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The King of Fighters XV/Heidern/Combos: Difference between revisions
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Updated the Rush Auto Combo Information. |
Added the Meterless Combos. Tested the Quick Notation Meterless Anywhere combo, and it doesn't seem to work. |
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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ||
|- | |- | ||
| || | |2B > 2A > [2]8C || 134 || 140 || 0.0 || 0.2 || Anywhere || An Extra 2A can be added if the 2B hits close. | ||
|- | |||
|j. C > cl. C (1) > 63214P || 189 (214) || 105 || 0.0 || 0.25 || Anywhere || | |||
|- | |||
|j. C > cl. C > 6B (1) > 623A || 240 || 240 || 0.0 || 0.3 || Anywhere || | |||
|- | |||
|j. C > cl. C > 6B (1) > [2]8C || 248|| 260|| 0.0 || 0.3 || Anywhere || The 6B cancel into [2]8C is extremely tight. | |||
|} | |} | ||
Revision as of 04:40, 8 April 2022
Combos
Rush Auto Combo
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
cl.A > A > A > B | 144 | 30 | 0.0 | 0.2 | Anywhere | Rush combo ending in a special move. Not boosted by a whiffed Moon Slasher |
cl.A > A > A > C | 227 | 30 | 1.0 | 0.1 | Anywhere | Rush combo ending in a super |
cl.A > A > A > D | 358 | 30 | 2.0 | 0.1 | Anywhere | Rush combo ending in a Max super |
cl.A > A > A > A | 434 | 30 | 3.0 | 0.1 | Anywhere | Rush combo ending in a Climax super |
Meterless
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 2A > [2]8C | 134 | 140 | 0.0 | 0.2 | Anywhere | An Extra 2A can be added if the 2B hits close. |
j. C > cl. C (1) > 63214P | 189 (214) | 105 | 0.0 | 0.25 | Anywhere | |
j. C > cl. C > 6B (1) > 623A | 240 | 240 | 0.0 | 0.3 | Anywhere | |
j. C > cl. C > 6B (1) > [2]8C | 248 | 260 | 0.0 | 0.3 | Anywhere | The 6B cancel into [2]8C is extremely tight. |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |