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XV Broken/Rock Howard: Difference between revisions
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[[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]] | [[File:KOFXV_Rock_Profile.png|thumb|Though he’s the son of the fearsome Geese Howard, this young fighter with a complicated past was raised by Terry Bogard. A virtual prodigy when it comes to fighting, Rock has learned to utilize fighting styles passed down from both his father and stepfather. B. JENET convinces him to join Team GAROU this KOF.]] | ||
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==Gameplay Overview== | |||
{{StrengthsAndWeaknesses | |||
| intro = {{SUBPAGENAME}} is an XYZ charcter who does QWE using ASDF. | |||
| pros= | |||
* Pro #1 | |||
* Pro #2 | |||
| cons= | |||
* Con #1 | |||
* Con #2 | |||
}} | |||
==Movelist== | ==Movelist== | ||
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==Normals== | ==Normals== |
Revision as of 18:42, 17 March 2022
The King of Fighters XV | |
Contents
Gameplay Overview
Rock Howard is an XYZ charcter who does QWE using ASDF. | |
Pros | Cons |
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Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
0 Meter |
Placeholder |
( = dmg |
1 Meter |
Placeholder |
( = dmg |
2 Meters |
Placeholder |
( = dmg |
Normals
Far Standing Normals
far A
far A
f.A
f.A
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far B
far B
f.B
f.B
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far C
far C
f.C
f.C
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far D
far D
f.D
f.D
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Close Standing Normals
close A
close A
cl.A
cl.A
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close B
close B
cl.B
cl.B
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close C
close C
cl.C
cl.C
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close D
close D
cl.D
cl.D
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Crouch Normals
crouch A
crouch A
2A
2A
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crouch B
crouch B
2B
2B
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crouch C
crouch C
2C
2C
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crouch D
crouch D
2D
2D
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Jump Normals
Jump A
jump A
j.A
j.A
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Jump B
jump B
j.B
j.B
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Jump C
jump C
j.C
j.C
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Jump D
jump D
j.D
j.D
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Rush
rush
cl.AA/cl.AAX
cl.AA/cl.AAX |
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Blowback
Blowback
Blowback
CD
CD
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Shatterstrike
Shatterstrike
236CD
236CD
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jump CD
jump CD
j.CD
j.CD
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Throws
Fangs and Claws
Fangs and Claws
(close) 4/6C
(close) 4/6C
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Kokusen
Kokusen
(close) 4/6D
(close) 4/6D
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Command Moves
Elbow Spike
Elbow Spike
6A
6A
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Parabola Kick
Parabola Kick
6B
6B
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Special Moves
Reppuken
Reppuken
236A/C/AC
236A/C/AC
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Hard Edge
Hard Edge
214A/C/AC
214A/C/AC
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Rising Tackle
Rising Tackle
623A/C/AC
623A/C/AC
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Rage Run
Rage Run
214B/D/BD
214B/D/BD
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Rage Run Followups
Stop
214B/D/BD~A
214B/D/BD~A
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Type: Dunk
214B/D/BD~B
214B/D/BD~B
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Type: Hard Edge
214B/D/BD~C
214B/D/BD~C
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Type: Shift
214B/D/BD~D
214B/D/BD~D
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Type: Overhead Hick
214B/D/BD~6B/D
214B/D/BD~6B/D
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Crack Counter
Crack Counter
236B/D/BD
236B/D/BD
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Shinkuu Nage
Shinkuu Nage
632146A/C/AC
632146A/C/AC
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No resultsNo results
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Overhead Kick
Overhead Kick
623B/D/BD
623B/D/BD
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Super Special Moves
Shining Knuckle
Shining Knuckle
236236B/D/BD
236236B/D/BD
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Raging Storm
Raging Storm
236236A/C/AC
236236A/C/AC
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Climax Super Special Moves
Neo Deadly Rave
Neo Deadly Rave
2141236CD
2141236CD
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Deadly Rave EXT
Neo Deadly Rave
2363214CD
2363214CD
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
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