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The King of Fighters XV/Terry Bogard/Combos: Difference between revisions
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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes | ||
|- | |- | ||
| 2B > 5B > 3C > 214B || 178 || 200 || 0 || 25% || Anywhere || Quick and dirty light confirm into pressure. | | 2B > 5B > 3C > 214B || 178 || 200 || 0 || 25% || Anywhere || Quick and dirty light confirm into continued pressure. | ||
|- | |- | ||
| 2B > 5B > 3C > 214A || 188 || 180 || 0 || 25% || Anywhere || More damage than the above, but the opponent can recover on hit. | | 2B > 5B > 3C > 214A || 188 || 180 || 0 || 25% || Anywhere || More damage than the above, but the opponent can recover on hit. |
Revision as of 03:40, 10 March 2022
Combos
Rush Auto Combo
Meterless: Terry follows up on the initial jab with a straight punch into a back fist, ending in qcb+A. (146 DMG)
1 Bar: Ends in qcfqcf+K. (231 DMG)
2 Bars: Ends in qcfqcf+BD. (356 DMG)
3 Bars: Ends in qcb,hcf+CD. (452 DMG)
Meterless
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
2B > 5B > 3C > 214B | 178 | 200 | 0 | 25% | Anywhere | Quick and dirty light confirm into continued pressure. |
2B > 5B > 3C > 214A | 188 | 180 | 0 | 25% | Anywhere | More damage than the above, but the opponent can recover on hit. |
5D > 6A > 214B | 216 | 230 | 0 | 25% | Anywhere | Ditto, but with a heavy normal. |
5D > 6A > 214A | 227 | 210 | 0 | 25% | Anywhere | |
2B > 2A > 3C > 41236B > 623B/623C | 238-250 | 230-240 | 0 | 45% | Anywhere | Ending in 623C grants more damage, but the opponent can roll back safely. 623B on the other hand offers better oki and more stun. |
5D > 6A > 41236B > 623B/623C | 284-300 | 270-280 | 0 | 45% | Anywhere | Same as the above, just with a heavy starter. |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Anywhere |