-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
The King of Fighters XV/Isla/Combos: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 19: | Line 19: | ||
'''Other Notes''' | '''Other Notes''' | ||
c.C is one frame faster than 2C or c.D and is generally recommended after jump-ins. | * c.C is one frame faster than 2C or c.D and is generally recommended after jump-ins. | ||
c.D has 10 more damage but is generally only recommended for hard punishes up close | * c.D has 10 more damage but is generally only recommended for hard punishes up close | ||
Jump-ins add ~50 damage to the combos listed below noted by ... | * Jump-ins add ~50 damage to the combos listed below noted by ... | ||
Revision as of 00:05, 28 March 2022
Combos
6B Notes
- 6B combos from c.C, c.D, and both hits of 2C.
- 6B chains for a lose frame trap from c.A, c.B, 2A, f.A.
- Loses to 4 frame buttons
- Loses to reversals
- Trades with 5 frame attacks
- Beats 6 frames or slower
- 6B is special cancelable into all of her air specials as she is considered airborne during this move.
- j.236BD is commonly used for extensions after 6B.
- j.214B/D is used for hard knockdowns after 6B, is an overhead, and is generally safe on block due to pushback.
Other Notes
- c.C is one frame faster than 2C or c.D and is generally recommended after jump-ins.
- c.D has 10 more damage but is generally only recommended for hard punishes up close
- Jump-ins add ~50 damage to the combos listed below noted by ...
Rush Auto Combo
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
cl.A > A > A > B | 138 | 0 | Anywhere | Rush combo ending in a special move | ||
cl.A > A > A > C | 214 | 1 | Anywhere | Rush combo ending in a super | ||
cl.A > A > A > D | 325 | 2 | Anywhere | Rush combo ending in a Max super | ||
cl.A > A > A > A | 449 | 3 | Anywhere | Rush combo ending in a Climax super |
Meterless
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
2B, 2B, > f.A > 214B | 148 | Anywhere | Basic low confirm | |||
f.C > 214B | 146 | Anywhere | ||||
f.C > 214D~A | 181 | Anywhere | Must be close, max range f.C will not connect in time | |||
... > c.C > 6B > j.214D | 184 | Anywhere | Meterless hard knockdown |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
2B, 2B, f.A > 214BD~A > 623B | 249 | .5 | .3 | Anywhere | ||
... c.C > 6B > j.236BD > 623D | 303 | .5 | .3 | Anywhere |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
2B, 2B, > f.A > 214B > 214214A > 214D~A | 317 | Anywhere | ||||
... > c.C > 6B > j.214BD > 623BC > j.236D | 351 | Anywhere | ||||
... > c.C > 6B > j.214BD > 623BC > j.236D | 351 | Anywhere | ||||
... > c.C > 214B > 214214A > 236A > 623D | 383 | Corner | 623D links after 236A |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |