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The King of Fighters XV/King/Combos: Difference between revisions
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===0.5 Meters=== | ===0.5 Meters=== | ||
Heavy Starter information in ( ). | |||
{|class="wikitable" | {|class="wikitable" | ||
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ||
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| j.(x) > cl.D > 3D > 214BD > 214B > 623D || 359-384 ||260-300||.5||.53|| Anywhere || Jump-in Starter; j.P - j.C/D | | j.(x) > cl.D > 3D > 214BD > 214B > 623D || 359-384 ||260-300||.5||.53|| Anywhere || Jump-in Starter; j.P - j.C/D | ||
|- | |- | ||
|cr.B > cr.A > 3D > 214BD > 214B > 623D || 291 ||220 || .5 || .43 || Anywhere ||Midscreen Light Starter | |cr.B > cr.A > 3D > 214BD > 214B > 623D || 291 (337) ||220 (230) || .5 || .43 || Anywhere ||Midscreen Light Starter | ||
|- | |- | ||
|cr.B > cr.A > 3D > 236BD > 214B > 623D || 308 ||220|| .5 || .43 || Corner || Corner Light Starter | |cr.B > cr.A > 3D > 236BD > 214B > 623D || 308(354)||220 (230)|| .5 || .43 || Corner || Corner Light Starter | ||
|- | |- | ||
|cl.D > 6B > 236BD > 236B > 236B > 623D || 389 ||230|| .5 || .48 || Corner || .35 Meter Gain After EX | |cl.D > 6B > 236BD > 236B > 236B > 623D || 389 ||230|| .5 || .48 || Corner || .35 Meter Gain After EX |
Revision as of 19:37, 13 March 2022
Combos
Notation Guide (placeholder XIV page for now, replace w/ XV page when available)
General Notes
- Can chain a second cr.B into cr.A
- Can use cl.C instead of cl.D too
- You can delay canceling of 3D into specials to guarantee 623D doesn't whiff.
- Meter Gain Values found by dividing number of pixels of gained meter by length of meter guage (300 pixels).
- Some meter gain values rounded to nearest hundredth.
Rush Auto Combo
Meterless: 5A(X3), 5B (154 DMG)
1 Bar: 5A(X3), 5C (231 DMG)
2 Bars: 5A(X3), 5D (363 DMG)
3 Bars: mash 5A 4 times (460)
0 Meter
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
cr.B > cr. A > 3D > 214D | 173 | 260 | 0 | .24 | Anywhere | Corner Carry / Stun / Better KD |
cr.B > cr.A > 3D > 623D | 186 | 100 | 0 | .32 | Anywhere | Damage / Super Cancelable |
King can combo into her Venom Strikes as well, but she can be punished on hit at certain ranges.
0.5 Meters
Heavy Starter information in ( ).
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
j.(x) > cl.D > 3D > 214BD > 214B > 623D | 359-384 | 260-300 | .5 | .53 | Anywhere | Jump-in Starter; j.P - j.C/D |
cr.B > cr.A > 3D > 214BD > 214B > 623D | 291 (337) | 220 (230) | .5 | .43 | Anywhere | Midscreen Light Starter |
cr.B > cr.A > 3D > 236BD > 214B > 623D | 308(354) | 220 (230) | .5 | .43 | Corner | Corner Light Starter |
cl.D > 6B > 236BD > 236B > 236B > 623D | 389 | 230 | .5 | .48 | Corner | .35 Meter Gain After EX |
cl.D > 6B > 236BD > 236B > 214B > 623D | 385 | 290 | .5 | .53 | Corner | .40 Meter Gain After EX |
1 Meters
Heavy starter information in ( ).
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
cr.B > cr.A > 3D > 623D > 236236P | 292 (343) | 100 (110) | 1 | Anywhere | Resets King to full screen | |
cr.B > cr.A > 3D > 623D > 214214K | 300 (345) | 100 (110) | 1 | Anywhere | Safe Jump* | |
cr.B > cr.A > 3D > 214BD > 214B > 623BD | 306 (355) | 220 (230) | 1 | Anywhere | Midscreen Light Max Damage | |
cr.B > cr.A > 3D > 236BD > 214B > 623BD | 323 (372) | 220 (230) | 1 | Corner | Corner Light Max Damage | |
c.D > 6B > 236BD > 236B > 236BD > 214B > 623D | 458 | 290 | 1 | .53 | Corner |
*Safe Jump after 214214K: Corner - Forward Full Jump; Midscreen - Slightly Delayed Forward Hop
1.5 Meters
Heavy starter information in ( ).
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
j.(x) > cl.D > 3D > 214BD > 214B > 623D > [SC] 214214D | 454-479 | 260-300 | 1.5 | .50-52 | Anywhere | Can be started at 1 meter |
cr.B > cr.A > 3D > 214BD > 214B > 623D > [SC] 214214D | 386 (432) | 220 | 1.5 | .43 | Anywhere | *Safe Jump See Note Above |
cr.B > cr.A > 3D > 236BD > 214B > 623D > [SC] 214214D | 403 (449) | 220 | 1.5 | .43 | Corner | *Safe Jump See Note Above |
(j.D) > cl.D > 6B > 236BD > 236B > 236BD > 214BD > 214B > 623D | 506 (540) | 290 (360) | 1.5 | .53 | Corner |
2.5 Meters
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
j.(x) > cl.D > 3D > 214BD > 623D > [SC] 214214BD | Anywhere | |||||
cr.B > cr.A > 3D > 214BD > 623D > [SC] 214214BD | Anywhere | |||||
cl.D > 6B > 236BD > 236B > 236B > 623D > [SC] 214214BD | Corner |
3 Meters
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
j.(x) > cl.D > 3D > max > cl.D > 3D > 623D > [AC] 214214D | Anywhere | |||||
cr.B > cr.A > 3D > max > cl.D > 3D > 623D > [AC] 214214D | Anywhere |
4 Meters
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
J.(x) > cl.D > 3D > max > cl.D > 3D > 623D > [AC] 214214D > [CC] Climax | Anywhere | |||||
cr.B > cr.A > 3D > max > cl.D > 3D > 623D > [AC] 214214D > [CC] Climax | Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |