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The King of Fighters XV/Isla/Combos: Difference between revisions
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*j.236BD is commonly used for extensions after 6B. | *j.236BD is commonly used for extensions after 6B. | ||
*j.214B/D is used for hard knockdowns after 6B, is an overhead, and is generally safe on block due to pushback. | *j.214B/D is used for hard knockdowns after 6B, is an overhead, and is generally safe on block due to pushback. | ||
'''Other Notes''' | |||
c.C is one frame faster than 2C or c.D and is generally recommended after jump-ins. | |||
c.D has 10 more damage but is generally only recommended for hard punishes up close | |||
===Rush Auto Combo=== | ===Rush Auto Combo=== | ||
{|class="wikitable" | {|class="wikitable" | ||
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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ||
|- | |- | ||
| 2B*2 > f.A > 214B || 148 || | | 2B*2 > f.A > 214B || 148 || || || || Anywhere || Basic low confirm | ||
|- | |- | ||
| f.C > 214B || 146 || | | f.C > 214B || 146 || || || || Anywhere || | ||
|- | |- | ||
| f.C > 214D~A || 181 || | | f.C > 214D~A || 181 || || || || Anywhere || Must be close, max range f.C will not connect in time | ||
|- | |- | ||
| ... > c.C > 6B > j.214D || 184 || | | ... > c.C > 6B > j.214D || 184 || || || || Anywhere || Meterless hard knockdown | ||
|} | |} | ||
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! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes | ||
|- | |- | ||
| 2B, 2B, f.A > 214BD~A > 623B|| 249 || | | 2B, 2B, f.A > 214BD~A > 623B|| 249 || || .5 || .3 || Anywhere || | ||
|- | |- | ||
| ... c.C > 6B > j.236BD > 623D || 303 || | | ... c.C > 6B > j.236BD > 623D || 303 || || .5 || .3 || Anywhere || | ||
|} | |} | ||
Revision as of 23:46, 27 March 2022
Combos
6B Notes
- 6B combos from c.C, c.D, and both hits of 2C.
- 6B chains for a lose frame trap from c.A, c.B, 2A, f.A.
- Loses to 4 frame buttons
- Loses to reversals
- Trades with 5 frame attacks
- Beats 6 frames or slower
- 6B is special cancelable into all of her air specials as she is considered airborne during this move.
- j.236BD is commonly used for extensions after 6B.
- j.214B/D is used for hard knockdowns after 6B, is an overhead, and is generally safe on block due to pushback.
Other Notes
c.C is one frame faster than 2C or c.D and is generally recommended after jump-ins. c.D has 10 more damage but is generally only recommended for hard punishes up close
Rush Auto Combo
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
cl.A > A > A > B | 138 | 0 | Anywhere | Rush combo ending in a special move | ||
cl.A > A > A > C | 214 | 1 | Anywhere | Rush combo ending in a super | ||
cl.A > A > A > D | 325 | 2 | Anywhere | Rush combo ending in a Max super | ||
cl.A > A > A > A | 449 | 3 | Anywhere | Rush combo ending in a Climax super |
Meterless
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
2B*2 > f.A > 214B | 148 | Anywhere | Basic low confirm | |||
f.C > 214B | 146 | Anywhere | ||||
f.C > 214D~A | 181 | Anywhere | Must be close, max range f.C will not connect in time | |||
... > c.C > 6B > j.214D | 184 | Anywhere | Meterless hard knockdown |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
2B, 2B, f.A > 214BD~A > 623B | 249 | .5 | .3 | Anywhere | ||
... c.C > 6B > j.236BD > 623D | 303 | .5 | .3 | Anywhere |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | Notes |
---|---|---|---|---|---|---|
Anywhere |