The King of Fighters XV/Ryo Sakazaki/Combos

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Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combos

Meterless

Combo Damage Stun Meter Cost Meter Gain Location notes
2B > 2A > 646A 179 60 0 0.25 Anywhere Less stun, but gives untechable knockdown and confirmable into 2363214(Ranbu) midscreen.
2B > 2A > 214D 179 180 0 0.25 Anywhere
2B > 2B > 2A > 214B 154 190 0 0.20 Anywhere
cl.A/cl.B/2A > 2C > 646A 217 100 0 0.31 Anywhere Link from a close light that gives hard knockdown.
cl.A/cl.B/2A > 2C > 6A > 214D 230 240 0 0.31 Anywhere Link from a close light starter that gives more damage and stun, but no hard knockdown.
cl.C/cl.D/2C > 646C > 623C 276 180 0 0.48 Anywhere High damage combo from a near-point-blank heavy starter.
5C > 214D 171 150 0 0.23 Anywhere Conversion from a far poke.
2B > 2A > 214D > 623C 272 290 0 0.45 Corner Corner combo from a low.
cl.A/cl.B/2A > 2C > 6A > 214D > 623C 323 350 0 0.53 Corner High damage corner combo from a close light starter.

EX

Combo Damage Stun Meter cost Meter Gain Location notes
2B > 2B > 2A > 214BD > 646A 267 90 0.5 0.3 Anywhere Good damage, carry, and hard knockdown. Low stun.

1 Bar

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Anywhere

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