Introduction
Chris is the vocalist of the rock group C.Y.S. Like his bandmates Shermie and Yashiro, Chris is also a member of the Four Heavenly Kings of Orochi. Though he has no experience in martial arts, his attacks utilize his small frame and speed to overwhelm his opponents.
At first glance, Chris seems like a well-mannered young boy, however his angelic smile hides his devilish demeanor.
Movelist
(* ) - EX OK
(! ) - MAX OK
Throws
Step Turn - (close) / +
Aerial Drop - (close) / +
Command Normals
Spinning Array - +
Reverse Anchor Kick - +
Carry Off Kick - +
Special Moves
Hunting Air - + / (*)
Glider Stomp - + / (Midair Only) (*)
Shooting Dancer Thrust - + / (*)
Shooting Dancer Step - + / (*)
Direction Change - + / (*)
Scramble Dash - + / (*)
Super Special Moves
Chain Slide Touch - + / (!)
Twister Drive - + / (!)
Climax Super Special Move
Onslaught Mirage - + +
Quick Combo Reference
Quick Combo Reference
Notation
0 Meter
Placeholder
Placeholder
( = dmg
( = dmg
1 Meter
Placeholder
Placeholder
( = dmg
( = dmg
2 Meters
Placeholder
Placeholder
( = dmg
( = dmg
Gameplay Overview
Normals
Far Standing Normals
Far A
Far A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Far B
Far B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Far C
Far C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Far D
Far D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Close Standing Normals
Close A
Close A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Close B
Close B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Close C
Close C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Close D
Close D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Crouch Normals
Crouch A
Crouch A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Crouch B
Crouch B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Crouch C
Crouch C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Crouch D
Crouch D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Jump Normals
Jump A
Jump A
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
-
-
-
-
-
Enter move description here.
Jump B
Jump B
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
-
-
-
-
-
Enter move description here.
Jump C
Jump C
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
Hitbox
Invincibility
jump
-
-
-
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
Hitbox
Invincibility
hop
-
-
-
-
-
-
-
-
-
Enter move description here.
Jump D
Jump D
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
-
-
-
-
-
Enter move description here.
Blowback
Stand CD
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Jump CD
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
jump
-
-
-
-
-
-
-
Version
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
hop
-
-
-
-
-
-
-
Enter move description here.
Throws
Step Turn
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Aerial Drop
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Command Moves
Spinning Array 6A
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Reverse Anchor Kick 6B
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Carry Off Kick 3D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Special Moves
Hunting Air 623B/D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Glider Stomp j.236B/D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Shooting Dancer Thrust 214A/C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Shooting Dancer Step 214B/D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Direction Change 623A/C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Scramble Dash 236B/D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Super Special Moves
Chain Slide Touch 236236A/C
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Twister Drive 214214B/D
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Onslaught Mirage 2141236CD
Damage
Stun
Startup
Active
Recovery
Hit Adv
Block Adv
-
-
-
-
-
-
-
Enter move description here.
Combos
Notation Guide (placeholder XIV page for now, replace w/ XV page when available)
General Notes
Rush Auto Combo
(Rush combo ending in a special move, costs 0 meter)
(Rush combo ending in a super, costs 1 meter)
(Rush combo ending in a Max super, costs 2 meters)
(Rush combo ending in a Climax super, costs 3 meters)
0 Meter
Anywhere
Corner Only
0.5 Meters
Anywhere
Corner Only
1 Meter
Anywhere
Corner Only
1.5 Meters
Anywhere
Corner Only
2 Meters
Anywhere
Corner Only
Max Mode Combos (Quick)
Point
Anywhere
Corner Only
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
Max Mode Combos (Raw)
Point
Anywhere
Corner Only
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
3 Meters
Anywhere
Corner Only
Max Mode Combos (Quick)
Point
Anywhere
Corner Only
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
Max Mode Combos (Raw)
Point
Anywhere
Corner Only
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
4 Meters
Anywhere
Corner Only
Max Mode Combos (Quick)
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
Max Mode Combos (Raw)
Mid
Anywhere
Corner Only
Anchor
Anywhere
Corner Only
5 Meters
Anywhere
Corner Only
Max Mode Combos (Quick)
Anchor
Anywhere
Corner Only
Max Mode Combos (Raw)
Anchor
Anywhere
Corner Only
Misc
Videos
Chris Reveal Trailer
Navigation
Navigation