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==Combos== | |||
[[The King of Fighters XIV#Notation|Notation Guide (placeholder XIV page for now, replace w/ XV page when available)]] | |||
'''General Notes''' | |||
* ... | |||
===Rush Auto Combo=== | |||
* st.A > A > A > B (n DMG) | |||
: (Rush combo ending in a special move, costs 0 meter) | |||
* st.A > A > A > C (n DMG) | |||
: (Rush combo ending in a super, costs 1 meter) | |||
* st.A > A > A > D (n DMG) | |||
: (Rush combo ending in a Max super, costs 2 meters) | |||
* st.A > A > A > A (n DMG) | |||
: (Rush combo ending in a Climax super, costs 3 meters) | |||
===0 Meter=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===0.5 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===1 Meter=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===1.5 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===2 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Quick)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Raw)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===3 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Quick)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Raw)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===4 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Quick)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Raw)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
===5 Meters=== | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Quick)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
====Max Mode Combos (Raw)==== | |||
'''Point''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Mid''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
'''Anchor''' | |||
''Anywhere'' | |||
* ... | |||
''Corner Only'' | |||
* ... | |||
==Misc== | ==Misc== |
Revision as of 02:13, 18 November 2021
Introduction
A revered hermit in the Hinterlands of Africa, Dolores has allied herself with Heidern. Her psychic medium capabilities allow her to contact the spirits of the earth, and she uses holy soil to combat her foes. Apparently one of the many resurrected through Verse, Dolores may hold the key to its secret, however, her connection to it remains a mystery.
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Normals
Far Standing Normals
Far A |
---|
Far B |
---|
Far C |
---|
Far D |
---|
Close Standing Normals
Close A |
---|
Close B |
---|
Close C |
---|
Close D |
---|
Crouch Normals
Crouch A |
---|
Crouch B |
---|
Crouch C |
---|
Crouch D |
---|
Jump Normals
Jump A |
---|
Jump B |
---|
Jump C |
---|
Jump D |
---|
Hop Normals
Hop A |
---|
Hop B |
---|
Hop C |
---|
Hop D |
---|
Blowback
Stand CD |
---|
Jump CD |
---|
Hop CD |
---|
Throws
Salaba |
---|
Maran |
---|
Command Moves
Hilzuni |
---|
Target Combo 1 |
---|
Special Moves
Burj |
---|
Qafas Qabl |
---|
Qafas Khalfi |
---|
Nesh |
---|
Altariq |
---|
Super Special Moves
Ghadab |
---|
Hadir |
---|
Khalaq ai'ard |
---|
Combos
Notation Guide (placeholder XIV page for now, replace w/ XV page when available)
General Notes
- ...
Rush Auto Combo
- st.A > A > A > B (n DMG)
- (Rush combo ending in a special move, costs 0 meter)
- st.A > A > A > C (n DMG)
- (Rush combo ending in a super, costs 1 meter)
- st.A > A > A > D (n DMG)
- (Rush combo ending in a Max super, costs 2 meters)
- st.A > A > A > A (n DMG)
- (Rush combo ending in a Climax super, costs 3 meters)
0 Meter
Anywhere
- ...
Corner Only
- ...
0.5 Meters
Anywhere
- ...
Corner Only
- ...
1 Meter
Anywhere
- ...
Corner Only
- ...
1.5 Meters
Anywhere
- ...
Corner Only
- ...
2 Meters
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Quick)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Raw)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
3 Meters
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Quick)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Raw)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
4 Meters
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Quick)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Raw)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
5 Meters
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Quick)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...
Max Mode Combos (Raw)
Point
Anywhere
- ...
Corner Only
- ...
Mid
Anywhere
- ...
Corner Only
- ...
Anchor
Anywhere
- ...
Corner Only
- ...