Difference between revisions of "XV Broken/Orochi Yashiro"
Oxyacetylene (talk | contribs) (Combos) |
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|description= A shoulder tackle blowback. | |description= A shoulder tackle blowback. | ||
* On hit, Yashiro can always confirm with a 6B provided he runs far enough. | * On hit, Yashiro can always confirm with a 6B provided he runs far enough. | ||
* Causes a sliding hard | * Causes a sliding hard knockdown on air hit. | ||
* Wall bounces on air or ground counter-hit. | * Wall bounces on air or ground counter-hit. | ||
* Can whiff-cancel into any of his command grabs to give them more range. | * Can whiff-cancel into any of his command grabs to give them more range. | ||
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|captions= You'll only see this animation if you whiffed. Try not to do that. | |captions= You'll only see this animation if you whiffed. Try not to do that. | ||
|description3= | |description3= | ||
* All versions are strike and throw | * All versions are strike and throw invulnerable on frame 1. | ||
* The 426AC EX version has more range than the normal version. | * The 426AC EX version has more range than the normal version. | ||
* All versions can be followed up with | * All versions can be followed up with OTG 6A (max damage and hard knock down for no additional meter). | ||
* 426P > roll forward > 2A (whiff) > normal jump forward will safe jump 4 frame reversals. Midscreen you can dash~super jump after 2A to set up cross up j.C. | * 426P > roll forward > 2A (whiff) > normal jump forward will safe jump 4-frame reversals. Midscreen you can dash~super jump after 2A to set up cross up j.C. | ||
* The EX version scales damage less than the regular versions, leading to quite efficient damage with 6B 6246C > 624624P/AC super cancel. | * The EX version scales damage less than the regular versions, leading to quite efficient damage with 6B 6246C > 624624P/AC super cancel. | ||
Revision as of 01:42, 16 September 2022
The King of Fighters XV | |
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Ankoku Jigoku Gokuraku Otoshi - + / (!)
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Anywhere |
cl.C > 6B > CD > 6246C = ? dmg |
1 Meter |
Anywhere |
cl.C > 6B > CD > 426BD > 6246AC = ? dmg |
2 Meters |
Anywhere |
move > move > move > move = 0 dmg |
Gameplay Overview
Orochi Yashiro is a pressure-based grappler who seeks to duke it out in midrange and capitalize off any opening to get his game started. With a simple gameplan, many options, and congratulatory versatility, Orochi Yashiro can only be described as a menace that significantly rewards players who have fast thinking and the ability for high APM aggressive gameplay. Essentially, be it point or mid, Orochi Yashiro is a force to be reckoned with due to having things most other grapplers simply wish they had. |
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Pros | Cons |
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Normals
Far Standing Normals
Far A
far A
f.A
f.A |
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Far B
far B
f.B
f.B |
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Far C
far C
f.C
f.C |
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Far D
far D
f.D
f.D |
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Close Standing Normals
Close A
close A
cl.A
cl.A |
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Close B
close B
cl.B
cl.B |
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Close C
close C
cl.C
cl.C |
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Close D
close D
cl.D
cl.D |
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Crouch Normals
Crouch A
crouch A
2A
2A |
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Crouch B
crouch B
2B
2B |
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Crouch C
crouch C
2C
2C |
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Crouch D
crouch D
2D
2D |
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Jump Normals
Jump A
jump A
j.A
j.A |
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Jump B
jump B
j.B
j.B |
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Jump C
jump C
j.C
j.C |
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Jump D
jump D
j.D
j.D |
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Rush Moves
rush
cl.AA/cl.AAX
cl.AA/cl.AAX |
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Blowback
Blowback
Blowback
CD
CD |
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ShatterStrike
ShatterStrike
236CD
236CD |
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jump CD
jump CD
j.CD
j.CD |
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Throws
Baku
Baku
(close) 4/6C
(close) 4/6C |
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Beki
Beki
(close) 4/6D
(close) 4/6D |
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Command Moves
Saku
Saku
6A
6A |
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Bu
Bu
6B
6B |
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Gou
Gou
6B/6B~CD
6B/6B~CD |
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Ki
Ki
5A~C
5A~C |
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Special Moves
Niragu Daichi
Niragu Daichi
41236A/C/AC
41236A/C/AC |
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Musebu Daichi
Musebu Daichi
632146A/C/AC
632146A/C/AC |
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Odoru Daichi
Odoru Daichi
41236B/D/BD
41236B/D/BD |
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Kujiku Daichi
Kujiku Daichi
214A/C/AC
214A/C/AC |
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Tsubusu Daichi
214A/C~P
214A/C~P |
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Super Special Moves
Ankoku Jigoku Gokuraku Otoshi
Ankoku Jigoku Gokuraku Otoshi
6321463214A/C/AC
6321463214A/C/AC |
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Araburu Daichi
Araburu Daichi
214214B/D/BD
214214B/D/BD |
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Climax
Shuuen no Daichi
Shuuen no Daichi
2141236CD
2141236CD |
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Misc
Videos
The King of Fighters XV | |
Navigation
The King of Fighters XV | |
System |
FAQ • Controls • Movement • Offense • Defense • Meters and Gauges • Patch Notes • Miscellaneous |
Characters |
|