A > 4A > [4]6A, [4]6AC, 236A~6A > 214A~6C, 41236A~A~A || 390 || | | 2B > 2B > 2A > 4A > [4]6A, [4]6AC, 236A~6A > 214A~6C, 41236A~A~A || 390 || 460 || 0.5 || 65% || Corner || Extreme damage and stun for half a bar. Builds more meter than you spend. Vanessa's 214A stance can be cancelled into her [4]6A/C without the need to charge, allowing for ludicrous damage in the corner. Ends in HKD and can be even be cancelled into supers. | ||
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Revision as of 05:03, 17 March 2022
Combos
General Notes
- Any combo starting with cr.B, cr.B, b/f+A can also be started with cl.C(2), b/f+A
- It's usually preferred to input b/f+A as just b+A to avoid overlap with b~f+A
- Mashing punch during hcf+P will increase damage and should always be done
Rush Auto Combo
Meterless: 3 quick jabs followed by hcf+A. You can start mashing punches during the hcf+A (184 DMG)
1 Meter: Ends with qcb,hcf+P (225 DMG)
2 Meter: Ends with qcb,hcf+AC (352 DMG)
3 Meter Ends with qcb,hcf+CD (438 DMG)
Meterless
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2B > 4/6A > 41236C | 217 | 0 | Anywhere | Go to low confirm. | ||
(j.X) > c.C(2) > 4/6A > 41236C | 239 | 0 | Anywhere | Punish and jump in combo. | ||
f.C > 4/6A > 41236C | Anywhere | Vanessa can cancel her far stand C into b/f+A for more forgiving ranges. |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2B/c.C/f.C > 4/6A > 41236AC, [4]6A, 3D | 299 | 0.5 | Anywhere | |||
... > 4A > [4]6A, [4]6AC, 3D/CD | 325 | 0.5 | Anywhere | |||
2B > 2B > 2A > 4A > [4]6A, [4]6AC, 236A~6A > 214A~6C, 41236A~A~A | 390 | 460 | 0.5 | 65% | Corner | Extreme damage and stun for half a bar. Builds more meter than you spend. Vanessa's 214A stance can be cancelled into her [4]6A/C without the need to charge, allowing for ludicrous damage in the corner. Ends in HKD and can be even be cancelled into supers. |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2B/c.C/f.C > 4/6A > 41236C, 2141236A/C | 425 | 1 | Anywhere | Basic super combo, decent damage and easy | ||
... > 4A > [4]6A, [4]6AC, 236BD > 6C > 236D | 351 | 1 | Anywhere | Corner carry route, can go almost corner to corner | ||
... > 41236AC, 236BD > 6A, 236A | 308 | 1 | Corner | Example of using 236BD > 6A in the corner to extend juggles |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B, 2B/c.C/f.C > 4/6A > 41236AC, [4]6A, [4]6AC, 2141236A/C | 433 | 2 | Anywhere | Double EX into super, without the super is also her general max mode route | ||
... > 4/6A > 41236AC, [4]6A, [4]6AC, 236BD > 6A, 623AC, 623A | 443 | 2 | Corner | Another example of her long corner combos, leads into higher damage routes easily |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B, 2B/c.C/f.C > 4/6A > 41236C > 2141236A/C > 236236AC | 604 | 3 | Anywhere | Double super combo, an efficient use of 3 bars | ||
... > 4/6A > 41236AC, [4]6A, [4]6AC, 236BD > 6A, 623AC, 623C > 236236A/C | 538 | 3 | 25% | Corner | Big 3 bar corner route, good example of why you really want corner with Vanessa | |
... > Quick Max (B+C) > c.D > 4/6A > 41236AC, [4]6A, [4]6AC, 2141236A/C | 448 | 3 | Anywhere | Quick Max combo into super, nice to use off of 2B chains, the first overhead hit of 4/6A, or off of f.D |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |