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The King of Fighters XV/Najd/Combos
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Combo Notation Guide
Notation | Meaning |
---|---|
X Starter | Use the corresponding starter(s) from the 'Starters' section of this page. |
> | Cancel the previous move into the following move. If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel'). |
, | Link the previous move into the following move. |
(X) | A move in brackets must whiff (not hit). Can also mean the move must be Kara Canceled. |
~ | Cancel the previous special into the following special. |
cl. | Close to opponent. |
f. | Far from opponent. |
j. | Jumping move. |
AA | Anti-air. Hit the opponent while they're mid-air. |
[X] | Hold input briefly. |
P & K | P and K each denote "Any Punch (A or C)" and "Any Kick (B or D)" respectively. |
X/Y | Do either X move or Y move in a combo (Both final damage & stun values will be shown). |
X * N {X} * N |
Repeat 'X' input 'N' amount of times. Multiple inputs will be bundled into "{}". |
Starters
Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).
The other starters in each table should also work in each case, but may not.
Light Starters
Combo | Damage | Notes |
---|---|---|
2B > 2A | 38 | Low light confirm that combos into rekkas and 236k. |
Heavy Starters
Combo | Damage | Notes |
---|---|---|
cl.C/2C > 6A | 112 | Standard heavy starter. 2C has improved horizontal range compared to cl.C at the cost of speed. |
cl.C | 70 | The only starter that will combo directly in 236C, which is used in certain optimal routes. |
cl.A, cl.C > 6A | 130 | Close A link into heavy starter. Also acts as a frame trap. |
Other Starters
Combo | Damage | Notes |
---|---|---|
CD | 75 | |
cl.D | 80 | Super and Quick Max cancellable overhead. |
63214AC | 130 | Command grab starter. |
(Note: 'Other Starters' won't be referenced in the 'Combos' section.)
Combos
Rush Auto Combo
Combo | Damage | Meter cost | notes |
---|---|---|---|
cl.A > A > A > B | 135 | 0 | Rush combo ending in a special move. Also builds a dropkick level. |
cl.A > A > A > C | 238 | 1 | Rush combo ending in a super |
cl.A > A > A > D | 367 | 2 | Rush combo ending in a Max super |
cl.A > A > A > A | 442 | 3 | Rush combo ending in a Climax super |
Meterless (Level 0)
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Starter > 236A ~ 6P ~ 6P | 141/215 | 115/180 | 0 | ~25% | Anywhere | |
Starter > 236K | 108/145 | 45/110 | 0 | ~20% | Anywhere | Builds a dropkick level + safe jump. |
Heavy Starter > 63214P | 229 | 110 | 0 | ~30% | Anywhere | Optimal meterless damage from a heavy starter. |
Meterless (Level 1)
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Starter > 236A ~ 6P ~ 6P ~ 214D | 231/305 | 215/280 | 0 | ~40% | Anywhere | |
Starter > 236A ~ 6P ~ 6P ~ 214D, 236A ~ 6P ~ 6P | 308/382 | 285/350 | 0 | ~55% | Corner |
Meterless (Level 2)
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Starter > 236A ~ 6P ~ 6P ~ 214D, 236A ~ 6P ~ 6P | 323/397 | 305/370 | 0 | ~60% | Anywhere | |
Starter > 236A ~ 6P ~ 6P ~ 214D, 236K | 300/374 | 235/300 | 0 | ~55% | Anywhere | Builds a dropkick level + safe jump. |
Meterless (Level 3)
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Starter > 236A ~ 6P ~ 6P ~ 214D, j.AC, 6A > 214B, 236A ~ 6P ~ 6P | 476/550 | 525/590 | 0 | ~85% | Anywhere | |
Starter > 236A ~ 6P ~ 6P ~ 214D, j.AC, 6A > 236C, 236A ~ 6P ~ 6P | 497/571 | 570/635 | 0 | ~90% | Corner | |
Starter > 236A ~ 6P ~ 6P ~ 214D, j.AC, 6A > 236K | 419/493 | 395/460 | 0 | ~75% | Anywhere | Builds a dropkick level + safe jump. |
Starter > 236A ~ 6P ~ 6P ~ 214D, j.AC, 6A > 236C, 236K | 481/555 | 500/565 | 0 | ~85% | Corner | Builds a dropkick level + safe jump. |
EX
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Placeholder |
1 Bar
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Placeholder |
2 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Starter > 623C > 236236K, 6A > 623C > 2141236P | 448/521 | 325/350 | 2.0 | ~55% | Anywhere | |
Starter > 623C > 236236K, 6A > 214A, 623A > 2141236P | 466/541 | 305/330 | 2.0 | ~65% | Corner | Slight corner optimization on the above combo. |
Starter > 214AC, 6A > 214A, 623A > 2141236AC | 496/570 | 205/230 | 2.5 | ~40% | Anywhere |
3 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Placeholder combo | 0 | 0 | 3 | 0% | Anywhere | Placeholder notes |
4 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Placeholder combo | 0 | 0 | 4 | 0% | Anywhere | Placeholder notes |
5 Bars
Combo | Damage | Stun | Meter cost | Meter Gain | Location | notes |
---|---|---|---|---|---|---|
Placeholder combo | 0 | 0 | 5 | 0% | Anywhere | Placeholder notes |