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The King of Fighters XV/Sylvie Paula Paula/Combos: Difference between revisions

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| cl.5B > 2B > f.5A > 6b || 95 || Extended light starter.
| cl.5B > 2B > f.5A > 6b || 95 || Extended light starter.
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| 2A/c.5A > cl.5C > 6A || 145 || Light into heavy starter.
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| 2A/c.5A > cl.5C > 65 || 122 || Light into universal starter.
|}
|}



Revision as of 12:47, 19 May 2023

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
X Starter Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be Kara Canceled.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input.
X/Y Do either X move or Y move in a combo (Both final damage/stun values will be shown).
X * N
{X} * N
Repeat 'X' input 'N' amount of times.
Multiple inputs will be bundled into "{}".

Starters

Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).

Light Starters

Combo Damage Notes
2B > 2A > 6B 69 Standard light starter.
cl.5B > 2B > f.5A > 6b 95 Extended light starter.
2A/c.5A > cl.5C > 6A 145 Light into heavy starter.
2A/c.5A > cl.5C > 65 122 Light into universal starter.

Heavy Starters

Combo Damage Notes
cl.5C > 6A 127 Heavy only starter.
cl.5C > 6B 103 Starts the same combos as light starters..

Other Starters

Combo Damage Notes
CD 75 Standard Blow Back, can use 236P to get closer for combos outside of the corner.
236CD 75 Standard Shatter Strike, ruins 236AC if done raw.
2B > cl.5B > 5D 115 Less optimal starter, the Target Combo creates different combos thanks to launching the opponent

Combos

Rush Auto Combo

Combo Damage Stun Meter cost Meter Gain Location notes
cl.A > A > A > B 121 110 0 .15 Anywhere Rush combo ending in a special move (236A), can combo into supers.
cl.A > A > A > C 233 30 1 .1 Anywhere Rush combo ending in a super (2141236K).
cl.A > A > A > D 356 30 2 .1 Anywhere Rush combo ending in a Max super (2141236BD).
cl.A > A > A > A 452 30 3 .1 Anywhere Rush combo ending in a Climax super

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

.5 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

Blue Max

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

Other Starters

Combo Damage Stun Meter cost Meter Gain Location notes
. . . . . Anywhere .

External Links

Sylvie Combos by Kakuge
Sylvie Combos by Meno
Sylvie Combos by Persona
Sylvie Starters and Combos by Faizer

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters