Difference between revisions of "XV Broken/Krohnen"

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(→‎Movelist: Added Krohnen's movelist)
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==Movelist==
==Movelist==
(*) = EX OK


(!) = MAX OK
(Hold OK) = Can hold down input briefly before releasing.


'''Throws'''
'''Throws'''
Front Crash - [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]
Backstab - [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]


'''Command Normals'''
'''Command Normals'''
Spiral Smash - [[image:fd.gif]] + [[image:a.gif]]
Emergency Slide - [[image:df.gif]] + [[image:d.gif]]


'''Special Moves'''
'''Special Moves'''
Blaze Thrower - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)
Heat Shield - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)
Strike Slash - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)


'''Super Special Moves'''
'''Super Special Moves'''
Infernal Prominence - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
Fusion Blaster - [[image:qcf.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!) (Hold OK)
'''Climax Super Special Moves'''
Calamity Overdrive - [[image:qcb.gif]][[image:hcb.gif]] + [[image:c.gif]][[image:d.gif]]


=Quick Combo Reference=
=Quick Combo Reference=

Revision as of 04:24, 15 December 2021

KOFXV Krohnen Profile.png

Introduction

Movelist

(*) = EX OK

(!) = MAX OK

(Hold OK) = Can hold down input briefly before releasing.

Throws

Front Crash - Bk.gif / Fd.gif + C.gif

Backstab - Bk.gif / Fd.gif + D.gif

Command Normals

Spiral Smash - Fd.gif + A.gif

Emergency Slide - Df.gif + D.gif

Special Moves

Blaze Thrower - Qcf.gif + A.gif / C.gif (*)

Heat Shield - Dp.gif + A.gif / C.gif (*)

Strike Slash - Qcb.gif + B.gif / D.gif (*)

Super Special Moves

Infernal Prominence - Qcf.gifQcf.gif + A.gif / C.gif (!)

Fusion Blaster - Qcf.gifQcf.gif + B.gif / D.gif (!) (Hold OK)

Climax Super Special Moves

Calamity Overdrive - Qcb.gifHcb.gif + C.gifD.gif

Quick Combo Reference

Quick Combo Reference

Notation

0 Meter

Placeholder
Placeholder

( = dmg
( = dmg

1 Meter

Placeholder
Placeholder

( = dmg
( = dmg

2 Meters

Placeholder
Placeholder

( = dmg
( = dmg

Gameplay Overview

Normals

Far Standing Normals

Far A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Far B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Far C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Far D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close Standing Normals

Close A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Close D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch Normals

Crouch A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Crouch D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump Normals

Jump A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump C
Damage Stun Startup Active Recovery Hit Adv Block Adv Hitbox Invincibility
- - - - - - - - -
  • Enter move description here.


Jump D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hop Normals

Hop A
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hop B
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hop C
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hop D
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Blowback

Stand CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Jump CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.


Hop CD
Damage Stun Startup Active Recovery Hit Adv Block Adv
- - - - - - -
  • Enter move description here.

Throws

Command Moves

Special Moves

Super Special Moves

Misc

Videos

Krohnen Reveal Trailer

Navigation

The King of Fighters XV
System

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Characters