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XV Broken/Meitenkun: Difference between revisions
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==Movelist== | ==Movelist== | ||
(*) = EX OK | |||
(!) = MAX OK | |||
[Input] = Hold input briefly. | |||
(Midair Only) = Can only be done in the air. | |||
'''Throws''' | '''Throws''' | ||
Feint Makura - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]] | |||
Makura Bomb - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]] | |||
'''Command Normals''' | '''Command Normals''' | ||
Nezou Rangeki - [[image:fd.gif]] + [[image:b.gif]] | |||
Chinzankou - [[image:bk.gif]] + [[image:a.gif]] | |||
'''Special Moves''' | '''Special Moves''' | ||
Makura Nage - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*) | |||
Sen-Siss Hou - [ [[image:bk.gif]] ][[image:fd.gif]] + [[image:a.gif]] / [[image:c.gif]] (*) | |||
:┗Follow Up - [[image:a.gif]] / [[image:c.gif]] | |||
Geki Hou - [ [[image:dn.gif]] ][[image:up.gif]] + [[image:a.gif]] / [[image:c.gif]] (*) | |||
Ressen Kyaku - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*) (Midair Only) | |||
'''Super Special Moves''' | '''Super Special Moves''' | ||
Chou Geki Hou - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!) | |||
Hakuchuu Musou - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!) | |||
'''Climax Super Special Moves''' | |||
Seikaku Meitengyobu - [[image:qcb.gif]][[image:hcf.gif]] + [[image:c.gif]][[image:d.gif]] | |||
==Quick Combo Reference== | ==Quick Combo Reference== |
Revision as of 04:04, 15 December 2021
Introduction
With pillow in hand, this sleepy young fighter is a master of the hidden martial arts technique, Hyakkyokuminminken, or Eight Extremities Slumber Fist. The family he knows today is his mentor Tung Fu Rue and fellow disciple/best friend Shun’ei. He is considered by many to be Tung’s secret weapon, as the extent of his explosive power and technique is a mystery to all.
Movelist
(*) = EX OK
(!) = MAX OK
[Input] = Hold input briefly.
(Midair Only) = Can only be done in the air.
Throws
Command Normals
Special Moves
Ressen Kyaku - + / (*) (Midair Only)
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Normals
Far Standing Normals
Far A |
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Far B |
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Far C |
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Far D |
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Close Standing Normals
Close A |
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Close B |
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Close C |
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Close D |
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Crouch Normals
Crouch A |
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Crouch B |
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Crouch C |
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Crouch D |
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Jump Normals
Jump A |
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Jump B |
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Jump C |
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Jump D |
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Hop Normals
Hop A |
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Hop B |
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Hop C |
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Hop D |
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Blowback
Stand CD |
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Jump CD |
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Hop CD |
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