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Line 33: Line 33:
| (j.X) > c.C > 6A > 63214BD, 623A || 308 || 230 || 0.5 || 0.32 || Anywhere || Jump-in combo
| (j.X) > c.C > 6A > 63214BD, 623A || 308 || 230 || 0.5 || 0.32 || Anywhere || Jump-in combo
|-
|-
| cl.D~D > 623AC, 623C || 404 || 260 || 0.5 || 0.42 || Midscreen || cl.D combo
| cl.D~D > 623AC, (delay) 623C || 404 || 260 || 0.5 || 0.42 || Midscreen || cl.D combo
|}
|}



Revision as of 13:18, 17 March 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Rush Auto Combo

Meterless: Ends with 214A. (146 DMG)
1 Meter: Ends with 236236K. (172 DMG)
2 Meter: Ends with 236236BD. (325 DMG)
3 Meter: Ends with 2141236CD. (459 DMG)

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 623C 183 180 0 0.30 Anywhere Only meterless low combo. Only works at point blank range.
2C > 6A > 214A 208 190 0 0.27 Anywhere Poke conversion
(j.X) > c.C > 6A > 623C 257 250 0 0.37 Anywhere Jump-in combo
c.D~D > 623C 305 260 0 0.42 Anywhere cl.D combo

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 214AC 212 90 0.5 0.09 Anywhere Low confirm
623AC > 5C 225 70 0.5 0.10 Midscreen Reversal conversion
(j.X) > c.C > 6A > 63214BD, 623A 308 230 0.5 0.32 Anywhere Jump-in combo
cl.D~D > 623AC, (delay) 623C 404 260 0.5 0.42 Midscreen cl.D combo

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 236236P 255 90 1 0.09 Anywhere Low confirm
2B > 2B > 236236K > 623C(1) > j.236C, 623A 294 220 1 0.40 Corner Low corner confirm
2D(1) > 236236P 180 40 1 0.04 Anywhere Overhead conversion
2D > 236236K, 623C(1) > j.236C, 623A 180 240 1 0.42 Corner Overhead corner conversion
623AC > j.236AC > 623C 285 120 1 0.24 Anywhere Reversal conversion
5C > 236236P 290 70 1 0.10 Anywhere 5C conversion
5C > 236236K, 623C(1) > j.236C, 623A 350 230 1 0.44 Corner 5C corner conversion
2C > 6A > 214A > 236236P 378 190 1 0.27 Anywhere 2C conversion
2C > 6A > 214A > 236236K, (delay) 623C(1) > j.236C, 623A 430 350 1 0.61 Corner 2C corner conversion
(j.X) > c.C > 6A > 63214B > 236236P 378 210 1 0.27 Anywhere Jump-in combo
(j.X) > c.C > 6A > 63214BD, 623AC, (delay) 623C 440 250 1 0.37 Midscreen Midscreen only jump-in combo
(j.X) > c.C > 6A > 63214B > 236236K, 623C(1) > j.236C, 623A 430 370 1 0.61 Near Corner Corner jump-in combo
c.D~D > 214C > 236236P 453 220 1 0.35 Anywhere c.D combo
c.D~D > 214C > 236236K, 623C(1) > j.236C, 623A 505 380 1 0.69 Near Corner Corner c.D combo
623AC > (delay) 5C > 236236P 375 70 1.5 0.10 Midscreen 1.5 bar midscreen reversal conversion
2B > 2B > 2B > 214AC, 236236K, 623C, j.236C, 623A 352 250 1.5 0.43 Near Corner 1.5 bar 2B corner confirm
(j.X) > c.C > 6A > 63214BD, 623A, 236236K, 623C 461 350 1.5 0.56 Near Corner 1.5 bar corner jump-in combo

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 236236AC 381 90 2 0.09 Anywhere Low level 2 confirm
2B > 2B > 2B > 236236BD, 623C, j.236C, 623A 460 250 2 0.43 Corner Low corner confirm
2B > 2B > 2B > BC, c.C > 63214BD, 623A, 236236K, 623C 375 380 2 0.33 Near Corner Low point max confirm
2B > 2B > 2B > BC, c.C > 6A > 214A > 236236K, 236236P 419 280 2 0.09 Anywhere Low mid/anchor max confirm
5C > 236236AC 428 150 2 0.08 Anywhere Poke conversion
2D > 236236BD, 623C, j.236C, 623A 288 240 2 0.42 Corner Overhead corner conversion
2D(1) > BC, c.C > 63214BD, 623A, 236236K, 623C 265 230 2 0.28 Near Corner Overhead point max confirm
2D(1) > BC, c.C > 6A > 214A > 236236K, 236236P 320 230 2 0.04 Anywhere Overhead mid max confirm
2D(1) > BC, c.D~D > 214C > 236236K, 236236P 363 260 2 0.04 Anywhere Overhead anchor max confirm
5D > BC, 214C > 236236K, 623C, j.236C, 623A 390 310 2 0.42 Near Corner Point anti-air conversion
5D > BC, 214C > 236236K > 236236P 428 150 2 0.08 Anywhere Mid/anchor anti-air conversion
(j.X) > c.C > 6A > 63214B > 236236AC 504 210 2 0.27 Anywhere Jump-in combo
(j.X) > c.C > 6A > 63214BD, 623AC, 63214B > 236236P 525 210 2 0.27 Midscreen Midscreen only jump-in combo
(j.X) > c.C > 6A > 63214B > 236236BD, 5C, 623C 651 400 2 0.61 Corner Corner jump-in combo
(j.X) > c.C > 6A > BC, c.C > 63214BD, 623A, 236236K, 623C 444 420 2 0.37 Near corner Point max jump-in combo
(j.X) > c.C > 6A > BC, c.C > 6A > 214A > 236236K, 236236P 489 320 2 0.13 Anywhere Mid max jump-in combo
(j.X) > c.C > 6A > BC, c.D~D > 214C > 236236K, 236236P 548 350 2 0.13 Anywhere Anchor max jump-in combo

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Antonov Combos by Meno

Navigation

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