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{{ComboLegend-KOFXV}}
{{ComboLegend-KOFXV}}
{{CharNavbox_XV}}
{{CharNavbox_XV}}
==Combo Notation Guide==
{|class="wikitable"
! Notation !! Meaning
|-
| '''{X Starter}''' || Use the corresponding starter(s) from the 'Starters' section of this page.
|-
| '''>''' || Cancel the previous move into the following move.<br />If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
|-
| ''',''' || Link the previous move into the following move.
|-
| '''(X)''' || A move in brackets must whiff (not hit).<br />Can also mean the move must be canceled before it finishes.
|-
| '''~''' || Cancel the previous special into the following special.
|-
| '''cl.''' || Close to opponent.
|-
| '''f.''' || Far from opponent.
|-
| '''j.''' || Jumping move.
|-
| '''AA''' || Anti-air. Hit the opponent while they're mid-air.
|-
| '''[X]''' || Hold input.
|-
| '''X/Y''' || Do either X move or Y move in a combo (Both final damage/stun values will be shown).
|-
| '''X * N''' || Repeat 'X' input 'N' amount of times.
|-
|}


==Combos==
==Combos==

Revision as of 20:28, 28 April 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
{X Starter} Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be canceled before it finishes.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input.
X/Y Do either X move or Y move in a combo (Both final damage/stun values will be shown).
X * N Repeat 'X' input 'N' amount of times.

Combos

Notation: Unchain followups are written using a ~ to connect the moves. So it will read as starter~unchain circle~finsiher.

Meterless

Combo Damage Stun Meter Gain Location notes
2B 2A 46B~6A(1)~66A 63214B 179 140 Anywhere
2B c.B 46D~6A(1)~66A 46D~2B~66B 183 210 Anywhere
2B 2A 46B~2A~6B~236C 185 140 Anywhere
2B c.B 214A~2B~41236B~8B~66A 63214B 262 220 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri
j.D c.D 6B 46D~6A(1)~66A 46D~2B~66B 289 320 Anywhere
j.D c.D 6B 46D~6A(1)~66A 46D~2B~41236B~8B~66B 308 350 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri
j.D c.D 6B 3B~2A~6B~236C 318 250 Anywhere
j.D c.D 6B 214A~2B~66A 63214B 340 300 Anywhere
j.D c.D 6B 214A~2B~41236B~8B~66A 63214B 364 330 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri
j.D c.D 6B 214A~2B~66A 46D~6B~8A c.D 388 450 Corner May use 63214K ender, reduces stun to 380
j.D c.D 6B 214A~2B~66A 46D~6B~8A~(dl)66C f.C 419 490 Corner
41236A 214A(kara)~8B~2A(whiff)~6B~66A 46D~8A c.D 206 220 Corner 214A must be canceled immediately

0.5 Bar

Combo Damage Stun Meter Gain Location notes
2B 2A 46B~6A(1)~66A 63214B+D 204 240 Anywhere
2B c.B 46D~6A(1)~66A 46D~2B~8A(whiff)~6B~41236B+D~8B~41236B~8A~(dl)66C 63214B 289 320 Midscreen
2B 2A 46B~6A(1)~66A 46D~2B~8A 41236B+D~8B~66C c.D 289 360 Corner
2B c.B 214A~2B~41236B~8B~66A 46D~8B~41236B+D~8A~(dl)66C 63214B 356 340 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri
j.D c.D 6B 46D~6A~66A 46D~2B~8A(whiff)~6B~41236B+D~8B~66C 63214B 376 400 Midscreen
j.D c.D 6B 46D~6A~66A 46D~2B~8A(whiff)~6B~41236B+D~8B~41236B~8A~66C 63214B 381 430 Midscreen
j.D c.D 6B 214A~2B~66A 46D~6B~8A 41236B+D~8B~66C f.C 453 520 Corner

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
j.D c.D 6B 214A~2B~41236B~8B~66A 46D~6B~41236B+D~8A~(dl)66C 63214B+D 465 450 1 -0.4 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri
j.D c.D 6B 236C+D c.D 6B 214A~2B~41236B~8B~66A 46D~6B~41236B+D~8A~(dl)66C 63214B+D 427 550 1 -0.7 Midscreen Drops against Meitenkun, Chris, Athena, and Yuri

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Angel Combos by Meno

Navigation

The King of Fighters XV
System

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