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The King of Fighters XV/Krohnen/Strategy
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General Gameplan
Neutral
Pressure
Mixups
Defense
Safejumps
After c.D
If you hit the opponent c.D, you can time a forward hop into h.D. If they try to use an invincible reversal like a DP, you will land and block it. If they do not, they will get hit or block h.D. You can time this safejump by whiffing a 2A after c.D. The timing is very tight. Practice.