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The King of Fighters XV/Whip: Difference between revisions
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==Super Special Moves== | ==Super Special Moves== | ||
===Sonic Slaughter “Code: KW”=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=whip_236236p,whip_236236ac | |||
|name=Sonic Slaughter “Code: KW” | |||
|input=236236A/C/AC | |||
|description2=* Placeholder | |||
}} | |||
===Destruction Barrage “Code: YGW”=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=whip_236236k,whip_236236bd | |||
|name=Destruction Barrage “Code: YGW” | |||
|input=236236B/D/BD | |||
|description2=* Placeholder | |||
}} | |||
==Climax Super Special Moves== | |||
===Depravity Branding “Code: FA”=== | |||
{{FrameDataCargo-KOFXV | |||
|moveId=whip_2141236cd | |||
|input=2141236CD | |||
|description=* Placeholder | |||
}} | |||
==Misc== | ==Misc== |
Revision as of 21:34, 10 March 2022
The King of Fighters XV | |
Contents
- 1 Movelist
- 2 Quick Combo Reference
- 3 Gameplay Overview
- 4 Normals
- 5 Throws
- 6 Command Moves
- 7 Special Moves
- 8 Super Special Moves
- 9 Climax Super Special Moves
- 10 Misc
- 11 Videos
- 12 Navigation
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Gameplay Overview
Whip is an XYZ charcter who does QWE using ASDF. | |
Pros | Cons |
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Normals
Far Standing Normals
Far A
far A
f.A
f.A
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Far B
far B
f.B
f.B
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Far C
far C
f.C
f.C
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Far D
far D
f.D
f.D
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Close Standing Normals
Close A
close A
cl.A
cl.A
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Close B
close B
cl.B
cl.B
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Close C
close C
cl.C
cl.C
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Close D
close D
cl.D
cl.D
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Crouch Normals
Crouch A
crouch A
2A
2A
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Crouch B
crouch B
2B
2B
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Crouch C
crouch C
2C
2C
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Crouch D
crouch D
2D
2D
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Jump Normals
Jump A
jump A
j.A
j.A
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Jump B
jump B
j.B
j.B
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Jump C
jump C
j.C
j.C
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Neutral Jump C
neutral hop C
h.8C
h.8C
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No results
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Jump D
jump D
j.D
j.D
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Neutral Jump D
neutral hop D
h.8D
h.8D
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No results
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Blowback
Blowback
Blowback
CD
CD
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ShatterStrike
Shatterstrike
236CD
236CD
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jump CD
jump CD
j.CD
j.CD
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Throws
Strike Three
Strike Three
(close) 4/6C
(close) 4/6C
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Assassin Trap
Assassin Trap
(close) 4/6D
(close) 4/6D
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Command Moves
Whip Shot
Whip Shot
6A (up to 5 times)
6A (up to 5 times)
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Talon Shot
Talon Shot
3A
3A
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Special Moves
Boomerang Shot “Code: SC”
Boomerang Shot “Code: SC”
41236A/C/AC
41236A/C/AC
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Strength Shot Type A “Code: Superior”
Strength Shot Type A “Code: Superior”
63214[A/AC]~D
63214[A/AC]~D
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Strength Shot Type B “Code: Strength”
Strength Shot Type B “Code: Strength”
63214B~D
63214B~D
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Strength Shot Type C “Code: Victory”
Strength Shot Type C “Code: Victory”
63214C~D
63214C~D
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Hook Shot “Code: Zephyr”
Hook Shot “Code: Zephyr”
j.214A/C/AC
j.214A/C/AC
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Crescent Swatter “Code: FS”
Crescent Swatter “Code: FS”
4214B/D/BD
4214B/D/BD
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Super Special Moves
Sonic Slaughter “Code: KW”
Sonic Slaughter “Code: KW”
236236A/C/AC
236236A/C/AC
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Destruction Barrage “Code: YGW”
Destruction Barrage “Code: YGW”
236236B/D/BD
236236B/D/BD
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Climax Super Special Moves
Depravity Branding “Code: FA”
Depravity Branding “Code: FA”
2141236CD
2141236CD
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
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