Always scheming between the cracks of society, Kukri can bury anyone who challenges him with his sand-based techniques. His true visage is unknown as his hood constantly blocks his face.
He wrangles both Ash and Elisabeth into joining him in this KOF in order to fulfill his plan.
Movelist
Throws
Command Normals
Special Moves
Super Special Moves
Quick Combo Reference
Quick Combo Reference
Notation
0 Meter
Placeholder
Placeholder
( = dmg
( = dmg
1 Meter
Placeholder
Placeholder
( = dmg
( = dmg
2 Meters
Placeholder
Placeholder
( = dmg
( = dmg
Gameplay Overview
Normals
Far Standing Normals
Far A
Far A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
5
-
-
0
-2
Enter move description here.
Far B
Far B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
6
-
-
+2
0
Enter move description here.
Far C
Far C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
8
-
-
-7
-9
Enter move description here.
Far D
Far D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
10
-
-
-4
-6
Enter move description here.
Close Standing Normals
Close A
Close A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
5
-
-
+6
+4
Enter move description here.
Close B
Close B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
6
-
-
+2
0
Enter move description here.
Close C
Close C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
5
-
-
-5
-7
Enter move description here.
Close D
Close D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
6
-
-
-2
-4
Enter move description here.
Crouch Normals
Crouch A
Crouch A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
5
-
-
+3
+1
Enter move description here.
Crouch B
Crouch B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
5
-
-
+2
0
Enter move description here.
Crouch C
Crouch C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
7
-
-
-7
-9
Enter move description here.
Crouch D
Crouch D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
9
-
-
KD
-2
Enter move description here.
Jump Normals
Jump A
Jump A
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
5
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
5
-
-
-
-
Enter move description here.
Jump B
Jump B
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
6
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
6
-
-
-
-
Enter move description here.
Jump C
Jump C
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
Hitbox
Invincibility
jump
-
-
9
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
Hitbox
Invincibility
hop
-
-
9
-
-
-
-
-
-
Enter move description here.
Jump D
Jump D
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
7
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
7
-
-
-
-
Enter move description here.
Blowback
Blowback
Blowback Stand CD
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
15
-
-
-
-7
Enter move description here.
ShatterStrike
ShatterStrike 236CD
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
15
-
-
-
-17
Enter move description here.
jump CD
Jump CD
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
13
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
13
-
-
-
-
Enter move description here.
Throws
Command Moves
6A
6A 6A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
20
-
-
-9
-11
One of kukuri's strongest normal which allows him to space himself correctly for combos or blockstrings.
has much faster startup when cancelled from another normal