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| 2B*2 > 5B > 6A > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K || 489/479 || 270 || 2 || 45% || Anywhere ||  
| 2B*2 > 5B > 6A > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K || 489/479 || 270 || 2 || 45% || Anywhere ||  
|-
|-
| ... > BC, cl.D > 6A > 623BD, 623C ~ AB, 214C > 236236P or K || 464/454 || 400 || 2 || 15% || Anywhere || 1000 and 1250 Max Mode Timer combo. Damage values listed are after a 2B*5 > 5B > 6A starter.
| ... > BC, cl.D > 6A > 623BD, 623C ~ AB, 214C > 236236P or K || 464/454 || 400 || 2 || 15% || Anywhere || 1000 and 1250 Max Mode Timer combo. Damage values listed are after a 2B*2 > 5B > 6A starter.
|-
|-
| ... > BC > c.D > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K || 486/476 || 340 || 2 || 15% || Anywhere || 1500 Max Mode Timer combo.
| ... > BC > c.D > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K || 486/476 || 340 || 2 || 15% || Anywhere || 1500 Max Mode Timer combo.
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|-
|-
| CD, 623C ~ AB, 214C > 236236AC || 453 || 220 || 2 || 40% || Corner || This combo does the same damage as a combo with EX moves, but the oki is much better.
| CD, 623C ~ AB, 214C > 236236AC || 453 || 220 || 2 || 40% || Corner || This combo does the same damage as a combo with EX moves, but the oki is much better.
|-
| 641236P ~ AB, 214C > 236236AC || 290 || 80 || 2 || 20% || Anywhere ||
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| 641236P ~ AB, 623BD, 236AC, 623C ~ AB, 214C > 236236P || 321 || 120 || 2 || 30% || Back to Corner ||
| 641236P ~ AB, 623BD, 236AC, 623C ~ AB, 214C > 236236P || 321 || 120 || 2 || 30% || Back to Corner ||
|-
|-
|
| 641236AC, 623BD, 623C ~ AB, 214C > 236236P or K || || || 2 || || || Anywhere ||
|}
|}



Revision as of 06:30, 26 April 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

General Notes

  • Any combo that starts with 2B*2 > f.B > 6A can also be started with cl.C/cl.D/2C > 6A.
  • Certain combos will only work on these characters: Heidern, Dolores, Kyo, Iori, Ash, Kukri, Krohnen, Yashiro, K', Maxima, Antonov, KoD, Terry, Robert, Vanessa, Luong, Rock, and Rugal

Rush Auto Combo

Meterless: Rock performs a one-two straight into a backfist, ending in Hard Edge (214A). (138 DMG)
1 Bar: Ends with 236236K. (223 DMG)
2 Bars: Ends with 236236BD. (351 DMG)
3 Bars: Ends with 2141236CD. (450 DMG)

Meterless

Combo Damage Stun Meter Gain Location Notes
2B*2 > 5B > 6A > 623C ~ AB, 214C 261 270 45% Anywhere Meterless BNB. Rock can now combo into 6A from f.B, though this doesn't work at longer ranges. Subtract 2B's based on range. If Rock's Brake mechanic is too difficult for you, go for 6A > 214C instead.
f.C > 214C 180 150 25% Anywhere Small f.C combo in case you're too far away for Rock's other combo starters.
CD > 236A, 214B/D ~ B 206 220 25% Midscreen Midscreen CD confirm.
CD, 623C ~ AB, 214C 218 220 40% Corner Corner CD confirm.
632146P ~ AB, 623C ~ AB, 236A, 5D 129 170 30% Back to Corner A way to squeeze a little extra damage off a command grab. Otherwise just let the command grab play out to deal 115 damage.

0.5 Bar

Combo Damage Stun Meter Gain Location Notes
2B*2 > 5B > 6A > 623BD, 623C ~ AB, 214C 332 270 45% Anywhere Great damage and meter gain for just half a bar.
2B*2 > 5B > 214AC, 623C ~ AB, 214C 300 210 40% Anywhere Alternate combo if you're out of range for 6A.
2B*2 > 5B > 6A > 623BD, 623C ~ AB, 236A, 5D/2D 346 320 45% Corner Doesn't work on certain characters. Otherwise use the midscreen combo.
CD, 623BD, 623C ~ AB, 236A, 5D/2D 309 270 35% Corner
236BD, run, 623C ~ AB, 214C 177 120 30% Anywhere Confirm after an EX counter.
641236AC, run, 623C ~ AB, 214C 236 120 30% Anywhere EX command grab combo. Possible anywhere on screen, but more difficult the closer you are to the corner.

