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The King of Fighters XV/Ash Crimson: Difference between revisions
movement info |
→Special Moves: added [] to [4]6K to show its a charge mvoe |
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{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=ash_46a,ash_46c,ash_46ac | |moveId=ash_46a,ash_46c,ash_46ac | ||
|input=[4]6A/C/ | |input=[4]6A/C/AC | ||
|captions="Wind" | |captions="Wind" | ||
|description3= | |description3= | ||
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{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=ash_28b,ash_28d,ash_28bd | |moveId=ash_28b,ash_28d,ash_28bd | ||
|input=[2]8B/D/ | |input=[2]8B/D/BD | ||
|captions="Snow" | |captions="Snow" | ||
|description3=*Anti air special | |description3=*Anti air special | ||
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{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=ash_214a,ash_214b,ash_214c,ash_214d,ash_214ac,ash_214bd | |moveId=ash_214a,ash_214b,ash_214c,ash_214d,ash_214ac,ash_214bd | ||
|input=214A/B/C/D/AC/BD | |||
|captions="Spirit" | |captions="Spirit" | ||
|description4= | |description4= | ||
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{{FrameDataCargo-KOFXV | {{FrameDataCargo-KOFXV | ||
|moveId=ash_46b,ash_46d,ash_46bd | |moveId=ash_46b,ash_46d,ash_46bd | ||
|input=[4]6B/D/BD | |||
|captions="Fleeting Spring" | |captions="Fleeting Spring" | ||
|description3=A dash into an uppercut. This is a combo-focused special move, with some niche uses to catch people off guard in neutral. | |description3=A dash into an uppercut. This is a combo-focused special move, with some niche uses to catch people off guard in neutral. |
Revision as of 08:44, 3 September 2023
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Rush Moves
- 6 Throws
- 7 Command Moves
- 8 Special Moves
- 9 Super Special Moves
- 10 Climax Super Special Moves
- 11 Misc
- 12 Alternate Colors
- 13 Videos
- 14 Navigation
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
2A 2A 2A xx [4]6B |
( = dmg |
1 Meter |
2C xx [4]6C, 236236K |
( = dmg |
2 Meters |
2C xx [4]6D A~B~C~D (6D xx 46D)xN*, [2]8D |
( = dmg |
* N being when Sans-Culotte's timer is about to run out
Gameplay Overview
Meet the Guile of KOF. Ash Crimson is a zoner-type charge-based character, with the signature projectile and uppercut gameplay ubiquitous with the genre. What Ash brings to the table however, is explosive combo potential with his Sans-Culotte install super. Since he lacks strong offense and mix-up potential, this trait turns him into a OHKO style of character that wants to force his opponent to make some sort of mistake and punish them with their life. Ash can function ok as a point character, as characters will have less anti-fireball tools when meterless, but he excels in the anchor position where he can cash out on your meter to finish a game. | |
Pros | Cons |
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Normals
Far Standing Normals
Far A
stand A
f.A
f.A
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Far B
stand B
f.B
f.B
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Far C
stand C
f.C
f.C
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Far D
stand D
f.D
f.D
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Close Standing Normals
Close A
close A
cl.A
cl.A
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Close B
close B
cl.B
cl.B
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Close C
close C
cl.C
cl.C
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Close D
close D
cl.D
cl.D
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Crouch Normals
Crouch A
crouch A
2A
2A
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Crouch B
crouch B
2B
2B
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Crouch C
crouch C
2C
2C
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Crouch D
crouch D
2D
2D
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Jump Normals
Jump A
jump A
j.A
j.A
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Jump B
jump B
j.B
j.B
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Jump C
jump C
j.C
j.C
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Jump D
jump D
j.D
j.D
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Blowback
Blowback
Blowback
CD
CD
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ShatterStrike
Shatterstrike
236CD
236CD
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jump CD
jump CD
j.CD
j.CD
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Rush Moves
rush
cl.AA/c.AAX
cl.AA/c.AAX |
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Throws
Récompenses
Récompenses
(close) 4/6C
(close) 4/6C
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Vertus
Vertus
(close) 4/6D
(close) 4/6D
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Command Moves
Floreal
Floreal
4B
4B
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Floreal
Floreal
4D
4D
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Floreal • instant
Floreal instant
6D
6D
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Special Moves
Ventose
Ventose
[4]6A/C/AC
[4]6A/C/AC
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Nivose
Nivose
[2]8B/D/BD
[2]8B/D/BD
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Genie
Genie
214A/B/C/D/AC/BD
214A/B/C/D/AC/BD
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Germinal Caprice
Germinal Caprice
[4]6B/D/BD
[4]6B/D/BD
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Super Special Moves
Thermidor
Thermidor
236236A/C/AC
236236A/C/AC
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Pluviose
Pluviose
236236B/D/BD
236236B/D/BD
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Sans-culotte
Sans-culotte
A~B~C~D
A~B~C~D
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Climax Super Special Moves
Espoir
Espoir
2141236CD
2141236CD
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Misc
Alternate Colors
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
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