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The King of Fighters XV/Terry Bogard/Combos

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Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Rush Auto Combo

Meterless: Terry follows up on the initial jab with a straight punch into a back fist, ending in qcb+A. (146 DMG)
1 Bar: Ends in qcfqcf+K. (231 DMG)
2 Bars: Ends in qcfqcf+BD. (356 DMG)
3 Bars: Ends in qcb,hcf+CD. (452 DMG)

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 5B > 3C > 214B 178 200 0 25% Anywhere Quick and dirty light confirm into pressure.
2B > 5B > 3C > 214A 188 180 0 25% Anywhere More damage than the above, but the opponent can recover on hit.
5D > 6A > 214B 216 230 0 25% Anywhere Ditto, but with a heavy normal.
5D > 6A > 214A 227 210 0 25% Anywhere
2B > 2A > 3C > 41236B > 623B/623C 238-250 230-240 0 45% Anywhere Ending in 623C grants more damage, but the opponent can roll back safely. 623B on the other hand offers better oki and more stun.
5D > 6A > 41236B > 623B/623C 284-300 270-280 0 45% Anywhere Same as the above, just with a heavy starter.

EX

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere


1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Terry Combos by Meno
Terry Bogard Combo Guide by Rooglemonger

Navigation

The King of Fighters XV
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