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{|class="wikitable"
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! Notes
|-
| 2C > 214AC > 236D ~ AB > 3D > 2BD > j.DDDD > 214A || 421 || 250 || || Anywhere || If done not in corner, you must Kara Cancel into 3D using 2C.
Always delay final hit of Harrier Bee for 214A to connect. Can extend further with 236236K
|}
|}



Revision as of 22:08, 16 April 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Meterless

Combo Damage Stun Meter Gain Location Notes

0.5 Bar

Combo Damage Stun Meter Gain Location Notes

1 Bar

Combo Damage Stun Meter cost Meter Gain Location Notes
2C > 214AC > 236D ~ AB > 3D > 2BD > j.DDDD > 214A 421 250 Anywhere If done not in corner, you must Kara Cancel into 3D using 2C.

Always delay final hit of Harrier Bee for 214A to connect. Can extend further with 236236K

2 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

3 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

4 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

5 Bars

Combo Damage Stun Meter cost Meter Gain Location Notes

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The King of Fighters XV
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