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XV Broken/Maxima: Difference between revisions
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==Throws== | ==Throws== | ||
===Dynamite Drop=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_cthrow | |||
|name=Dynamite Drop | |||
|input=(close) 4/6C | |||
|description=* Placeholder | |||
}} | |||
===Drop Bomb=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_dthrow | |||
|name=Drop Bomb | |||
|input=(close) 4/6D | |||
|description=* Placeholder | |||
}} | |||
==Command Moves== | ==Command Moves== | ||
===M-9 Maxima Missile (Prototype)=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_3c | |||
|name=M-9 Maxima Missile (Prototype) | |||
|input=3C | |||
|description= | |||
* Placeholder | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
===M-4 Vapor Cannon=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_214a,maxima_214c,maxima_214ac | |||
|name=M-4 Vapor Cannon | |||
|input=214A/C/AC | |||
|description3= | |||
* Used for space control and frametraps. | |||
* Hard knockdown. | |||
* Wallbounces on Counter Hit. | |||
* EX version always wallbounces. | |||
* Negates projectiles, but only the EX version negates EX projectiles. | |||
}} | |||
===Air M-4 Vapor Cannon=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_j214a,maxima_j214c,maxima_j214ac | |||
|name=Air M-4 Vapor Cannon | |||
|input=j.214A/C/AC | |||
|description3= | |||
* Overhead attack. | |||
* Safe at midscreen due to pushback. | |||
* Cancels from j.A and j.C for "double overhead" jump-ins. | |||
* Hard knockdown | |||
* EX version has full autoguard and can beat most reversals clean. | |||
* Negates projectiles just like the regular Vapor Cannon. | |||
}} | |||
===M-19 Blitz Cannon=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_623b,maxima_623d,maxima_623bd | |||
|name=M-19 Blitz Cannon | |||
|input=623B/D/BC | |||
|description3= | |||
* Damaging anti-air grab. | |||
* Hard knockdown. | |||
* EX version is fully invincible and hits grounded opponents too. | |||
}} | |||
===Maxima Press=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_624b,maxima_624d,maxima_624bd | |||
|name=Maxima Press | |||
|input=624B/D/BC | |||
|description3= | |||
* Placeholder | |||
}} | |||
===Maxima Charge=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_236a,maxima_236c,maxima_236ac | |||
|name=Maxima Charge | |||
|input=236A/C/AC | |||
|description3= | |||
* Maxima's new forward charge. Safe if spaced right (ie. when canceled from CD/2C/2D) | |||
* Generally inferior to Vapor Cannon, but its forward movement keeps you safe from the roll-through punishers those are susceptible to. | |||
* C version has upper body autoguard during its all too slow wind-up. | |||
* EX version has both speed and autoguard, is much safer and causes hard knockdown. | |||
}} | |||
==Super Special Moves== | ==Super Special Moves== | ||
===Double Vapor Cannon=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_236236a/c,maxima_236236ac | |||
|name=Double Vapor Cannon | |||
|input=236236A/C/AC | |||
|description2= | |||
*Upper body autoguard. | |||
*A/C version is safeish on block due to pushback. | |||
*Preferred combo ender, but doesn't always connect. | |||
}} | |||
===M-24 Atomic Laser=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_236236b/d,maxima_236236bd | |||
|name=M-24 Atomic Laser | |||
|input=236236B/D/BD | |||
|description2= | |||
* Laser beam that beats projectiles (including supers of the same level). | |||
* Can't be jumped or rolled through, so the opponent is forced to take the chip damange. | |||
* EX has full invincibility. | |||
}} | |||
==Climax== | |||
===MX-III CIWS Launcher=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=maxima_2141236cd | |||
|name=MX-III CIWS Launcher | |||
|input=2141236CD | |||
|description= | |||
* Has startup invincibility, but not during the travel. | |||
}} | |||
==Misc== | ==Misc== |
Revision as of 18:55, 8 March 2022
The King of Fighters XV | |
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Maxima is an XYZ charcter who does QWE using ASDF. | |
Pros | Cons |
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Normals
Far Standing Normals
Far A
stand A
st.A
st.A
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Far B
stand B
st.B
st.B
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Far C
stand C
st.C
st.C
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Far D
stand D
st.D
st.D
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Close Standing Normals
Close A
close A
cl.A
cl.A
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Close B
close B
cl.B
cl.B
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Close C
close C
cl.C
cl.C
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Close D
close D
cl.D
cl.D
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Crouch Normals
Crouch A
crouch A
cr.A
cr.A
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Crouch B
crouch B
cr.B
cr.B
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Crouch C
crouch C
cr.C
cr.C
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Crouch D
crouch D
cr.D
cr.D
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Jump Normals
Jump A
jump A
j.A
j.A
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Jump B
jump B
j.B
j.B
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Jump C
jump C
j.C
j.C
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Jump D
jump D
j.D
j.D
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Blowback
Blowback
Blowback
CD
CD
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ShatterStrike
ShatterStrike
236CD
236CD
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jump CD
jump CD
j.CD
j.CD
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Throws
Dynamite Drop
Dynamite Drop
(close) 4/6C
(close) 4/6C
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Drop Bomb
Drop Bomb
(close) 4/6D
(close) 4/6D
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Command Moves
M-9 Maxima Missile (Prototype)
M-9 Maxima Missile (Prototype)
3C
3C
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Special Moves
M-4 Vapor Cannon
M-4 Vapor Cannon
214A/C/AC
214A/C/AC
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Air M-4 Vapor Cannon
Air M-4 Vapor Cannon
j.214A/C/AC
j.214A/C/AC
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M-19 Blitz Cannon
M-19 Blitz Cannon
623B/D/BC
623B/D/BC
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Maxima Press
Maxima Press
624B/D/BC
624B/D/BC
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Maxima Charge
Maxima Charge
236A/C/AC
236A/C/AC
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Super Special Moves
Double Vapor Cannon
Double Vapor Cannon
236236A/C/AC
236236A/C/AC
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M-24 Atomic Laser
M-24 Atomic Laser
236236B/D/BD
236236B/D/BD
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Climax
MX-III CIWS Launcher
MX-III CIWS Launcher
2141236CD
2141236CD
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
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