Any combo which includes dp+BD can be combo'd into from cr.B > cr.A > cr.A/cr.B as well as any close heavy starter.
cl.D deals ten points more damage than cl.C and cr.C, but it is much slower than cl.C and has worse range than cr.C, making its usage situational.
Unlike command normal overheads, dp+D is still treated as an overhead even when it is used in combos, and thus XV's damage scaling rules for overheads will apply. Even if you can link into df+D, for example after df+BD, it is preferable to go for df+B instead because you will lose plenty of damage otherwise.
Rush Auto Combo
Meterless: Ends with hcf+A. (172 DMG) 1 Meter: Ends with hcb,hcb+A/C. (223 DMG) 2 Meter: Ends with hcb,hcb+AC. (347 DMG) 3 Meter: Ends with qcb,hcf+CD. (452 DMG)
Meterless
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
c.B/2B > 41236C
144
0
Anywhere
Doubles as a tick throw on block, given 41236C's slower startup. You can use 41236A instead for a more reliable combo.
c.B/2B > Rush Auto Combo
192
0
Anywhere
Yes, he's one of those characters.
c.C/2C > 3D > 236A
207
0
Anywhere
Forward hard knockdown.
c.C/2C > 3D > 41236A/C
225
0
Anywhere
Backward hard knockdown.
c.C/2C > 3D > 623B~623K > 22C
257
0
Anywhere
His most-damaging meterless combo, but it's a soft knockdown.
c.C/2C > 3D > 214A > 22AC
241
0
Corner
214A gives you generous amounts of corner carry, so you'll have an opportunity to land an inescapable Bird of Paradise OTG more often than you'd think.
EX
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
2B > 2A > 623BD, 214A
228
Anywhere
Low starter, hard knockdown. Also works from c.C > 3D.
... > 623BD, 623B~623K > 22C
275
Anywhere
Low starter, soft knockdown. Also works from c.C > 3D.
... > 41236AC, 22AC
Anywhere
Backward hard knockdown. The Bird of Paradise OTG is guaranteed.
... > 623BD, 214A, 22AC
Corner
Nearly the same amount of damage as the midscreen soft knockdown ender and with much better oki.
1 Bar
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
... > 236CD, 623B~623K > 22C
232 (raw 236CD)
1
0.5
Anywhere
Shatter Strike combo. You get meter back to use dp+BD, but doing this after Shatter Strike will automatically end the combo.
c.C/2C > 3D > 6321463214A/C
279
1
Anywhere
Leaves the opponent behind you but way too far out to get pressure from it. Using EX Tiger Neck Chancery gives you better damage and okizeme for half the price, so do that instead.
... > 3D > 623B~623K > 22A > 6321463214A
355
1
Anywhere
Only practical use for Tiger Spin over his other grabs is for super cancels such as this one.
CD > 214C, 2141236B/D
235
1
Midscreen
Grounded wall splat combo. The combo won't work if you don't feint cancel stCD for whatever reason. The super will fail to land in the corner.
... > 623BD, 623B~623K > 22A > 6321463214A
429 (c.C > 3D)
1.5
Anywhere
Minor damage improvement if you need to kill.
... > 236CD, 623B~623K > 22A > 6321463214A
344 (raw 236CD)
1.5
Anywhere
Shatter Strike combo. If it hits anti-air you can still land the dp+B, but you have to time it.
2 Bars
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
c.C/2C > 3D > 623B~623K > 22A > 2141236BD
467
2
Anywhere
This super deals more damage than EX Tiger Spin and gives much better corner carry and okizeme.
... > 236CD > 623B~623K > 22A > 2141236BD
472 (raw 236CD)
2
Anywhere
Shatter Strike combo. If it hits anti-air you can still land the dp+B, but you have to time it.
CD > 214C, 2141236BD
363
2
Anywhere
More expensive version of the wall splat combo above.
... > 2141236BD, 22AC
2
Corner
Free Bird of Paradise OTG in the corner.
Ramón can turn any of his 1.5 bar combos into 2.5 bar combos by using 2141236BD instead of the non-EX version.
3 Bars
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
... > 623B > 2141236CD
3
Anywhere
Being a two-hit Climax, Hyper Sonic • Ramón is hit hard by damage scaling. Cancelling Rolling Sobat itself is optimal for Climax combos, as the Hoist sequence will scale it down too much. This doesn't affect EX Volando, as its damage is spread across many hits and it has a tendency to miss when cancelled into from raw Rolling Sobat anyway.
236CD > 2141236B/D > 6321463214AC
527
3
0.5
Back to Corner
Very situational anti-air Shatter Strike combo which only works if your back is near the wall. Worth noting because this is the only feasible way for Ramón to land an Advanced Cancel, unless you actually go for qcb,hcf+B/D raw for whatever reason.
4 Bars
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
... > f.B/3D > BC > c.C/2C > 3D > 623B > 2141236BD > 2141236CD
Anywhere
You're super cancelling Rolling Sobat itself because otherwise you won't have enough time to cancel into Climax, and even if you did the combo would be hit harder by damage scaling.
5 Bars
Combo
Damage
Stun
Meter cost
Meter Gain
Location
notes
... > 623B > 2141236BD > 2141236CD
5
Anywhere
Not exactly anchor material. If you do a Hoist sequence you will lose damage.