Difference between revisions of "The King of Fighters XV/Kukri/Combos"

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==Combos==
==Combos==
===0 bar and 0.5 bar===
===0 bar and 0.5 bar===
====A starter====
<!--{{ComboTable-KOFXV
<!--{{ComboTable-KOFXV
|data=
|data=
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|}
|}


====B starter====
{| class="wikitable"
{| class="wikitable"
!colspan="1"|Combo
!colspan="1"|Combo
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!colspan="1"|notes
!colspan="1"|notes
|-
|-
|2B > 6A > 236A > 2B > 6A > 236D
|(2A) > 2B > 6A > 236A > 2B > 6A > 236D
|258
|258
|0
|0
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|0.365 bar  
|0.365 bar  
|Corner
|Corner
|simple corner combo
|simple corner combo from 2A or 2B.
|-
|j.X > cl.C > 6A > 236A > 2C > 6A > 236D
|383
|0
|350
|0.515 bar
|Corner
|simple corner combo for a jump in or hop jump in. combo is harder to do with j.C or j.D.


|-
|-
|2B > 6A > 236A > 2B > 6A > 236BD > 6A > 236A > 236B > c.D  
|2B or (j.X > c.C(1)) > 6A > 236A > 2B > 6A > 236BD > 6A > 236A > 236B > c.D  
|419
|419
|0.5
|0.5
|310
|310
|0.55
|0.55 bar
|Corner
|Corner
|corner confirm which is slightly meter positive. allows a fairly meaty 22X to hit the opponent but they have options
|corner confirm which is slightly meter positive. allows a fairly meaty 22X to hit the opponent but they have options

Revision as of 00:34, 20 February 2022

The King of Fighters XV

OverviewStrategyDataCombosReplays


Combos

0 bar and 0.5 bar

Combo Damage Meter Cost Stun Meter Gain Location notes
2A > 2A > 6A > 236D 170 0 bar ? 0.25 bar anywhere basic midscreen confirm
2A > 2B > 6A > 236BD > 6A > 236D 308 0.5 bar ? 0.315 bar anywhere basic combo
2A > 2B > 6A > 236A > 2B > 6A > 236D 268 0 bar ? 0.39 bar corner basic combo
Combo Damage Meter Cost Stun Meter Gain Location notes
(2A) > 2B > 6A > 236A > 2B > 6A > 236D 258 0 200 0.365 bar Corner simple corner combo from 2A or 2B.
j.X > cl.C > 6A > 236A > 2C > 6A > 236D 383 0 350 0.515 bar Corner simple corner combo for a jump in or hop jump in. combo is harder to do with j.C or j.D.
2B or (j.X > c.C(1)) > 6A > 236A > 2B > 6A > 236BD > 6A > 236A > 236B > c.D 419 0.5 310 0.55 bar Corner corner confirm which is slightly meter positive. allows a fairly meaty 22X to hit the opponent but they have options

1 bar

Combo Damage Meter Cost Stun Meter Gain Location notes
? 0 ? Corner template
2B > 6A > 236A > 2B > 6A > 236CD > 2B > 6A > 236A > 2C > 6A > 236D > 236236D 443 1 bar 360 0.11 Corner

2 bar

3 bar

4 bar

5 bar

External Links

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