1 Bar

Combo Damage Stun Meter cost Meter Gain Location Notes
2B*2 > 5B > 6A > 214AC, 623BD, 623C ~ AB, 214C 389 270 1 45% Anywhere You can safely omit the 6A here as well.
2B*2 > 5B > 6A > 214AC, 623BD, 623C ~ AB, 236A, cl.D 401 320 1 45% Corner Drops on certain characters.
2B*2 > 5B > 6A > 623BD, 236AC, 623C ~ AB, 236A, cl.D 398 320 1 45% Corner Universal.
CD, 214K ~ C > 236236K 287 140 1 20% Anywhere Most consistent CD combo.
CD, 623BD, 236AC, 623C ~ AB, 236A, cl.D 366 270 1 35% Corner Same as your corner combo.
236CD, 623C ~ AB, 214C 245 120 1 80% Anywhere Shatter strike combo. If out of range for 623C, skip it and go straight into 214C.
641236P ~ AB, 214C > 236236K 188 80 1 20% Anywhere
641236P ~ AB, 623BD, 236AC, 623C ~ AB, 236A, cl.D 231 170 1 30% Back to Corner
641236AC, 623BD, 623C ~ AB, 214C 297 120 1 30% Midscreen/Corner Doesn't work if Rock has his back to the corner.
236BD, 623BD, 623C ~ AB, 214C 218 120 1 30% Anywhere
2B*2 > 5B > 6A > 623BD, 623C ~ AB, 214C > 236236P or K 452/440 270 1.5 45% Anywhere Either super works here. 236236P does slightly more damage, but 236236K grants much better corner carry and okizeme opportunity. In the corner however, The screen carry and oki is less significant so 236236P is the preferred ender there.
2B*2 > 5B > 214AC, 623C ~ AB, 214C > 236236P or K 420/408 210 1.5 40% Anywhere
CD, 623BD, 623C ~ AB, 214C > 236236P 424 220 1.5 40% Corner
236CD (AA), 623BD, 623C ~ AB, 214C 336 120 1.5 80% Midscreen Rock can only meaningfully use EX mvoes after Shatter Strikes if they hit in the air.
641236P ~ AB, 623BD, 623C ~ AB, 214C > 236236P 277 120 1 35% Back to Corner
641236AC, run, 623C ~ AB, 214C > 236236P or K 346/335 120 1.5 30% Anywhere If you don't run close enough before the 623C, 236236P can drop, so 236236K is even more recommended as the ender here for consistency.
236BD, run, 623C ~ AB, 214C > 236236P or K 277/267 120 1.5 30% Anywhere

2 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes
2B*2 > 5B > 6A > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K 489/479 270 2 45% Anywhere
... > BC, cl.D > 6A > 623BD, 623C ~ AB, 214C > 236236P or K 464/454 400 2 15% Anywhere 1000 and 1250 Max Mode Timer combo. Damage values listed are after a 2B*2 > 5B > 6A starter.
... > BC > c.D > 214AC, 623BD, 623C ~ AB, 214C > 236236P or K 486/476 340 2 15% Anywhere 1500 Max Mode Timer combo.
CD > 236A, 214K ~ C > 236236AC 452 200 2 25% Midscreen This combo is still consistent without the 236A.
CD, 623C ~ AB, 214C > 236236AC 453 220 2 40% Corner This combo does the same damage as a combo with EX moves, but the oki is much better.
641236P ~ AB, 214C > 236236AC 290 80 2 20% Anywhere
641236P ~ AB, 623BD, 236AC, 623C ~ AB, 214C > 236236P 321 120 2 30% Back to Corner
641236AC, 623BD, 623C ~ AB, 214C > 236236P or K 2 Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

4 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

5 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

External Links

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