-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

The King of Fighters XV/Luong/Strategy: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Line 1: Line 1:
==Neutral==
==Neutral==
-
 
===<big>Pokes</big>===
Her main pokes are '''cr.B''' and '''cr.D'''. They both hit low and have great range.
 
===<big>Blowback</big>===
Her '''CD Blowback''' is a great neutral tool. It's big, it's fast, it's safe and it allows for an easy hitconfirm by using '''Geki'''. If Blowback gets blocked, Geki will keep you safe due to huge pushback. If Blowback hits, you can dash cancel Geki, which gives you enough time to hit confirm into her '''Level 2 Tei''' Super, for example. This is her best neutral tool, so make sure to abuse it.
 
===<big>Geki</big>===
This is the part of Luong that makes her a scary neutral character. She enters a stance, from which she has access to a kick that can aim at three angles: Up, in front and low. The opponent has no clue which version she is going to do. As if that wasn't scary enough, she can delay the kick, cancel it and dash cancel out of it.
 
* '''A Geki''' aims upwards. Beats airborne opponents, but whiffs on grounded opponents.
* '''B Geki''' aims straight forwards. Has the most range out of the three versions, but whiffs on crouching opponents.
* '''C Geki''' aims downwards and is a Low attack. Has less range than the B version, but hits crouching opponents.
 
Truth be told, the kick itself isn't too strong. It's like a poke and she can't really combo into it. But the fact it's a long range poke with multiple options is enough. Not only that, the damage adds up pretty quickly if the opponent gets hit by multiple of these.


==Rushdown==
==Rushdown==

Revision as of 13:41, 11 March 2022

Neutral

Pokes

Her main pokes are cr.B and cr.D. They both hit low and have great range.

Blowback

Her CD Blowback is a great neutral tool. It's big, it's fast, it's safe and it allows for an easy hitconfirm by using Geki. If Blowback gets blocked, Geki will keep you safe due to huge pushback. If Blowback hits, you can dash cancel Geki, which gives you enough time to hit confirm into her Level 2 Tei Super, for example. This is her best neutral tool, so make sure to abuse it.

Geki

This is the part of Luong that makes her a scary neutral character. She enters a stance, from which she has access to a kick that can aim at three angles: Up, in front and low. The opponent has no clue which version she is going to do. As if that wasn't scary enough, she can delay the kick, cancel it and dash cancel out of it.

  • A Geki aims upwards. Beats airborne opponents, but whiffs on grounded opponents.
  • B Geki aims straight forwards. Has the most range out of the three versions, but whiffs on crouching opponents.
  • C Geki aims downwards and is a Low attack. Has less range than the B version, but hits crouching opponents.

Truth be told, the kick itself isn't too strong. It's like a poke and she can't really combo into it. But the fact it's a long range poke with multiple options is enough. Not only that, the damage adds up pretty quickly if the opponent gets hit by multiple of these.

Rushdown

-

Mobility

-

Setups

-

Tips & Tricks

-

The King of Fighters XV

OverviewStrategyDataCombosReplays

Navigation

The King of Fighters XV
System

      FAQControlsMovementOffenseDefenseMeters and GaugesPatch NotesMiscellaneous

Characters