Difference between revisions of "The King of Fighters XV/Antonov/Combos"

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==Combos==
==Combos==
===Rush Auto Combo===
===Rush Auto Combo===
'''Meterless:''' Ends with 214A. (146 DMG)<br>
{|class="wikitable"
'''1 Meter:''' Ends with 236236K. (172 DMG)<br>
! Combo!! Damage !! Stun !! Meter cost !! Meter Gain !! Location !! notes
'''2 Meter:''' Ends with 236236BD. (325 DMG)<br>
|-
'''3 Meter:''' Ends with 2141236CD. (459 DMG)<br>
|  cl.A > A > A > B || 146 ||  || 0 ||  || Anywhere|| Rush combo ending in a special move
|-
|  cl.A > A > A > C || 172 ||  || 1 ||  || Anywhere|| Rush combo ending in a super
|-
|  cl.A > A > A > D || 325 ||  || 2 ||  || Anywhere|| Rush combo ending in a Max super
|-
|  cl.A > A > A > A || 459 ||  || 3 ||  || Anywhere|| Rush combo ending in a Climax super
|}
 


===Meterless===
===Meterless===

Revision as of 20:31, 28 April 2022

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
{X Starter} Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be canceled before it finishes.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input.
X/Y Do either X move or Y move in a combo (Both final damage/stun values will be shown).
X * N Repeat 'X' input 'N' amount of times.

Combos

Rush Auto Combo

Combo Damage Stun Meter cost Meter Gain Location notes
cl.A > A > A > B 146 0 Anywhere Rush combo ending in a special move
cl.A > A > A > C 172 1 Anywhere Rush combo ending in a super
cl.A > A > A > D 325 2 Anywhere Rush combo ending in a Max super
cl.A > A > A > A 459 3 Anywhere Rush combo ending in a Climax super


Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2A > 623C 183 180 0 0.30 Anywhere Only meterless low combo. Only works at point blank range.
2C > 6A > 214A 208 190 0 0.27 Anywhere Poke conversion
(j.X) > c.C > 6A > 623C 257 250 0 0.37 Anywhere Jump-in combo
c.D~D > 623C 305 260 0 0.42 Anywhere cl.D combo

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 214AC 212 90 0.5 0.09 Anywhere Low confirm
623AC > 5C 225 70 0.5 0.10 Midscreen Reversal conversion
(j.X) > c.C > 6A > 63214BD, 623A 308 230 0.5 0.32 Anywhere Jump-in combo
cl.D~D > 623AC, (delay) 623C 404 260 0.5 0.42 Midscreen cl.D combo

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 236236P 255 90 1 0.09 Anywhere Low confirm
2B > 2B > 236236K > 623C(1) > j.236C, 623A 294 220 1 0.40 Corner Low corner confirm
2D(1) > 236236P 180 40 1 0.04 Anywhere Overhead conversion
2D > 236236K, 623C(1) > j.236C, 623A 180 240 1 0.42 Corner Overhead corner conversion
623AC > j.236AC > 623C 285 120 1 0.24 Anywhere Reversal conversion
5C > 236236P 290 70 1 0.10 Anywhere 5C conversion
5C > 236236K, 623C(1) > j.236C, 623A 350 230 1 0.44 Corner 5C corner conversion
2C > 6A > 214A > 236236P 378 190 1 0.27 Anywhere 2C conversion
2C > 6A > 214A > 236236K, (delay) 623C(1) > j.236C, 623A 430 350 1 0.61 Corner 2C corner conversion
(j.X) > c.C > 6A > 63214B > 236236P 378 210 1 0.27 Anywhere Jump-in combo
(j.X) > c.C > 6A > 63214BD, 623AC, (delay) 623C 440 250 1 0.37 Midscreen Midscreen only jump-in combo
(j.X) > c.C > 6A > 63214B > 236236K, 623C(1) > j.236C, 623A 430 370 1 0.61 Near Corner Corner jump-in combo
c.D~D > 214C > 236236P 453 220 1 0.35 Anywhere c.D combo
c.D~D > 214C > 236236K, 623C(1) > j.236C, 623A 505 380 1 0.69 Near Corner Corner c.D combo
623AC, (delay) 5C > 236236P 375 70 1.5 0.10 Midscreen 1.5 bar midscreen reversal conversion
2B > 2B > 2B > 214AC, 236236K, 623C(1) > j.236C, 623A 352 250 1.5 0.43 Near Corner 1.5 bar 2B corner confirm
(j.X) > c.C > 6A > 63214BD, 623A, 236236K, 623C 461 350 1.5 0.56 Near Corner 1.5 bar corner jump-in combo

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2B > 236236AC 381 90 2 0.09 Anywhere Low level 2 confirm
2B > 2B > 2B > 236236BD, 623C, j.236C, 623A 460 250 2 0.43 Corner Low corner confirm
2D > 236236BD, 623C, j.236C, 623A 288 240 2 0.42 Corner Overhead corner conversion
5C > 236236AC 428 150 2 0.08 Anywhere 5C conversion
5C > 236236BD, (delay) 623C(1) > j.236C, 623A 521 230 2 0.44 Corner 5C corner conversion
2C > 6A > 214A > 236236AC 504 190 2 0.27 Anywhere 2C conversion
2C > 6A > 214A > 236236BD, 5C, 623C 651 380 2 0.61 Corner 2C corner conversion
(j.X) > c.C > 6A > 63214B > 236236AC 504 210 2 0.27 Anywhere Jump-in combo
(j.X) > c.C > 6A > 63214BD, 623AC, 63214B > 236236P 525 210 2 0.27 Midscreen Midscreen only jump-in combo
(j.X) > c.C > 6A > 63214B > 236236BD, 5C, 623C 651 400 2 0.61 Corner Corner jump-in combo
... > BC > c.C > 623AC, 63214B > 236236P X 150 2 0 Midscreen Point midscreen max route
... > BC > c.C > 63214BD, 623A, 236236K, 623C X 290 2 0.24 Near Corner Point corner max route
... > BC > c.C > 6A > 214A > 236236K, 236236P X 190 2 0 Anywhere General mid/anchor max route
... > BC > cl.D~D > 214C > 236236K, 236236P X 220 2 0 Anywhere Anchor max route off of a c.C > 6A, 2D(1), or close 2C starter
5D > BC > 214C > 236236P 342 150 2 0.08 Anywhere Point anti-air max route
5D > BC, 214C > 236236K, 623C, j.236C, 623A 390 310 2 0.42 Near Corner Point corner anti-air max route
5D > BC, 214C > 236236K > 236236P 428 150 2 0.08 Anywhere Mid/anchor anti-air max route

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

External Links

Antonov Combos by Meno

Navigation

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