-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

The King of Fighters XV/Ryo Sakazaki/Combos: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Raidhyn (talk | contribs)
→‎Combos: Added a few basic 3 & 4 bar combos.
Line 88: Line 88:
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
|-
|-
| ||  ||  ||  ||  || Anywhere ||  
| 2B > 2A > 214BD > 5D > 646AC > 623C(1) > 2363214AC || 499 ||  || 3 || .25 || Low starter 3 bar combo ||
|-
| 5C > 214D > 623C(1) > 2363214P > 641236AC > 623C || 710 ||  || 3 || .25 || Corner || 3 Bar corner combo.
|}
|}


Line 95: Line 97:
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
|-
|-
| ||  ||  ||  ||  || Anywhere ||  
| 2B > 2A > 214BD > 5D > 646AC > 623C(1) > 2363214P > 641236AC || 573 ||  || 4 || .3 || Low starter ||
|-
| 5C > 214D > 623C(1) > 2363214P > 641236AC > 623C(1) > 2363214P || 798 ||  || 4 || .2 || Corner || Thanks Layec for this one. Can be started off heavy starters or Max Mode. Requires 4 bars either way. 
|}
|}



Revision as of 03:29, 17 April 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Meterless

Combo Damage Stun Meter Cost Meter Gain Location notes
2B > 2A > 646A 179 60 0 0.25 Anywhere Less stun, but gives untechable knockdown and confirmable into 2363214(Ranbu) midscreen.
2B > 2A > 214D 179 180 0 0.25 Anywhere Must be point blank and opponent must be standing for 2A > 214D to work.
2B > 2B > 2A > 214B 154 190 0 0.20 Anywhere
(cl.A/cl.B/2A >) 2C > 646A 204 (217) 70 (100) 0 0.29 (0.31) Anywhere Close heavy starter combo with hard knockdown. Can be linked into from a close light starter.
(cl.A/cl.B/2A >) 2C > 6A > 214D 218 (230) 210 (240) 0 0.29 (0.31) Anywhere Gives more damage and stun, but no hard knockdown.
2C > 646C > 623C 276 180 0 0.48 Anywhere High damage combo from a near-point-blank heavy starter.
5C > 214D 171 150 0 0.23 Anywhere Conversion from a far poke.
2B > 2A > 214D > 623C 272 290 0 0.45 Corner Corner combo from a low starter. Replace 623C with 623A > 2C for a corner reset.
(cl.A/cl.B/2A >) 2C > 6A > 214D > 623C 318 (323) 320 (350) 0 0.50 (0.53) Corner High damage corner combo from a close heavy or light starter. Replace 623C with 623A > 2C for a corner reset.
2C > 236A > 646A 257 150 0 0.35 Corner Corner combo form a heavy starter with hard knockdown.

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2A > 214BD > 646A 267 90 0.5 0.3 Anywhere Low starter with good corner carry and hard knockdown, but low stun.
(cl.A/cl.B/2A >) 2C > 6A > 214BD > 646A 324 (315) 130 (160) 0.5 0.34 (0.37) Anywhere Higher damage combo from a close heavy or light starter.
2C > 646C > 214BD > 623C 334 180 0.5 0.48 Anywhere Heavy starter combo that sacrifices hard knockdown for meter gain and slightly higher damage and stun.
5C > 214BD > 646A 286 70 0.5 0.29 Anywhere EX conversion from a heavy poke.
2B > 2A > 214D > 623A > 623AC 332 260 0.5 0.41 Corner Low starter corner combo with EX extension. No hard knockdown.
5C > 6A > 214D > c.5D > 646AC > 623C 412 390 0.5 0.6 Corner High damage corner combo from any close heavy starter. Builds more than it spends.

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 646A > 2363214P 305 60 1 0.27 Anywhere Simple Ranbu extension of the 646A combo.
2B > 2B > 2A > 214BD > 623A > 623AC 317 170 1 0.24 Anywhere 1 bar EX combo with higher damage and stun, but no hard knockdown.
2C > 646C > 623C(1) > 2363214P 367 150 1 0.43 Anywhere Ranbu combo from a heavy starter.
5C > 214BD > 623A > 623AC 328 150 1 0.23 Anywhere 1 bar EX combo off of a heavy poke. No hard knockdown.
(cl.A/cl.B/2A >) 2C > 6A > 236AC > 214BD > 646A 373 (363) 130 (160) 1 0.34 (0.37) Corner 1 bar EX corner combo from a close heavy or light starter.
2B > 2A > 214D > 623C(1) > 2363214P 371 260 1 0.42 Corner Low starter corner combo with Ranbu extension.
2B > 2B > 2A > 214BD > 646A > 2363214P 363 90 1.5 0.30 Anywhere Low starter EX combo with Ranbu extension.
2C > 646C > 214BD > 623C(1) 2363214P 403 150 1.5 0.43 Anywhere Heavy starter EX combo with Ranbu extension.
(cl.A/cl.B/2A >) 2C > 6A > 236AC > 214BD > 623A > 623AC 421 (411) 210 (240) 1.5 0.28 (0.30) Corner 1.5 bar EX corner combo from a close heavy or light starter. No hard knockdown.

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 646A > 2363214AC 389 60 2 0.27 Anywhere Simple low starter level 2 Ranbu combo.
2C > 646C > 623C(1) > 2363214AC 451 150 2 0.43 Anywhere Heavy starter level 2 Ranbu combo.
6A > BC > cl.D > 6A > 214BD > 623C(1) > 2363214P 329 210 2 0.07 Anywhere Point overhead Max confirm.
5C > BC > cl.D > 6A >214BD > 623C(1) > 2363214P 415 280 2 0.07 Anywhere Point far heavy poke Max confirm.
2B > 2A > 214D > 623C(1) > 2363214AC 463 260 2 0.42 Corner Low starter corner level 2 Ranbu combo.

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 214BD > 5D > 646AC > 623C(1) > 2363214AC 499 3 .25 Low starter 3 bar combo
5C > 214D > 623C(1) > 2363214P > 641236AC > 623C 710 3 .25 Corner 3 Bar corner combo.

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 214BD > 5D > 646AC > 623C(1) > 2363214P > 641236AC 573 4 .3 Low starter
5C > 214D > 623C(1) > 2363214P > 641236AC > 623C(1) > 2363214P 798 4 .2 Corner Thanks Layec for this one. Can be started off heavy starters or Max Mode. Requires 4 bars either way.

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Ryo Combos by Meno
Ryo Combos by Kakuge / Fighting Games

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters